HashMap源码

putval方法

final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;

        //查看是否是第一次put
        if ((tab = table) == null || (n = tab.length) == 0)
            //初始化table,n为初始化后table的length
            n = (tab = resize()).length;
        //查看是否当个桶子里面有元素,如果没有直接放入
        if ((p = tab[i = (n - 1) & hash]) == null)
            tab[i] = newNode(hash, key, value, null);
        //如果桶子中有元素
        else {
            Node<K,V> e; K k;
            //查看第一个元素是否相等,如果相等直接 e = p
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;
            //如果定位元素是一个TreeNode
            else if (p instanceof TreeNode)
                //插入一个TreeNode
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            //否则如果是一个链表
            else {
                //循环向后查找
                for (int binCount = 0; ; ++binCount) {
                    //如果找到最后没有找到
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            //如果到达一定的条件,进行树化操作
                            treeifyBin(tab, hash);
                        break;
                    }
                    //如果找到key相等的元素
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }


            //如果是覆盖,而不是新的插入操作
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            //如果size大过阈值,扩容
            resize();
        afterNodeInsertion(evict);
        return null;
    }

resize函数

final Node<K,V>[] resize() {
        Node<K,V>[] oldTab = table;
        //旧的桶子数量
        int oldCap = (oldTab == null) ? 0 : oldTab.length;
        //旧的阈值
        int oldThr = threshold;
        int newCap, newThr = 0;
        //如果已经初始化过了,里面放有元素
        if (oldCap > 0) {
            //如果hashmap的容量已经达到了桶子数量最大 1 << 30;
            if (oldCap >= MAXIMUM_CAPACITY) {
                //扩容到最大
                threshold = Integer.MAX_VALUE;
                //直接返回
                return oldTab;
            }
            //如果没有达到上限,再次扩大一倍的容量
            else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                     oldCap >= DEFAULT_INITIAL_CAPACITY)
                newThr = oldThr << 1; // double threshold
        }
        else if (oldThr > 0) // initial capacity was placed in threshold
            newCap = oldThr;
        //还没有初始化过,进行初始化
        else {              
            newCap = DEFAULT_INITIAL_CAPACITY;
            newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
        }
        if (newThr == 0) {
            float ft = (float)newCap * loadFactor;
            newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                      (int)ft : Integer.MAX_VALUE);
        }
        threshold = newThr;

        //创建一个新的hash桶子
        @SuppressWarnings({"rawtypes","unchecked"})
            Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
        table = newTab;

        //如果已经被初始化过,但是又来resize的话
        if (oldTab != null) {
            for (int j = 0; j < oldCap; ++j) {
                Node<K,V> e;
                //遍历每一个桶子
                if ((e = oldTab[j]) != null) {//找到有元素的桶子
                    oldTab[j] = null;      //将原来的哈希桶置空 
                     //如果桶子只有一个元素,没发生哈希碰撞
                    if (e.next == null)    
                        newTab[e.hash & (newCap - 1)] = e;  //把他拿出来,直接放到新的桶子中;e.hash & (newCap - 1)这是一个简单的模运算
                    //如果桶子的元素是一个树形状的,以后再说,避免过于复杂。
                    else if (e instanceof TreeNode)     
                        ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);   
                    //如果是普通的链表,要根据每个hash值,依次放入到新的桶子中 
                    else { // preserve order      
                        //存放低位的链表          
                        Node<K,V> loHead = null, loTail = null;
                        //存放高位的链表
                        Node<K,V> hiHead = null, hiTail = null;
                        Node<K,V> next;
                        do {
                            next = e.next;    
                            //放到低位链表中             
                            if ((e.hash & oldCap) == 0) {
                                if (loTail == null)
                                    loHead = e;
                                else
                                    loTail.next = e;
                                loTail = e;
                            }
                            //放到高位链表中    
                            else {
                                if (hiTail == null)
                                    hiHead = e;
                                else
                                    hiTail.next = e;
                                hiTail = e;
                            }
                        } while ((e = next) != null);
                        //如果低位的链表不是空的话 
                        if (loTail != null) {
                            loTail.next = null;
                            newTab[j] = loHead;
                        }
                        //如果高位的链表不是空的话
                        if (hiTail != null) {
                            hiTail.next = null;
                            newTab[j + oldCap] = hiHead;
                        }
                    }
                }
            }
        }
        return newTab;
    }
原文地址:https://www.cnblogs.com/da-peng/p/9972955.html