netty使用(5)client_server一发一回阐释ByteBuffer的使用

Client 连接 发送一句问候,Server打印Client的问候,返回

I am ok!后关闭连接,Client打印Server发送的I am ok!

 Server代码

package simpleDialogServer;

import io.netty.bootstrap.ServerBootstrap;  
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelInitializer;  
import io.netty.channel.ChannelOption;  
import io.netty.channel.EventLoopGroup;  
import io.netty.channel.nio.NioEventLoopGroup;  
import io.netty.channel.socket.SocketChannel;  
import io.netty.channel.socket.nio.NioServerSocketChannel; 
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;  
import io.netty.channel.ChannelInboundHandlerAdapter;  

  
public class HelloServer {  
    public void start(int port) throws Exception {  
        EventLoopGroup bossGroup = new NioEventLoopGroup();  
        EventLoopGroup workerGroup = new NioEventLoopGroup();  
        try {  
            ServerBootstrap b = new ServerBootstrap();  
            b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)  
                    .childHandler(new ChannelInitializer<SocketChannel>() {  
                        @Override  
                        public void initChannel(SocketChannel ch)  
                                throws Exception {  
                            // 注册handler  
                            ch.pipeline().addLast(new HelloServerInHandler());  
                        }  
                    }).option(ChannelOption.SO_BACKLOG, 128)  
                    .childOption(ChannelOption.SO_KEEPALIVE, true);  
  
            ChannelFuture f = b.bind(port).sync();  
  
            f.channel().closeFuture().sync();  
        } finally {  
            workerGroup.shutdownGracefully();  
            bossGroup.shutdownGracefully();  
        }  
    }  
  
    public static void main(String[] args) throws Exception {  
        HelloServer server = new HelloServer();  
        server.start(8000);  
    }  
}

// 该handler是InboundHandler类型  
class HelloServerInHandler extends ChannelInboundHandlerAdapter {  
    
    @Override  
    public void channelRead(ChannelHandlerContext ctx, Object msg)  
            throws Exception {  
        
        ByteBuf result = (ByteBuf) msg;  
        byte[] result1 = new byte[result.readableBytes()];  
        // msg中存储的是ByteBuf类型的数据,把数据读取到byte[]中  
        result.readBytes(result1);  
        String resultStr = new String(result1);  
        // 接收并打印客户端的信息  
        System.out.println("Client said:" + resultStr);  
        // 释放资源,这行很关键  
        result.release();  
  
        // 向客户端发送消息  
        String response = "I am ok!";  
        // 在当前场景下,发送的数据必须转换成ByteBuf数组  
        ByteBuf encoded = ctx.alloc().buffer(4 * response.length());  
        encoded.writeBytes(response.getBytes());  
        ctx.write(encoded);  
        ctx.flush();  
    }  
  
    @Override  
    public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {  
        ctx.flush();
        ctx.writeAndFlush(Unpooled.EMPTY_BUFFER)
        .addListener(ChannelFutureListener.CLOSE);
    }  
}  

Client代码

package simpleDialogClient;
import io.netty.bootstrap.Bootstrap;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.ChannelInitializer;  
import io.netty.channel.ChannelOption;  
import io.netty.channel.EventLoopGroup;  
import io.netty.channel.nio.NioEventLoopGroup;  
import io.netty.channel.socket.SocketChannel;  
import io.netty.channel.socket.nio.NioSocketChannel;  

public class HelloClient {  
  public void connect(String host, int port) throws Exception {  
      EventLoopGroup workerGroup = new NioEventLoopGroup();  
      try {  
          Bootstrap b = new Bootstrap();  
          b.group(workerGroup);  
          b.channel(NioSocketChannel.class);  
          b.option(ChannelOption.SO_KEEPALIVE, true);  
          b.handler(new ChannelInitializer<SocketChannel>() {  
              @Override  
              public void initChannel(SocketChannel ch) throws Exception {  
                  ch.pipeline().addLast(new HelloClientIntHandler());  
              }  
          });  

          // Start the client.  
          ChannelFuture f = b.connect(host, port).sync();  

          // Wait until the connection is closed.  
          f.channel().closeFuture().sync();  
      } finally {  
          workerGroup.shutdownGracefully();  
      }  

  }  
  public static void main(String[] args) throws Exception {  
      HelloClient client = new HelloClient();  
      client.connect("127.0.0.1", 8000);  
  }  
}  
class HelloClientIntHandler extends ChannelInboundHandlerAdapter {  
    // 接收server端的消息,并打印出来  
    @Override  
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {  
        
        ByteBuf result = (ByteBuf) msg;  
        byte[] result1 = new byte[result.readableBytes()];  
        result.readBytes(result1);  
        System.out.println("Server said:" + new String(result1));  
        result.release();  
    }  
    // 连接成功后,向server发送消息  
    @Override  
    public void channelActive(ChannelHandlerContext ctx) throws Exception {  
        
        String msg = "Are you ok?";  
        ByteBuf encoded = ctx.alloc().buffer(4 * msg.length());  
        encoded.writeBytes(msg.getBytes());  
        ctx.write(encoded);  
        ctx.flush();  
    }  
}  
原文地址:https://www.cnblogs.com/legion/p/8674330.html