IO

Transform  a point cloud

 1 #include <iostream>
 2 #include <pcl/io/pcd_io.h>
 3 #include <pcl/io/ply_io.h>
 4 #include <pcl/point_cloud.h>
 5 #include <pcl/visualization/pcl_visualizer.h>
 6 #include <pcl/common/transforms.h>
 7 
 8 int main()
 9 {
10     pcl::PointCloud<pcl::PointXYZ>::Ptr source_cloud(new pcl::PointCloud<pcl::PointXYZ>());
11     std::string name = "D:\pcd\rabbit.pcd";
12     int ret =pcl::io::loadPCDFile(name, *source_cloud);
13     if (ret < 0)
14     {
15         std::cout << "load file error!!!" << std::endl;
16         return -1;
17     }
18     cout << *source_cloud << std::endl;
19     /* Reminder: how transformation matrices work :
20 
21     |-------> This column is the translation
22     | 1 0 0 x |  
23     | 0 1 0 y |   }-> The identity 3x3 matrix (no rotation) on the left
24     | 0 0 1 z |  /
25     | 0 0 0 1 |    -> We do not use this line (and it has to stay 0,0,0,1)
26 
27     METHOD #1: Using a Matrix4f
28     This is the "manual" method, perfect to understand but error prone !
29     */
30     Eigen::Matrix4f transform_1 = Eigen::Matrix4f::Identity();
31 
32     // Define a rotation matrix (see https://en.wikipedia.org/wiki/Rotation_matrix)
33     float theta = M_PI / 4; // The angle of rotation in radians
34     transform_1(0, 0) = cos(theta);
35     transform_1(0, 1) = -sin(theta);
36     transform_1(1, 0) = sin(theta);
37     transform_1(1, 1) = cos(theta);
38     transform_1(0, 3) = 20;
39 
40     // Print the transformation
41     printf("Method #1: using a Matrix4f
");
42     std::cout << transform_1 << std::endl;
43 
44     /*  METHOD #2: Using a Affine3f
45     This method is easier and less error prone
46     */
47     Eigen::Affine3f transform_2 = Eigen::Affine3f::Identity();
48 
49     // Define a translation of 2.5 meters on the x axis.
50     transform_2.translation() << 20.0, 0.0, 0.0;
51 
52     // The same rotation matrix as before; theta radians around Z axis
53     transform_2.rotate(Eigen::AngleAxisf(theta, Eigen::Vector3f::UnitZ()));
54 
55     // Print the transformation
56     printf("
Method #2: using an Affine3f
");
57     std::cout << transform_2.matrix() << std::endl;
58 
59     // Executing the transformation
60     pcl::PointCloud<pcl::PointXYZ>::Ptr transformed_cloud(new pcl::PointCloud<pcl::PointXYZ>());
61     // You can either apply transform_1 or transform_2; they are the same
62     pcl::transformPointCloud(*source_cloud, *transformed_cloud, transform_2);
63 
64     // Visualization
65     printf("
Point cloud colors :  white  = original point cloud
"
66         "                        red  = transformed point cloud
");
67     pcl::visualization::PCLVisualizer viewer("Matrix transformation example");
68 
69     // Define R,G,B colors for the point cloud
70     pcl::visualization::PointCloudColorHandlerCustom<pcl::PointXYZ> source_cloud_color_handler(source_cloud, 255, 255, 255);
71     // We add the point cloud to the viewer and pass the color handler
72     viewer.addPointCloud(source_cloud, source_cloud_color_handler, "original_cloud");
73 
74     pcl::visualization::PointCloudColorHandlerCustom<pcl::PointXYZ> transformed_cloud_color_handler(transformed_cloud, 230, 20, 20); // Red
75     viewer.addPointCloud(transformed_cloud, transformed_cloud_color_handler, "transformed_cloud");
76 
77     viewer.addCoordinateSystem(1.0, "cloud", 0);
78     viewer.setBackgroundColor(0.05, 0.05, 0.05, 0); // Setting background to a dark grey
79     viewer.setPointCloudRenderingProperties(pcl::visualization::PCL_VISUALIZER_POINT_SIZE, 2, "original_cloud");
80     viewer.setPointCloudRenderingProperties(pcl::visualization::PCL_VISUALIZER_POINT_SIZE, 2, "transformed_cloud");
81     //viewer.setPosition(800, 400); // Setting visualiser window position
82 
83     while (!viewer.wasStopped()) { // Display the visualiser until 'q' key is pressed
84         viewer.spinOnce();
85     }
86     return 0;
87 }
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原文地址:https://www.cnblogs.com/larry-xia/p/11003977.html