[AS3]URLLoader+URLRequest+JPGEncoder实现BitmapData图片数据保存

    package project.test {  
          
        import flash.display.*;   
        import flash.net.*;  
        import flash.events.*;  
        import flash.utils.ByteArray;  
          
        import fl.controls.Button;  
          
        import com.klstudio.images.JPGEncoder;  
          
        public class Test12 extends Sprite{  
            private var _base:Shape;  
            private var _rnd_button:Button;  
            private var _submit_button:Button;  
              
            private static const UPLOAD_PAGE:String="http://localhost:8080/upload.jsp";   
              
            public function Test12(){             
                _base = new Shape();  
                _base.x = _base.y = 5;  
                addChild(_base);              
                drawLine();       
                  
                _rnd_button = new Button();  
                _rnd_button.label = "随机画图";  
                _rnd_button.setSize(90,22);  
                _rnd_button.move(5,205);  
                _rnd_button.addEventListener(MouseEvent.CLICK,clickHandler);  
                addChild(_rnd_button);  
                  
                _submit_button = new Button();  
                _submit_button.label = "保存图片";  
                _submit_button.setSize(90,22);  
                _submit_button.move(105,205);  
                _submit_button.addEventListener(MouseEvent.CLICK,clickHandler);  
                addChild(_submit_button);  
            }  
              
            public function drawRndRect():void{  
                _base.graphics.beginFill(getRndColor());  
                var gWidth:uint = getRndInt();  
                var gHeight:uint = getRndInt();  
                var gX:uint = getRndInt(5,180-gWidth+5);  
                var gY:uint = getRndInt(5,180-gHeight+5);  
                _base.graphics.drawRect(gX,gY,gWidth,gHeight);            
            }  
              
            public function getRndInt(min:uint=10,max:uint=180):uint{  
                return uint(Math.random()*(max-min))+min;  
            }  
              
            public function getRndColor():uint{  
                var r:uint = getRndInt(10,220);  
                var g:uint = getRndInt(10,220);  
                var b:uint = getRndInt(10,220);  
                var c:uint = (r << 16) + (g << 8) + b;  
                return c;  
            }  
              
            public function drawLine():void{              
                _base.graphics.beginFill(0x666666);  
                _base.graphics.drawRect(0,0,190,190);  
                _base.graphics.beginFill(0xFFFFFF);  
                _base.graphics.drawRect(1,1,188,188);  
                _base.graphics.endFill();  
            }  
              
            public function getBitmapData():BitmapData{  
                var bmd:BitmapData = new BitmapData(_base.width,_base.height);  
                bmd.draw(_base);  
                return bmd;  
            }  
              
            public function submit():void{  
                _rnd_button.enabled = false;  
                _submit_button.enabled = false;  
                var encoder:JPGEncoder = new JPGEncoder(80);  
                var bytes:ByteArray = encoder.encode(getBitmapData());  
                var request:URLRequest = new URLRequest(UPLOAD_PAGE);  
                //data值就为图片编码数据ByteArray;  
                request.data = bytes;  
                request.method = URLRequestMethod.POST;  
                //这个是关键,内容类型必须是下面文件流形式;  
                request.contentType = "application/octet-stream";  
                  
                var loader:URLLoader = new URLLoader();           
                loader.addEventListener(Event.COMPLETE, completeHandler);  
                loader.addEventListener(IOErrorEvent.IO_ERROR,errorHandler);  
                loader.load(request);  
            }  
              
            private function completeHandler(event:Event):void{  
                trace("图片上传成功");  
                _rnd_button.enabled = true;  
                _submit_button.enabled = true;  
            }  
              
            private function errorHandler(event:IOErrorEvent):void{  
                trace("图片上传失败");  
                _rnd_button.enabled = true;  
                _submit_button.enabled = true;  
            }  
              
            private function clickHandler(event:MouseEvent):void{  
                switch(event.target){  
                    case _rnd_button:  
                        _base.graphics.clear();  
                        drawLine();  
                        drawRndRect();  
                        drawRndRect();  
                        drawRndRect();  
                        drawRndRect();  
                        break;  
                    case _submit_button:  
                        submit();  
                        break;  
                }  
            }  
        }     
    }  

服务端代码(upload.jsp):我使用是Java服务端,当然PHP,ASP.NET也可以了,我在这里就不一一举例了,有兴趣的朋友自己研究了!

<%@ page contentType="text/html; charset=utf-8" language="java"%>  
<%@ page import="java.util.*"%>
<%@ page import="java.io.*"%>
<%
int v;
String filePath = request.getRealPath(System.currentTimeMillis()+".jpg");
BufferedInputStream inputStream = new BufferedInputStream(request.getInputStream());
FileOutputStream outputStream = new FileOutputStream(new File(filePath));
byte [] bytes = new byte[1024];
while((v=inputStream.read(bytes))>0){
outputStream.write(bytes,0,v);
}
outputStream.close();
inputStream.close();
%>



原文地址:https://www.cnblogs.com/chenhaib/p/2225244.html