vuex 源码解析(四) mutation 详解

mutation是更改Vuex的store中的状态的唯一方法,mutation类似于事件注册,每个mutation都可以带两个参数,如下:

  state     ;当前命名空间对应的state

  payload     ;传入的参数,一般是一个对象

创建Vuex.Store()仓库实例时可以通过mutations创建每个mutation

我们不能直接调用一个mutation,而是通过 store.commit来调用,commit可以带两个参数,如下:

  type     ;对应的mutation名

  payload    ;传入的参数

commit还有一种写法,就是传入一个对象即可,该对象可以带一个type参数,type指定为mutation的名称,整个对象会作为参数传递给mutation。注意:mutation里包含的是同步操作

例如:

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Document</title>
    <script src="https://cdn.jsdelivr.net/npm/vue@2.5.16/dist/vue.js"></script>
    <script src="https://unpkg.com/vuex@3.1.0/dist/vuex.js"></script>
</head>
<body>

    <div id="app">
        <p>{{no}}</p>
        <button @click="test1">测试1</button>
        <button @click="test2">测试2</button>
    </div>
    <script>
        const store = new Vuex.Store({
            state:{no:100},
            mutations:{
                increment(state,payload){state.no+=payload.no;}
            }
        })
        var app = new Vue({
            el:"#app",
            store:store,
            computed:{
                no(){return this.$store.state.no }
            },
            methods:{
                test1(){
                    this.$store.commit('increment',{no:100})            //一般调用mutation的方法
                },
                test2(){
                    this.$store.commit({type:'increment',no:100})       //mutation的另一种写法
                },
            }
        })  
    </script>

</body>
</html>

源码分析


在创建Vuex.Store()初始化时会执行installModule()安装根模块,和mutation相关的如下:

  function installModule (store, rootState, path, module, hot) {      //安装模块
    /**/

    module.forEachMutation(function (mutation, key) {                   //遍历module模块的mutations对象,如果找到了,则执行这个匿名函数 参数1:每个mutation值 key:对应的键名
      var namespacedType = namespace + key;                                 //拼凑namespacedType
      registerMutation(store, namespacedType, mutation, local);             //调用registerMutation注册mutation
    });
    /**/
  }

 registerMutation用于注册mutation的,如下:

  function registerMutation (store, type, handler, local) {             //注册Mutations
    var entry = store._mutations[type] || (store._mutations[type] = []);  //如果store对象的_mutations对应的为空,则初始化为数组
    entry.push(function wrappedMutationHandler (payload) {                //则将一个匿名函数push到entry里面  
      handler.call(store, local.state, payload);                            //上下文是store,参数1为local.state,参数2为payload
    });
  }

writer by:大沙漠 QQ:22969969

也就是说注册完后对应的mutation会存储在store._mutations里,这是一个对象,每个键是一个mutation,而值就是对应的mutation,是个数组,例如例子里执行到这里时对应的_mutation如下:

 

等到我们调用this.$store.commit('increment',{no:100})去触发一个mutation时首先会触发Store函数内重定义的commit,它会以当前Store函数对象为上下文继续执行Store原型上的commit函数,如下:

  Store.prototype.commit = function commit (_type, _payload, _options) {      //对mutation的处理
      var this$1 = this;

    // check object-style commit
    var ref = unifyObjectStyle(_type, _payload, _options);                      //规范一下参数,返回一个对象,例如:{options: undefined,payload: {no: 100},type: "increment"}
      var type = ref.type;                                                      //mutagion类型:比如:increment
      var payload = ref.payload;                                                //传递过来的参数
      var options = ref.options;                                                //选项

    var mutation = { type: type, payload: payload };  
    var entry = this._mutations[type];                                          //直接从this._mutations里获取type类型的mutaion,是个函数数组
    if (!entry) {                                                               //如果该mutaion不存在,则报错
      {
        console.error(("[vuex] unknown mutation type: " + type));
      }
      return
    } 
    this._withCommit(function () {                                              //在this._withCommit()环境下执行该函数
      entry.forEach(function commitIterator (handler) {                           //遍历entry,依次执行每个handler函数,参数为payload
        handler(payload);
      });
    });
    this._subscribers.forEach(function (sub) { return sub(mutation, this$1.state); });

    if (
      options && options.silent
    ) {
      console.warn(
        "[vuex] mutation type: " + type + ". Silent option has been removed. " +
        'Use the filter functionality in the vue-devtools'
      );
    }
  };

unifyObjectStyle是一个工具函数,它会修正参数,并返回一个对象,如下:

  function unifyObjectStyle (type, payload, options) {        //统一object的类型
    if (isObject(type) && type.type) {                          //如果type是个类型且含有type属性,比如这样的格式:this.$store.commit({type:'increment',no:1000})
      options = payload;
      payload = type;
      type = type.type;
    }

    {
      assert(typeof type === 'string', ("expects string as the type, but found " + (typeof type) + "."));
    }

    return { type: type, payload: payload, options: options }   //最后返回该对象
  }

我们在例子里可以用两种方式来调用mutation也是这个unifyObjectStyle函数的作用

_withCommit是一个工具函数,如下:

Store.prototype._withCommit = function _withCommit(fn) {                //执行fn函数 执行时设置this._committing为true,执行完后设置为false
    var committing = this._committing;                    //保存this._committing到局部变量committing里
    this._committing = true;                        //设置this._committing为true
    fn();                                 //执行fn函数
    this._committing = committing;                      //恢复this._committing
};

它在执行传入的函数时会设置Store._committing为true,这样就相当于设置了一个标记,表示当前是通过mutation来修改state的,还记得上一节说的strict严格模式吗,它就是通过这里的_committing来判断是否合法的。

原文地址:https://www.cnblogs.com/greatdesert/p/11424193.html