JUC包下Semaphore学习笔记

在Java的并发包中,Semaphore类表示信号量。Semaphore内部主要通过AQS(AbstractQueuedSynchronizer)实现线程的管理。Semaphore有两个构造函数,参数permits表示许可数,它最后传递给了AQS的state值。线程在运行时首先获取许可,

如果成功,许可数就减1,线程运行,当线程运行结束就释放许可,许可数就加1。

如果许可数为0,则获取失败,线程位于AQS的等待队列中,它会被其它释放许可的线程唤醒。在创建Semaphore对象的时候还可以指定它的公平性。

一般常用非公平的信号量,非公平信号量是指在获取许可时先尝试获取许可,

而不必关心是否已有需要获取许可的线程位于等待队列中,如果获取失败,才会入列。

而公平的信号量在获取许可时首先要查看等待队列中是否已有线程,如果有则入列。

先看测试案例:

package com.cxy.cyclicBarrier;

import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;

/**
 * Created by Administrator on 2017/4/10.
 */
public class CxyDemo {
    private final static int threadCount = 20;

    public static void main(String[] args) throws Exception {

        ExecutorService exec = Executors.newCachedThreadPool();

        final Semaphore semaphore = new Semaphore(3);

        for (int i = 0; i < threadCount; i++) {
            System.out.println(i+"----------------------");
            final int threadNum = i;
            exec.execute(() -> {
                try {
                    if (semaphore.tryAcquire(5000, TimeUnit.MILLISECONDS)) { // 尝试获取一个许可
                        test(threadNum);
                        semaphore.release(); // 释放一个许可
                    }
                } catch (Exception e) {
                   // log.error("exception" , e);
                    System.out.println(e);
                }
            });
        }
        exec.shutdown();
    }

    private static void test(int threadNum) throws Exception {
       // log.info("{}" , threadNum);
        System.out.println("a"+threadNum);
        Thread.sleep(100);
    }

}

执行结果:

源码分析:

构造方法:

 public Semaphore(int permits) {
        sync = new NonfairSync(permits);
    }

    /**
     * Creates a {@code Semaphore} with the given number of
     * permits and the given fairness setting.
     *
     * @param permits the initial number of permits available.
     *        This value may be negative, in which case releases
     *        must occur before any acquires will be granted.
     * @param fair {@code true} if this semaphore will guarantee
     *        first-in first-out granting of permits under contention,
     *        else {@code false}
     */
    public Semaphore(int permits, boolean fair) {
        sync = fair ? new FairSync(permits) : new NonfairSync(permits);
    }

第一个构造方法:是允许的信号量

第二个,里面传入的boolean参数,采用的是公平锁还是分公平锁

tryAcquire源码
 public boolean tryAcquire(long timeout, TimeUnit unit)
        throws InterruptedException {
        return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));
    }



public final boolean tryAcquireSharedNanos(int arg, long nanosTimeout)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        return tryAcquireShared(arg) >= 0 ||
            doAcquireSharedNanos(arg, nanosTimeout);
    }

 private boolean doAcquireSharedNanos(int arg, long nanosTimeout)
            throws InterruptedException {
        if (nanosTimeout <= 0L)
            return false;
        final long deadline = System.nanoTime() + nanosTimeout;
        final Node node = addWaiter(Node.SHARED);
        boolean failed = true;
        try {
            for (;;) {
                final Node p = node.predecessor();
                if (p == head) {
                    int r = tryAcquireShared(arg);
                    if (r >= 0) {
                        setHeadAndPropagate(node, r);
                        p.next = null; // help GC
                        failed = false;
                        return true;
                    }
                }
                nanosTimeout = deadline - System.nanoTime();
                if (nanosTimeout <= 0L)
                    return false;
                if (shouldParkAfterFailedAcquire(p, node) &&
                    nanosTimeout > spinForTimeoutThreshold)
                    LockSupport.parkNanos(this, nanosTimeout);
                if (Thread.interrupted())
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }
release源码
    public void release() {
        sync.releaseShared(1);
    }

   public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {
            doReleaseShared();
            return true;
        }
        return false;
    }

 private void doReleaseShared() {
        /*
         * Ensure that a release propagates, even if there are other
         * in-progress acquires/releases.  This proceeds in the usual
         * way of trying to unparkSuccessor of head if it needs
         * signal. But if it does not, status is set to PROPAGATE to
         * ensure that upon release, propagation continues.
         * Additionally, we must loop in case a new node is added
         * while we are doing this. Also, unlike other uses of
         * unparkSuccessor, we need to know if CAS to reset status
         * fails, if so rechecking.
         */
        for (;;) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;
                if (ws == Node.SIGNAL) {
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                        continue;            // loop to recheck cases
                    unparkSuccessor(h);
                }
                else if (ws == 0 &&
                         !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue;                // loop on failed CAS
            }
            if (h == head)                   // loop if head changed
                break;
        }
    }
原文地址:https://www.cnblogs.com/xiufengchen/p/10682205.html