socket辅助类

using System;
using System.Collections;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;

namespace PYC.FileTransfer.Common.SocketHelp000000000000000000000
{
    public delegate void NetSockErr(object sender, NetArgs e);
    public delegate void NetConnect(object sender, NetArgs e);
    public delegate void NetReceiveMsg(object sender, NetArgs e);
    public delegate void NetDisConnect(object sender, NetArgs e);

    public class TCPSockClient : TCPSock
    {
        public event NetSockErr OnSockErr;
        public event NetConnect OnConnect;
        public event NetReceiveMsg OnReceiveMsg;
        public event NetDisConnect OnDisConnect;
        private bool online = false;
        public Socket ClientSocket;//客户端网络连接
        private Thread ThreadClientReceive;//客户端接收聊天信息线程
        private int _ServerPort;
        private IPAddress _ServerIP;
        private byte[] data = new byte[1024];
        private int sent;
        public int ServerPort
        {
            get { return _ServerPort; }
        }
        public IPAddress ServerIP
        {
            get { return _ServerIP; }
        }

        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="p">服务端端口</param>
        /// <param name="ip">服务端IP</param>
        /// <param name="f">form</param>
        /// <param name="neh">委托</param>
        public TCPSockClient(string ip, int port)
        {
            _ServerPort = port;
            _ServerIP = IPAddress.Parse(ip);
        }

        public void Connect(string name)
        {
            ClientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPEndPoint remoteEP = new IPEndPoint(_ServerIP, _ServerPort);//建立客户端网络端点
            try
            {
                ClientSocket.Connect(remoteEP);
            }
            catch (SocketException e)
            {
                if (OnSockErr != null)
                {
                    args.Msg = "连接远程服务器失败:" + e.Message;
                    OnSockErr(this, args);
                }
                return;
            }
            this_Connect(name);
            Thread.Sleep(200);
            ThreadClientReceive = new Thread(new ThreadStart(ClientReceive));
            ThreadClientReceive.IsBackground = true;
            ThreadClientReceive.Start();
        }

        private void this_Connect(string name)
        {
            Send("Online|" + name);
            if (OnConnect != null)
            {
                NetArgs na = new NetArgs(name);
                OnConnect(this, na);
            }
        }

        private void ClientReceive()//客户端开始接收信息
        {
            online = true;
            try
            {
                while (online)
                {
                    if (ClientSocket == null || ClientSocket.Available < 1)
                    {
                        Thread.Sleep(200);
                        continue;
                    }
                    data = PreVarReceive(ClientSocket);
                    string msg = Encoding.Default.GetString(data);
                    if (msg != "")
                    {
                        string[] arr = msg.Split('|');
                        switch (arr[0])
                        {
                            case "Exit":
                                DisConnect();
                                return;
                                break;
                            default:
                                if (OnReceiveMsg != null)
                                {
                                    NetArgs na = new NetArgs(msg);
                                    OnReceiveMsg(this, na);
                                }
                                break;
                        }
                    }
                    Thread.Sleep(200);
                }
            }
            catch (Exception e)
            {
                if (OnSockErr != null)
                {
                    args.Msg = "客户端接收信息失败:" + e.Message;
                    OnSockErr(this, args);
                }
            }
        }

        public void Send(string msg)
        {
            try
            {
                sent = PreVarSend(ClientSocket, Encoding.Default.GetBytes(msg));
            }
            catch (Exception e)
            {
                if (OnSockErr != null)
                {
                    args.Msg = "客户端发送信息失败:" + e.Message;
                    OnSockErr(this, args);
                }
            }
        }

        public void DisConnect()
        {
            Send("Exit");
            Thread.Sleep(200);
            online = false;
            if (ClientSocket.Connected)
            {
                ClientSocket.Shutdown(SocketShutdown.Both);
            }
            ClientSocket.Close();
            Thread.Sleep(200);
            if (ThreadClientReceive.IsAlive)
            {
                ThreadClientReceive.Abort();
            }
            if (OnDisConnect != null)
            {
                NetArgs na = new NetArgs("");
                OnDisConnect(this, na);
            }
        }
    }

    public class TCPSockServer : TCPSock
    {
        public event NetSockErr OnSockErr;
        public event NetConnect OnConnect;
        public event NetReceiveMsg OnReceiveMsg;
        public event NetDisConnect OnDisConnect;
        public bool servering = false;
        private Socket SocketListener;
        public Socket ClientSocket;
        private Thread ThreadListener;//服务器端侦听线程
        private Hashtable _clients;
        private int _port;
        private int _maxBackLog;
        private string _serverip;
        private byte[] data = new byte[1024];
        public Hashtable Clients
        {
            get { return _clients; }
        }
        public int Port
        {
            get { return _port; }
        }
        public int MaxBackLog
        {
            get { return _maxBackLog; }
        }
        public string serverip
        {
            get { return this._serverip; }
        }

        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="p">端口</param>
        /// <param name="m">列队</param>
        public TCPSockServer(string ip, int p, int m)
        {
            _serverip = ip;
            _port = p;
            _maxBackLog = m;
            _clients = new Hashtable();
        }

        public void StartServer()
        {
            ThreadListener = new Thread(new ThreadStart(StartListen));
            ThreadListener.IsBackground = true;
            ThreadListener.Start();//新开一个线程,用于接收客户端的连接
        }

        public void StopServer()
        {
            StopListen();//结束侦听,并结束接收信息
        }

        private void StartListen()
        {
            servering = true;
            try
            {
                SocketListener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                IPEndPoint remoteEP = new IPEndPoint(IPAddress.Parse(_serverip), _port);
                SocketListener.Bind(remoteEP);
                SocketListener.Listen(_maxBackLog);
                while (servering)
                {
                    Socket ServerSocket = SocketListener.Accept();
                    ClientSocket = ServerSocket;
                    if (_clients.Count >= _maxBackLog || !servering)
                    {
                        ServerSocket.Close();
                    }
                    else
                    {
                        Client client = new Client(ServerSocket);
                        client.thread = new Thread(new ParameterizedThreadStart(ServerReceive));
                        client.thread.IsBackground = true;
                        client.thread.Start(client);
                    }
                    Thread.Sleep(200);
                }
            }
            catch (Exception e)
            {
                if (OnSockErr != null)
                {
                    args.Msg = "服务端开始侦听发生错误:" + e.Message;
                    OnSockErr(this, args);
                }
                StopListen();//结束侦听
            }
        }

        private void ServerReceive(object ThreadData)
        {
            Client client = (Client)ThreadData;
            try
            {
                while (client.online && servering)
                {
                    if (client.socket == null || client.socket.Available < 1)
                    {
                        Thread.Sleep(200);
                        continue;
                    }
                    data = PreVarReceive(client.socket);
                    string msg = Encoding.Default.GetString(data);
                    if (msg != "")
                    {
                        string[] arr = msg.Split('|');
                        switch (arr[0])
                        {
                            case "Online":
                                client.name = arr[1];
                                if (!Add(client)) return;
                                break;
                            case "Exit":
                                Remove(client);
                                return;
                            case "RequestSendFile":
                                if (OnReceiveMsg != null)
                                {
                                    NetArgs na = new NetArgs(client.name + "|" + msg);
                                    OnReceiveMsg(this, na);
                                }
                                break;
                            case "ResposeSendFile":
                                if (OnReceiveMsg != null)
                                {
                                    NetArgs na = new NetArgs(client.name + "|" + msg);
                                    OnReceiveMsg(this, na);
                                }
                                break;
                        }
                    }
                    Thread.Sleep(200);
                }
            }
            catch (Exception e)
            {
                if (OnSockErr != null)
                {
                    args.Msg = "服务端侦听发生错误:" + e.Message;
                    OnSockErr(this, args);
                }
            }
        }

        private bool Add(Client client)
        {
            if (!_clients.Contains(client.name))
            {
                _clients.Add(client.name, client);
                if (OnConnect != null)
                {
                    NetArgs na = new NetArgs(client.name);
                    OnConnect(this, na);
                }
                return true;
            }
            return false;
        }

        private void Remove(Client client)
        {
            if (_clients.ContainsKey(client.name))
            {
                client.online = false;
                if (client.socket != null)
                {
                    client.socket.Close();
                }
                Thread.Sleep(200);
                if (client.thread.IsAlive)
                {
                    client.thread.Abort();
                }
                if (OnDisConnect != null)
                {
                    NetArgs na = new NetArgs(client.name);
                    OnDisConnect(this, na);
                }
                Thread.Sleep(200);
                _clients.Remove(client.name);
            }
        }

        public void Send(Client c, string msg)
        {
            try
            {
                data = Encoding.Default.GetBytes(msg);
                int sent = PreVarSend(c.socket, data);
            }
            catch (Exception e)
            {
                if (OnSockErr != null)
                {
                    args.Msg = "服务端发送信息失败:" + e.Message;
                    OnSockErr(this, args);
                }
            }
        }

        private void StopListen()//结束侦听,并结束接收信息
        {
            servering = false;
            lock (_clients.SyncRoot)
            {
                foreach (DictionaryEntry de in _clients)
                {
                    Client c = (Client)de.Value;
                    if (c.socket != null)
                    {
                        c.socket.Shutdown(SocketShutdown.Both);
                        c.socket.Close();
                    }
                    Thread.Sleep(1000);
                    if (c.thread.IsAlive)
                    {
                        c.thread.Abort();
                    }
                    Thread.Sleep(200);
                }
                _clients.Clear();
            }
            SocketListener.Close();//关闭服务器侦听连接
            Thread.Sleep(1000);
            ThreadListener.Abort();//关闭服务器侦听线程
        }
    }

    public class Client
    {
        public bool online;
        public Socket socket;
        public Thread thread;
        private string _name;
        private string _remoteIP;

        public string name
        {
            set { _name = value; }
            get { return _name; }
        }

        public string remoteIP
        {
            get { return _remoteIP; }
        }

        public Client(Socket s)
        {
            online = true;
            socket = s;
            _remoteIP = ((IPEndPoint)socket.RemoteEndPoint).Address.ToString();
        }
    }

    public abstract class TCPSock
    {
        public NetArgs args = new NetArgs("");

        public byte[] PreVarReceive(Socket s)
        {
            int total = 0, recv;
            byte[] datasize = new byte[4];
            recv = s.Receive(datasize, 0, 4, 0);
            int size = BitConverter.ToInt32(datasize, 0);
            int dataleft = size;
            byte[] data = new byte[size];
            while (total < size)
            {
                recv = s.Receive(data, total, dataleft, 0);
                if (recv == 0)
                {
                    data = Encoding.Default.GetBytes("Exit");
                    break;
                }
                total += recv;
                dataleft -= recv;
            }
            return data;
        }

        public int PreVarSend(Socket s, byte[] data)
        {
            int total = 0;
            int size = data.Length;
            int dataleft = size;
            int sent;
            byte[] datasize = new byte[4];
            datasize = BitConverter.GetBytes(size);
            sent = s.Send(datasize);
            while (total < size)
            {
                sent = s.Send(data, total, dataleft, SocketFlags.None);
                total += sent;
                dataleft -= sent;
            }
            return total;
        }
    }

    private class NetArgs : EventArgs
    {
        public string Msg;
        public NetArgs(string m)
        {
            Msg = m;
        }
    }

    public class UDP
    {
        public event NetReceiveMsg OnReceiveMsg;
        public bool ListenerDone = false;
        private int listenPort;
        private Thread listenerThread;
        private UdpClient listener;
        public int ListenPort
        {
            get { return listenPort; }
        }

        public UDP(int l)
        {
            listenPort = l;
        }

        public void StartReceive()
        {
            ListenerDone = false;
            listenerThread = new Thread(new ThreadStart(StartListener));
            listenerThread.IsBackground = true;
            listenerThread.Start();
        }

        private void StartListener()
        {
            listener = new UdpClient(listenPort);
            //任意IP,设端口为0表示任意
            IPEndPoint groupEP = new IPEndPoint(IPAddress.Any, listenPort);
            try
            {
                while (!ListenerDone)
                {
                    byte[] bytes = listener.Receive(ref groupEP);
                    string strIP = groupEP.Address.ToString();
                    string strInfo = Encoding.GetEncoding("gb2312").GetString(bytes, 0, bytes.Length);
                    if (strInfo != null && strInfo != "" && OnReceiveMsg != null)
                    {
                        NetArgs na = new NetArgs("来自" + strIP + ":" + strInfo);
                        OnReceiveMsg(this, na);
                    }
                    Thread.Sleep(200);
                }
            }
            catch
            {
                listener.Close();
            }
        }

        public void Send(IPAddress broadcast, string data)
        {
            Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
            byte[] sendbuf = Encoding.GetEncoding("gb2312").GetBytes(data);
            IPEndPoint ep = new IPEndPoint(broadcast, listenPort);
            s.SendTo(sendbuf, ep);
        }

        public void StopReceive()
        {
            ListenerDone = true;
            listener.Close();
            Thread.Sleep(200);
            if (listenerThread.IsAlive)
            {
                listenerThread.Abort();
            }
        }
    }
}

  

原文地址:https://www.cnblogs.com/systemnet123/p/3332662.html