MyString的简单实现

 MyString.h 文件

#ifndef _STRING_H_
#define _STRING_H_
#include <iostream>
using namespace std;

class MyString
{
public:
	/*默认的无参和cons char *参数的构造函数;
	*如果不想允许MyString str="abc"类型的赋值,可将其声明为explicit
	*/
	MyString(const char* str=""); 

	//复制构造函数
	MyString(const MyString& other);
	
	/*重载赋值操作符,
	*返回值为自身的引用是为了支持连续赋值,如str1 = str2 =str3;
	*返回值为const是为了禁止(str1=str2)=str3这样的等式
	*/
	const MyString& operator=(const MyString& other);
	const MyString& operator=(const char* str);
		 
	bool operator!() const;  //重载!操作符, const函数内不会改变类的数据成员
	
	/* 重载[]操作符
	*重载此操作符后可以使用下标访问对象元素,拥有和字符串数组相同的功能
	*传入的值必须是无符号整数,返回一个char 引用是为了允许MyString str("abc"); str[0]='c';这样的赋值操作
	*/
	char& operator[](unsigned int index);
	/*
	*如果不想允许上面的赋值,可以返回const型,这样就只能读取了; 此外函数定义为const含有一个好处:可以被const对象访问;
	*char ch =str[0];// 合法
	*str[0]=ch; //非法
	*/
	const char& operator[](unsigned int index) const;  

	/*重载+操作符,连接两个字符串
	*为什么不把该重载函数设为类成员函数? 如果将+重载为成员函数,则左操作数必须为MyString类型
	*同时,由于MyString有隐式类型转换构造函数,这里的两个参数可以使MyString类型的也可以是const char * 或者char *
	*由语义可知,返回值不应为引用;
	* 定义为友元是因为该函数需要访问类的私有成员,且该函数职位该类使用
	*/
	friend MyString operator+(const MyString& s1, const MyString& s2);
/*重载+=操作符
* 这里可以声明为类成员函数,因为左操作数肯定是MyString类型;
*/
	MyString& operator+=(const MyString& other);
	
	//声明为友元函数是因为,不能再ostream内重载<< >> 操作符,返回引用是为了支持连续输出或输入
	friend ostream& operator<<(ostream& os, const MyString& str);
	friend istream& operator>>(istream& is, MyString& str);
	~MyString(void);

	void Display() const;
	unsigned int length(){
		return strlen(str_);
	}
private:
	MyString& Assign(const char* str);
	char* AllocAndCpy(const char* str);
	char* str_;
};

#endif // _STRING_H_

  

MyString.cpp 文件

#pragma warning(disable:4996)
#include "MyString.h"
#include <string.h>
//#include <iostream>
//using namespace std;

MyString::MyString(const char* str)
{
    str_ = AllocAndCpy(str);
}

MyString::MyString(const MyString& other)
{
    str_ = AllocAndCpy(other.str_);
}

const MyString& MyString::operator=(const MyString& other)
{
    if (this == &other)  // 防止自我赋值
        return *this;
    
    return Assign(other.str_);
}

const MyString& MyString::operator=(const char* str)
{
    return Assign(str);
}

MyString& MyString::Assign(const char* str)
{
    
    char * newStr = AllocAndCpy(str);
    if(newStr != NULL){  
      delete[] str_; // 预防在分配内存是出错,在这里分配成功后再delete
      str_ = newStr;
    }
    return *this;
}

bool MyString::operator!() const
{
    return strlen(str_) != 0;
}

char& MyString::operator[](unsigned int index)
{
    //return str_[index];
    //non const 版本调用 const版本

    return const_cast<char&>(static_cast<const MyString&>(*this)[index]);
}

const char& MyString::operator[](unsigned int index) const
{
    return str_[index];
}

MyString::~MyString()
{
    delete[] str_;
}

char* MyString::AllocAndCpy(const char* str)
{
    int len = strlen(str) + 1;
    char* newstr = new char[len];
    memset(newstr, 0, len);
    strcpy(newstr, str);

    return newstr;
}

void MyString::Display() const
{
    cout<<str_<<endl;
}

MyString operator+(const MyString& s1, const MyString& s2)
{

    MyString str = s1;
    str += s2;
    return str;
}

MyString& MyString::operator+=(const MyString& other)
{
    int len = strlen(str_) + strlen(other.str_) + 1;
    char* newstr = new char[len];
    memset(newstr, 0, len);
    strcpy(newstr, str_);
    strcat(newstr, other.str_);

    delete[] str_;

    str_ = newstr;
    return *this;
}

ostream& operator<<(ostream& os, const MyString& str)
{
    os<<str.str_;
    return os;
}

istream& operator>>(istream& is, MyString& str)
{
    char tmp[1024];
    cin>>tmp;
    str = tmp;
    return is;
}

main.cpp

#include "MyString.h"
#include <iostream>
using namespace std;

int main(void)
{
    //构造函数测试
    {
        MyString str;
        MyString str1="nihao";
        MyString str2("hello");
        MyString str3=str2;
        
        cout << "str: length:"<<str.length()<<" :"<<str<<endl;
        cout << "str1: length:"<<str1.length()<<" :"<<str1<<endl;
        cout << "str2: length:"<<str2.length()<<" :"<<str2<<endl;
        cout << "str3: length:"<<str3.length()<<" :"<<str3<<endl;
        /*输出
            str: length:0 :
            str1: length:5 :nihao
            str2: length:5 :hello
            str3: length:5 :hello
        */
    }
    // 操作符重载测试
    {
        MyString str1,str2,str3;        
        str3 =str2 = str1 = "hello";
        cout << str1 << " "<<str2<<" "<<str3<<endl;
        
        str1="";
        cout << !str1 << " : "<<!str2<<endl;
        
        str2[0] = 'H';
        str2 += "world";
        
        str3 = str2 + "!";
        cout << "str1: length:"<<str1.length()<<" :"<<str1<<endl;
        cout << "str2: length:"<<str2.length()<<" :"<<str2<<endl;
        cout << "str3: length:"<<str3.length()<<" :"<<str3<<endl;
        
        /*
        hello hello hello
        0 : 1
        str1: length:0 :
        str2: length:10 :Helloworld
        str3: length:11 :Helloworld!
        */        
    }
    //内存泄露测试
    {
        while(true){
            MyString str;
            MyString str1="nihao";
            MyString str2("hello");
            MyString str3=str2+str1;
         
            str1="hello world";
            str1.Display();
            str2 += str3;
         
        }
    }
    return 0;
}

 参考文献:http://www.xuebuyuan.com/1591314.html

原文地址:https://www.cnblogs.com/gaoyanqing/p/4740220.html