qt嵌入式html和本地c++通信方式

前沿:我们在做qt项目的时候,通常会把某个html网页直接显示到应用程序中。比如绘图。直接把html形式的图标嵌入到应用程序中

但是我们需要把数据从后台c++端传到html端,实现显示。qt实现了相关的方法

程序运行截图

一。先看客户端js代码

    <script type="text/javascript" src="./qwebchannel.js"></script>
    <script type="text/javascript">
        //BEGIN SETUP
        function output(message) {
            var output = document.getElementById("output");
            output.innerHTML = output.innerHTML + message + " ";
        }
        window.onload = function () {
            output("setting up QWebChannel.");
            new QWebChannel(qt.webChannelTransport, function (channel) {
                // make dialog object accessible globally
                var content = channel.objects.content;

                document.getElementById("send").onclick = function () {
                    var input = document.getElementById("input");
                    var text = input.value;
                    if (!text) {
                        return;
                    }
                    output("Sent message: " + text);
                    input.value = "";
                    content.receiveText(text); //该方法实际是调用的后台的slot,后端c++通过slot来接收数据。客户端向后台发数据
                }
                content.sendText.connect(function (message) {  //sendText是后台发送数据的信号signal,该方法实现把后端c++信号signal,与html页面function链接起来,实现后台向前段发送数据。c++端信号与html端的slot链接起来
                    output("Received message: " + message);
                });
                content.receiveText("Client connected, ready to send/receive messages!");
                output("Connected to WebChannel, ready to send/receive messages!");
            });
        }
        //END SETUP
    </script>

二,后台客户端

1.document实现方式

class Document : public QObject

{
    Q_OBJECT
    Q_PROPERTY(QString text MEMBER s_text NOTIFY sendText)

public:
    explicit Document(QObject *parent = nullptr) : QObject(parent) {}

    void setSendTextText(const QString &text);
    void setUi(Ui::MainWidget *ui);

public slots:
    void receiveText(const QString &r_text);

signals:
    void sendText(const QString &text); //这两个是重点,一个slot一个signal分别用于接收和发送数据,注意和前端js代码的对应

private:
    void displayMessage(const QString &message);
    QString s_text;
    QString recieve_text;
    Ui::MainWidget *mainUi;
};
document.cpp文件
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the demonstration applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
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**
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** $QT_END_LICENSE$
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****************************************************************************/

#include "document.h"


void Document::setSendTextText(const QString &text) //向html页面发送数据
{
    s_text = text;
    emit sendText(s_text);
}

void Document::displayMessage(const QString &message)//接收来自html页面的数据
{
      mainUi->editor->appendPlainText(message);
}

/*!
    This slot is invoked from the HTML client side and the text displayed on the server side.
*/
void Document::receiveText(const QString &r_text)
{
    displayMessage(QObject::tr("Received message: %1").arg(r_text));
}

void Document::setUi(Ui::MainWidget *ui)
{
    mainUi = ui;
}


二,使用document文件并创建webchannel
MainWidget::MainWidget(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::MainWidget)
{
    ui->setupUi(this);

//    PreviewPage *page = new PreviewPage(this);
//    ui->preview->setPage(page);
    m_content.setUi(ui);

    QWebChannel *channel = new QWebChannel(this);
    channel->registerObject(QStringLiteral("content"), &m_content);
    //page->setWebChannel(channel);
    ui->preview->page()->setWebChannel(channel);
    ui->preview->setUrl(QUrl("qrc:/HelloWorld2.html"));
    //ui->preview->setUrl(QUrl("qrc:/index.html"));

    ui->editor->setPlainText("hello...
");
}
这边是后端界面的ui文件,通过上述代码就是实现了c++端document类与客户端html通信。
详细的实例代码大家可以到一下链接下载:http://download.csdn.net/download/soft_123456/10115764
有任何问题欢迎及时联系我活着留言
原文地址:https://www.cnblogs.com/tianmochou/p/7516152.html