android 自己定义View之SubmitView

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近期看了一大堆的自己定义View多数都能够充当耗时操作的交互界面。再接再厉再传一个SubmitView。一个和可用于模仿提交等待与用户交互用的一个自己定义View
效果图:
这里写图片描写叙述

项目结构:
这里写图片描写叙述
一个Android Studio项目。也能够转成Eclipse,由于没有涉及到打包啊lib的一些操作。连资源文件都没用,所以能够直接Copy过去。

自己定义View

public class SubmitView extends View {

    private static final int COLOR_BACK = 0xff00cd97;
    private static final int COLOR_GREY = 0xffb9b9b9;

    private int mColor = COLOR_BACK;

    //
    private Paint mBorderPaint;
    private Paint mTextPaint;
    private Paint mBackPaint;

    private int mWidth;
    private int mHeight;
    private int mRadius;
    private static final int PADDING = 5;

    private Rect mTextBounds;

    private boolean mShowText = true;
    private static final String TEXT_SUBMIT = "提交";
    private String mText = TEXT_SUBMIT;
    private int mStrokeWidth;

    // indicate if view can click
    private boolean mCanClick = true;

    // indicate the animator state
    private AniState mAniState = AniState.INIT;

    private boolean mIfReset = false;

    enum AniState {
        INIT,
        FIRST_START, // start animation which change backcolor and text color
        FIRST_STOP,
        SECOND_START,  // second animation which change "submit" size for a while
        SECOND_STOP,
        THIRD_START,  // third animation which convert to circle and change back color
        THIRD_STOP,
        FOURTH_START,  // fourth animation which show the progress
        FOURTH_STOP,
        FIFTH_START,   // fifth animation which can narrow the back and border and show "correct" sign
        FIFTH_STOP;


        public boolean isPlaying() {
            return this==FIRST_START
                    || this==SECOND_START
                    || this == THIRD_START
                    || this == FOURTH_START
                    || this == FIFTH_START;
        }

        @Override
        public String toString() {
            switch (this) {
                case INIT:
                    return "***init***";
                case FIRST_START:
                    return "***first start***";
                case FIRST_STOP:
                    return "***first stop***";
                case SECOND_START:
                    return "***second start***";
                case SECOND_STOP:
                    return "***second stop***";
                case THIRD_START:
                    return "***third start***";
                case THIRD_STOP:
                    return "****third stop**";
                case FOURTH_START:
                    return "***fourth start***";
                case FOURTH_STOP:
                    return "***fourth stop***";
                case FIFTH_START:
                    return "***fifth start***";
                case FIFTH_STOP:
                    return "***fifth stop";
                default:
                    return "unknown state";
            }
        }
    }




    public SubmitView(Context context) {
        this(context, null, 0);
    }

    public SubmitView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public SubmitView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initView(context, attrs, defStyleAttr);
    }


    private void initView(Context context, AttributeSet attrs, int defStyleAttr) {
        mBorderPaint = new Paint();
        mBorderPaint.setStyle(Paint.Style.STROKE);
        mBorderPaint.setStrokeWidth(5);
        mBorderPaint.setAntiAlias(true);


        mBackPaint = new Paint();
        mBackPaint.setAntiAlias(true);
        mBackPaint.setStyle(Paint.Style.FILL);


        mTextPaint = new Paint();
        mTextPaint.setAntiAlias(true);


        mTextBounds = new Rect();
        mCanClick = true;

        mProgress = 0;
        mTargetProgress = 0;





        setOnClickListener(new OnClickListener() {
            @Override
            public void onClick(View v) {
                if (mCanClick) {
                    mCanClick = false;
                    if (mAniState == AniState.INIT) {
                        mAniState = AniState.FIRST_START;
                        firstAniStart();
                        invalidate();
                    }
                }
            }
        });

    }


    private void firstAniStart() {
        mFirstStartT = System.currentTimeMillis();
        mFirstStopT = mFirstStartT + FIRST_DURATION;
    }


    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        super.onLayout(changed, left, top, right, bottom);
        if (changed) {
            mWidth = getWidth();
            mHeight = getHeight();
            int width = mWidth - (PADDING * 2);
            int height = mHeight - (PADDING * 2);
            mRadius = width/3 > height ?

height/2 : width/6; mStrokeWidth = mRadius/12; mBorderPaint.setStrokeWidth(mStrokeWidth); // Log.i("SubmitView", "width=" + mWidth + ", height=" + mHeight + ", radius=" + mRadius + ", strokeWidth=" + mStrokeWidth); } } private RectF rectF = new RectF(); @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Log.i("submit", "cur state: " + mAniState); // open for debug switch (mAniState) { case INIT: mBorderPaint.setColor(mColor); mBackPaint.setColor(mColor); mTextPaint.setColor(mColor); canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBorderPaint); mTextPaint.setTextSize(mRadius/2); mTextPaint.getTextBounds(mText, 0, mText.length(), mTextBounds); canvas.drawText(mText, mWidth / 2 - mTextBounds.width() / 2, mHeight / 2 + mTextBounds.height() / 2, mTextPaint); break; case FIRST_START: canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBorderPaint); mBackPaint.setColor(getFirstColor()); canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBackPaint); mTextPaint.setColor(getFirstTextColor()); canvas.drawText(mText, mWidth/2 - mTextBounds.width()/2, mHeight/2 + mTextBounds.height()/2, mTextPaint); break; case SECOND_START: canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBorderPaint); canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBackPaint); mTextPaint.setTextSize(getSecondTextSize()); mTextPaint.getTextBounds(mText, 0, mText.length(), mTextBounds); canvas.drawText(mText, mWidth/2 - mTextBounds.width()/2, mHeight/2 + mTextBounds.height()/2, mTextPaint); break; case THIRD_START: int leftRect = mWidth/2 - getHorizonRadius(); int rightRect = mWidth/2 + getHorizonRadius(); mBackPaint.setColor(getThirdColor()); canvas.drawRoundRect(new RectF(leftRect, mHeight / 2 - mRadius, rightRect, mHeight / 2 + mRadius), mRadius, mRadius, mBackPaint); mBorderPaint.setColor(getThirdBorderColor()); canvas.drawRoundRect(new RectF(leftRect, mHeight / 2 - mRadius, rightRect, mHeight / 2 + mRadius), mRadius, mRadius, mBorderPaint); break; case FOURTH_START: // Log.i("submit", "" + progress); if (mProgress>=1) { if (mOnProgressDone!=null) { mOnProgressDone.progressDone(); } mAniState = AniState.FOURTH_STOP; mAniState = AniState.FIFTH_START; initFifthAni(); } mBorderPaint.setColor(COLOR_GREY); canvas.drawCircle(mWidth / 2, mHeight / 2, mRadius, mBorderPaint); mBorderPaint.setColor(mColor); canvas.drawArc(new RectF(mWidth / 2 - mRadius, mHeight / 2 - mRadius, mWidth / 2 + mRadius, mHeight/2 + mRadius), START_DEGREE, 360 * mProgress, false, mBorderPaint); if (mProgress < mTargetProgress) { mProgress += 0.005; mProgress = Math.min(mProgress, 1); } break; case FIFTH_START: int leftFifthR = mWidth/2 - getFifthHorizonR(); int rightFifthR = mWidth/2 + getFifthHorizonR(); canvas.drawRoundRect(new RectF(leftFifthR, mHeight/2-mRadius, rightFifthR, mHeight/2 + mRadius), mRadius, mRadius, mBorderPaint); mBackPaint.setColor(getFifthColor()); canvas.drawRoundRect(new RectF(leftFifthR, mHeight / 2 - mRadius, rightFifthR, mHeight / 2 + mRadius), mRadius, mRadius, mBackPaint); drawCorrectSign(canvas, getFifthRatio()); if (getFifthRatio()>=1 && mIfReset) { Log.i("submit", "reset is valid"); mIfReset = false; mAniState = AniState.INIT; initView(null, null, 0); invalidate(); } break; case FIFTH_STOP: canvas.drawRoundRect(new RectF(PADDING, mHeight/2 - mRadius, mWidth - PADDING, mHeight/2 + mRadius), mRadius, mRadius, mBorderPaint); canvas.drawRoundRect(new RectF(PADDING, mHeight/2 - mRadius, mWidth - PADDING, mHeight/2 + mRadius), mRadius, mRadius, mBackPaint); drawCorrectSign(canvas, 1); break; } if (mAniState.isPlaying()) { invalidate(); } } // private int forDeubug = 0; // to count for debug // first animation private static final int FIRST_DURATION = 300; private long mFirstStartT; private long mFirstStopT; private float getFirstRatio() { long now = System.currentTimeMillis(); if (now >= mFirstStopT) { mAniState = AniState.FIRST_STOP; mAniState = AniState.SECOND_START; initSecAni(); return 1; } float ratio = (float)(now - mFirstStartT) / (float) FIRST_DURATION; return ratio > 1 ? 1 : ratio; } private int getFirstColor() { return Color.argb(getFirstRatio()==1 ? 0xff : (int)(getFirstRatio() * 0xff), Color.red(mColor), Color.green(mColor), Color.blue(mColor)); } private int getFirstTextColor() { float ratio = getFirstRatio(); if (ratio==1) { return 0xffffffff; } int startRed = Color.red(mColor); int red = startRed + (int) ((0xff - startRed) * ratio); int startGreen = Color.green(mColor); int green = startGreen + (int) ((0xff - startGreen) * ratio); int startBlue = Color.blue(mColor); int blue = startBlue + (int) ((0xff - startBlue) * ratio); return Color.argb(0xff, red, green, blue); } // second animation which resize the "submit" size private static final long SECOND_DURATION = 300; private long mSecStartT; private long mSecStopT; private void initSecAni() { mSecStartT = System.currentTimeMillis(); mSecStopT = mSecStartT + SECOND_DURATION; } private float getSecondTextSize() { long now = System.currentTimeMillis(); if (now >= mSecStopT) { mAniState = AniState.SECOND_STOP; mAniState = AniState.THIRD_START; initThirdAni(); return mRadius/2; } float ratio = (now - (mSecStartT + SECOND_DURATION/2))/(float)(SECOND_DURATION/2); return mRadius*3/8 + mRadius/8 * Math.abs(ratio); } // third animation which change back color and change to a circle private long mThirdStartT; private long mThirdStopT; private long THIRD_DURATION = 400; private void initThirdAni() { mThirdStartT = System.currentTimeMillis(); mThirdStopT = mThirdStartT + THIRD_DURATION; } private float getThirdRatio() { long now = System.currentTimeMillis(); if (now >= mThirdStopT) { mAniState = AniState.THIRD_STOP; mAniState = AniState.FOURTH_START; initFourthAni(); return 1; } float ratio = (now - mThirdStartT)/(float)THIRD_DURATION; return ratio >= 1 ? 1 : ratio; } private int getHorizonRadius() { float ratio = getThirdRatio(); int horizonRadius = mRadius + (int) ((1-ratio) * (mWidth/2 - PADDING - mRadius)); return horizonRadius; } private int getThirdColor() { float ratio = getThirdRatio(); int alpha = (int) ((1-ratio) * 0xff); return Color.argb(alpha, Color.red(mColor), Color.green(mColor), Color.blue(mColor)); } private int getThirdBorderColor() { float ratio = getThirdRatio(); int redStart = Color.red(mColor); int greenStart = Color.green(mColor); int blueStart = Color.blue(mColor); int curRed = redStart + (int) ((Color.red(COLOR_GREY) - redStart) * ratio); int curGreen = greenStart + (int) ((Color.green(COLOR_GREY) - greenStart) * ratio); int curBlue = blueStart + (int) ((Color.blue(COLOR_GREY) - blueStart) * ratio); return Color.argb(0xff, curRed, curGreen, curBlue); } // used for fourth animation but this not use time to calculate animation private static final int START_DEGREE = 270; private float mProgress = 0f; private float mTargetProgress = mProgress; private OnProgressDone mOnProgressDone; private OnProgressStart mOnProgressStart; // listener for when progress start private void initFourthAni() { if (mOnProgressStart!=null) { mOnProgressStart.progressStart(); } } // set current progress public void setProgress(float progress) { mTargetProgress = progress > 1 ? 1 : progress; } public void setOnProgressDone(OnProgressDone onProgressDone) { mOnProgressDone = onProgressDone; } public void setOnProgressStart(OnProgressStart onProgressStart) { mOnProgressStart = onProgressStart; } public boolean isProgressDone() { return mAniState== AniState.FOURTH_STOP || mAniState == AniState.FIFTH_START || mAniState == AniState.FIFTH_STOP; } public void setText(String str) { if (str==null || TextUtils.isEmpty(str)) { throw new IllegalArgumentException("text can't be null or empty"); } mText = str; } public void reset() { mIfReset = true; } public void setBackColor(int color) { mColor = color; invalidate(); } // used for fifth animation by time private static final long FIFTH_DURATION = 600; private long mFifthStartT; private long mFifthStopT; private void initFifthAni() { mFifthStartT = System.currentTimeMillis(); mFifthStopT = mFifthStartT + FIFTH_DURATION; } private float getFifthRatio() { long now = System.currentTimeMillis(); if (now >= mFifthStopT) { mAniState = AniState.FIFTH_STOP; return 1; } float ratio = (now - mFifthStartT) / (float) FIFTH_DURATION; return ratio >= 1 ? 1 : ratio; } private int getFifthHorizonR() { float ratio = getFifthRatio(); if (ratio==1) { return mWidth/2 - PADDING; } int horizonR = mRadius + (int) (((mWidth/2 - PADDING) - mRadius) * ratio); return horizonR; } private int getFifthColor() { float ratio = getFifthRatio(); if (ratio==1) { return mColor; } int alpha = (int) (ratio * 0xff); return Color.argb(alpha, Color.red(mColor), Color.green(mColor), Color.blue(mColor)); } // drawing "correct" sign private void drawCorrectSign(Canvas canvas, float ratio) { Paint correctPaint = new Paint(); correctPaint.setAntiAlias(true); correctPaint.setStyle(Paint.Style.STROKE); correctPaint.setStrokeWidth(10f); correctPaint.setColor(0xffffffff); correctPaint.setDither(true); correctPaint.setStrokeJoin(Paint.Join.ROUND); correctPaint.setStrokeCap(Paint.Cap.ROUND); // correctPaint.setPathEffect(new CornerPathEffect(5)); int centerX = mWidth/2; int centerY = mHeight/2 + mRadius/4; Path path = new Path(); path.moveTo(centerX - (mRadius*ratio/4), centerY - (mRadius*ratio/4)); path.lineTo(centerX, centerY); path.lineTo(centerX + (mRadius*ratio/2), centerY -(mRadius*ratio/2)); canvas.drawPath(path, correctPaint); } public interface OnProgressDone { void progressDone(); } public interface OnProgressStart { void progressStart(); } }

分析:

详细的实现,待会看源代码吧,给伸手党几个使用的得到的地方
private static final String TEXT_SUBMIT 初始化看到试图时的那个 String 上图为Submit

操作结束后调用的方法

public interface OnProgressDone {
        void progressDone();
    }

操作開始时调用的方法

 public interface OnProgressStart {
        void progressStart();
    }

控制进度的方法(名为setProgress可是实质上仅仅分1和0。0就停止,1就是继续,而且 不管你传入的參数>1或者等于1都没有差别,假设你開始时传入1,执行过程中不传0,那么动画走完时候就切换到操作成功的界面了。所以须要暂停的话,要在适当的地方调用setProgress(0))

 public void setProgress(float progress) {
        mTargetProgress = progress > 1 ? 1 : progress;
    }

今天一下子看了4篇。。。有点累的。。

下班!!


源代码地址:http://yunpan.cn/cdDeLvTEeQeTk 訪问password 0475

原文地址:https://www.cnblogs.com/yjbjingcha/p/7131699.html