泛型委托

根据典型设计模式定义事件时,泛型委托尤其有用,因为发送方参数可以为强类型,不再需要强制转换成 Object,或反向强制转换。

 

delegate void StackEventHandler<T, U>(T sender, U eventArgs);

class Stack<T>
{
    public class StackEventArgs : System.EventArgs { }
    public event StackEventHandler<Stack<T>, StackEventArgs> stackEvent;

    protected virtual void OnStackChanged(StackEventArgs a)
    {
        stackEvent(this, a);
    }
}

class SampleClass
{
    public void HandleStackChange<T>(Stack<T> stack, Stack<T>.StackEventArgs args) { }
}

public static void Test()
{
    Stack<double> s = new Stack<double>();
    SampleClass o = new SampleClass();
    s.stackEvent += o.HandleStackChange;
}

原文地址:https://www.cnblogs.com/jes_shaw/p/1952478.html