Cocos Creator cc.Button (脚本事件内容)

cc.Class({
extends: cc.Component,
properties: {},

onLoad: function () {
    var clickEventHandler = new cc.Component.EventHandler();
    clickEventHandler.target = this.node; //这个node节点是你的事件处理代码组件所属的节点
    clickEventHandler.component = "MyComponent";//这个是代码文件名
    clickEventHandler.handler = "callback";
    clickEventHandler.customEventData = "foobar";

    var button = this.node.getComponent(cc.Button);
    button.clickEvents.push(clickEventHandler);
},

callback: function (event, customEventData) {
    //这里 event 是一个 Touch Event 对象,你可以通过 event.target 取到事件的发送节点
    var node = event.target;
    var button = node.getComponent(cc.Button);
    //这里的 customEventData 参数就等于你之前设置的 "foobar"
    console.log("para is: ",customEventData);
}

});

原文地址:https://www.cnblogs.com/luorende/p/9707181.html