QT的UDP组播技术

一 UDP介绍

UDP是一种简单轻量级的传输层协议,提供无连接的,不可靠的报文传输。适合下面4种情况:

网络数据大多为短消息。

拥有大量客户端。

对数据安全性无特殊要求

网络负担非常重,但对响应速度要求高。

二 基于udp协议的c/s编程模型(广播),组播的话,明天再看。

客户端:

class Sender : public QObject
{
    Q_OBJECT //可以使用信号和槽
public:
    explicit Sender(QObject *parent = 0);
    ~Sender();//虚构函数无返回值
    void start();
public slots:
    void broadcastDatagram();

private:
    QUdpSocket *udpSocket;//包含 <QtNetwork/qudpsocket.h>
    QTimer *timer;
    int messageNo;


};

在使用udp tcp时,qt的.pro文件中要加上 QT    +=network.

具体实现:

#include "sender.h"

Sender::Sender(QObject *parent) :
    QObject(parent)
{
    timer = new QTimer(this);
    udpSocket = new QUdpSocket(this);
    connect(timer,SIGNAL(timeout()),this,SLOT(broadcastDatagram()));
    messageNo = 1;
}
void Sender::start()
{
    timer->start(1000);
}
void Sender::broadcastDatagram()
{
    qDebug()<<(tr("Begin Broadcast: %1").arg(messageNo));
    QByteArray datagram = "BroadCast Message:" + QByteArray::number(messageNo);
    udpSocket->writeDatagram(datagram.data(),datagram.size(),QHostAddress::Broadcast,44444);
    ++messageNo;
}

Sender::~Sender()
{
    delete timer;
    delete udpSocket;//是否删除connect?
        
}

  udpSocket->writeDatagram(datagram.data(),datagram.size(),QHostAddress::Broadcast,44444);
函数原型:writeDatagram(const char* data,qint64 size,const QHostAddress &address,quint16 port)
函数功能:将数据包发出
函数参数:数据包自身,数据包大小,发送到的地址,端口。

接收端:

class Receiver : public QObject
{
    Q_OBJECT
public:
    explicit Receiver(QObject *parent = 0);
    ~Receiver();
signals:

public slots:
    void processPendingDatagrams();
private:
    QUdpSocket *udpSocket;

};

具体实现:

#include "receiver.h"

Receiver::Receiver(QObject *parent) :
    QObject(parent)
{
    udpSocket = new QUdpSocket(this);
    udpSocket->bind(44444);
    connect(udpSocket,SIGNAL(readyRead()),this,SLOT(processPendingDatagrams()));
}
void Receiver::processPendingDatagrams()
{
    while(udpSocket->hasPendingDatagrams())
    {
        QByteArray datagram;
        datagram.resize(udpSocket->pendingDatagramSize());
        udpSocket->readDatagram(datagram.data(),datagram.size());
        qDebug() << (tr("Receice Data: "%1"").arg(datagram.data()));
    }
}
Receiver::~Receiver()
{
    delete udpSocket;
}

当接受到数据包时,QUdpSocket会发出readyRead()信号。我关联了processPendingDatagrams()。

先用hasPendingDatagrams()判断是否有可供读取的数据。若有,则用pendingDatagramSize()开辟一个缓冲区。

最后,用readDatagram()将报文读取到缓冲区中。

原文地址:https://www.cnblogs.com/feng-qing-yang/p/5860220.html