修改注释内容

#include <uf_defs.h>
#include <uf_ui_types.h>
#include <uf_drf.h>
#include <uf_obj.h>
#include <uf_part.h>
#include <uf.h>
#include <uf_modl.h>
#include <uf_ui.h>
#include <string.h>
#include <uf_object_types.h>
#include <uf_ui_types.h>

设置过滤

	selection0->GetProperties()->SetString("LabelString", "选择注释");//设置文字
		selection0->GetProperties()->SetString("Bitmap", "note");//设置图标
		selection0->GetProperties()->SetEnum("SelectMode", 1);//多选模式
		//设置过滤只选注释
		Selection::SelectionAction object = Selection::SelectionActionClearAndEnableSpecific;
		std::vector<Selection::MaskTriple>masks(1);
		masks[0] = Selection::MaskTriple(UF_drafting_entity_type, UF_draft_note_subtype, 0);
		selection0->GetProperties()->SetSelectionFilter("SelectionFilter", object, masks);
		UF_initialize();
		//对象收集器控件
		PropertyList*  FaceSelectProps = selection0->GetProperties();
		std::vector<NXOpen::TaggedObject *> notes = FaceSelectProps->GetTaggedObjectVector("SelectedObjects");
		delete FaceSelectProps;
		FaceSelectProps = NULL;
		
		//获取字符串内容
		NXString str = string0->GetProperties()->GetString("Value");
		char ch[133];
		strcpy_s(ch, 133, str.GetLocaleText());
		char cp4[][133] = { 0 };
		strcpy(cp4[0], ch);
		if (strlen(ch) != NULL)
		{
			for (int i = 0; i < notes.size(); i++)
			{
				//更改注释
				uc5566(notes[i]->Tag(), 1, 1, cp4);
			}
		}
		else
		{
			uc1601("没有输入内容", 1);
			
		}
		UF_terminate();

  

原文地址:https://www.cnblogs.com/liuxiaoqing1/p/12318004.html