画图学习 [4] TextOut TextWidth TextHeigh


unit Unit1;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;

type
TForm1
= class(TForm)
btn1: TButton;
procedure btn1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;

var
Form1: TForm1;

implementation

{$R *.dfm}

procedure TForm1.btn1Click(Sender: TObject);
const
st:
array [0..1] of string =
((
'日月忽其不淹兮'),('春与秋其代序'));
a: Integer
= 20;
b: Integer
= 20;
var
i,j:Integer;
x,y:Integer;
begin
//ShowMessage(st[0][1]);
x :
= 20;
y :
= 20;
for i := 0 to Length(st)-1 do
begin
for j := 1 to Length(st[i]) do
begin
Canvas.TextOut(x, y, st[i][j]);
x :
= x + Canvas.TextWidth(st[i][j]) + a;
end;
x :
= 20;
y :
= y + Canvas.TextHeight(st[i][j]) + b;
end;
end;

end.
原文地址:https://www.cnblogs.com/ljjphysics/p/2059932.html