网络编程——实现迭代服务器端/客户端

基于TCP的服务端编程——实现一个简单的回声服务器端/客户端。即服务器端将客户端传输的字符串数据原封不动地传回客户端,就像回声一样。

服务端:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#define BUF_SIZE 1024

void ErrorHandling(char *message) {
    fputs(message, stderr);
    fputs("
", stderr);
    exit(1);
}

int main(int argc, char * argv[]) {
    int serv_sock, clnt_sock;
    char message[BUF_SIZE];
    int str_len, i;

    struct sockaddr_in serv_adr, clnt_adr;
    socklen_t clnt_adr_sz;

    if(argc != 2) {
        printf("Usage : %s <port>
", argv[0]);
        exit(1);
    }

    serv_sock  = socket(PF_INET, SOCK_STREAM, 0);
    if (serv_sock == -1)
        ErrorHandling("socket() error!");

    memset(&serv_adr, 0, sizeof(serv_adr));
    serv_adr.sin_family = AF_INET;
    serv_adr.sin_addr.s_addr = htonl(INADDR_ANY);
    serv_adr.sin_port = htons(atoi(argv[1]));

    if(bind(serv_sock, (struct sockaddr*)&serv_adr, sizeof(serv_adr)) == -1)
        ErrorHandling("bind() error!");

    if(listen(serv_sock, 5) == -1)
        ErrorHandling("listen() error!");

    clnt_adr_sz = sizeof(clnt_adr);
    for(int i = 0; i < 5; ++i)
    {
        clnt_sock = accept(serv_sock, (struct sockaddr*)&clnt_adr, &clnt_adr_sz);
        if (clnt_sock == -1)
            ErrorHandling("accept() error!");
        else
            printf("Connected client %d 
", i + 1);
        while ((str_len = read(clnt_sock, message, BUF_SIZE)) != 0)
            write(clnt_sock, message, str_len);

        close(clnt_sock);
    }
    close(serv_sock);
    return 0;
}

 客户端:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#define BUF_SIZE 1024

void ErrorHandling(char *message) {
    fputs(message, stderr);
    fputs("
", stderr);
    exit(1);
}

int main(int argc, char *argv[]) {
    int sock;
    char message[BUF_SIZE];
    int str_len;
    struct sockaddr_in serv_adr;

    if (argc != 3) {
        printf("Usage: %s <IP> <port>
", argv[0]);
        exit(1);
    }

    sock = socket(PF_INET, SOCK_STREAM, 0);
    if(sock == -1)
        ErrorHandling("socket() error!");

    memset(&serv_adr, 0, sizeof(serv_adr));
    serv_adr.sin_family = AF_INET;
    serv_adr.sin_addr.s_addr = inet_addr(argv[1]);
    serv_adr.sin_port = htons(atoi(argv[2]));

    if (connect(sock, (struct sockaddr*)&serv_adr, sizeof(serv_adr)) == -1)
        ErrorHandling("connect() error!");
    else
        printf("Connected.......
");

    while(1){
        fputs("Input message(Q to quit): ", stdout);
        fgets(message, BUF_SIZE, stdin);

        if(!strcmp(message,"q
") || !strcmp(message,"Q
"))
            break;

        write(sock,message,strlen(message));
        str_len = read(sock,message,BUF_SIZE-1);
        message[str_len]=0;
        printf("Message from server: %s
", message);
    }
    close(sock);
    return 0;
} 

 回声客户端存在的问题:

write(sock,message,strlen(message));
str_len = read(sock,message,BUF_SIZE-1);
message[str_len]=0;
printf("Message from server: %s
", message);

由于TCP不存在数据边界,因此多次调用write()函数传递的字符串就有可能一次性传递到服务器端。此时客户端有可能从服务器端收到多个字符串。同时,服务器端希望通过调用1次write函数传输数据,但如果数据太大,操作系统就有可能把数据分成多个数据包发送到客户端。另外,在此过程中,客户端有可能在尚未收到全部数据包时就调用read函数。

解决方法:提前确认接收数据的大小。若之前传输了20个字节,则在接受接收时循环调用read函数读取20个字节即可。

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#define BUF_SIZE 1024

void ErrorHandling(char *message) {
    fputs(message, stderr);
    fputs("
", stderr);
    exit(1);
}

int main(int argc, char *argv[]) {
    int sock;
    char message[BUF_SIZE];
    int str_len, recv_len, recv_cnt;
    struct sockaddr_in serv_adr;

    if (argc != 3) {
        printf("Usage: %s <IP> <port>
", argv[0]);
        exit(1);
    }

    sock = socket(PF_INET, SOCK_STREAM, 0);
    if (sock == -1)
        ErrorHandling("socket() error!");

    memset(&serv_adr, 0, sizeof(serv_adr));
    serv_adr.sin_family = AF_INET;
    serv_adr.sin_addr.s_addr = inet_addr(argv[1]);
    serv_adr.sin_port = htons(atoi(argv[2]));

    if (connect(sock, (struct sockaddr*)&serv_adr, sizeof(serv_adr)) == -1)
        ErrorHandling("connect() error!");
    else
        printf("Connected.......
");

    while (1) {
        fputs("Input message(Q to quit): ", stdout);
        fgets(message, BUF_SIZE, stdin);

        if (!strcmp(message, "q
") || !strcmp(message, "Q
"))
            break;

        str_len = write(sock, message, strlen(message));

    recv_len = 0;
        //while循环确保接受到服务器端传输的所有数据
        while (recv_len != str_len) {
            recv_cnt = read(sock, message, BUF_SIZE - 1);
            if (recv_cnt == -1)
                ErrorHandling("read error");
            recv_len += recv_cnt;
        }
        message[recv_len] = 0;
        printf("Message from server: %s", message);
    }
    close(sock);
    return 0;
}

代码中的函数原型都很简单,就不展开解释了。

                                                                                                                   

原文地址:https://www.cnblogs.com/bencai/p/9520168.html