JS多物体运动案例:变宽、变高

任务描述:

当鼠标移入“变宽”矩形时,该矩形宽度逐渐增加至400px,移出该矩形,宽度逐渐恢复至初始值;当鼠标移入“变高”矩形时,该矩形高度逐渐增加至400px,移出该矩形,高度逐渐恢复至初始值。

效果图:

<!DOCTYPE html>
<html>

<head lang="zh-CN">
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width,initial-scale=1,maximum-scale=1,user-scalable=no">
    <title>多个div淡入淡出</title>
    <style>
        div {
             200px;
            height: 200px;
            margin: 20px;
            float: left;
            background: yellow;
        }
    </style>
</head>
<body>
    <div id='div1'>变宽</div>
    <div id='div2'>变高</div>

    <script type="text/javascript">
//补充代码
    </script>
</body>

</html>

  

参考代码:

function getStyle(obj, name) {

    if (obj.currentStyle) {

        return obj.currentStyle[name];
        
    }
    else {

        return getComputedStyle(obj, null)[name];
    }
}

function startMove(obj, attr, iTarget) {

    clearInterval(obj.timer);

    obj.timer = setInterval(function () {

        var cur = parseInt(getStyle(obj, attr));

        var speed = (iTarget - cur) / 6;

        speed = speed > 0 ? Math.ceil(speed) : Math.floor(speed);

        if (cur == iTarget) {

            clearInterval(obj.timer);

        } else {

            obj.style[attr] = cur + speed + 'px';
        }

    }, 30)

}
oDiv1 = document.getElementById('div1');
oDiv2 = document.getElementById('div2');

oDiv1.onmouseover = function () {
    startMove(this, 'width', 400)
}

oDiv1.onmouseout = function () {
    startMove(this, 'width', 200)
}

oDiv2.onmouseover = function () {
    startMove(this, 'height', 400)
}

oDiv2.onmouseout = function () {
    startMove(this, 'height', 200)
}

  

原文地址:https://www.cnblogs.com/f6056/p/11327227.html