Win32-HINSTANCE和HWND理解

Windows程序设计相关参数理解

WinMain入口函数

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)

窗口回调函数(消息处理函数)

LRESULT CALLBACK WindowProc(
                            IN  HWND hwnd,
                            IN  UINT uMsg,
                            IN  WPARAM wParam,
                            IN  LPARAM lParam
                            );

HINSTANCE理解

  • 1.变量类型 HINSTANCE
  • (1) HINSTANCE是Windows里面的一种数据类型,其实她本质就是个无符号长整型,针对32位的Windows操作系统,她用于标记或者说记录一个程序的实例,她与HMODULE是一样的,这两种类型最终都是无符号长整型;
  • (2) HINSTANCE,如果分开看的话,就是H+INSTANCE,其中H代表HANDLE(翻译为"句柄"),INSTANCE翻译就是"实例"的意思
  • (3) 实例HINSTANCE在VC++6.0上查找对应定义的具体代码选中HINSTANCE,且包含Windows的头文件然后F12找到对应定义的位置在C:Program FilesMicrosoft Visual StudioVC98IncludeWINDEF.H
DECLARE_HANDLE(HINSTANCE);

image

  • (4) 看到前面定义的是DECLARE_HANDLE,再次F12进去看看具体代码,得到如下位置:C:Program FilesMicrosoft Visual StudioVC98IncludeWINNT.H
#ifdef STRICT
typedef void *HANDLE;
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;

image

  • (5) 通过上面的代码发现DECLARE_HANDLE()是一个条件预定义,那么根据这个条件STRICT查看是否成立,再次选中STRICT按住F12进行查看
#ifndef _WINDEF_
#define _WINDEF_

#ifndef NO_STRICT
#ifndef STRICT
#define STRICT 1
#endif
#endif /* NO_STRICT */

image

  • (6) 通过上面的STRICT的定义为1,得知其是默认被定义的,这样我们再回头看看上面的代码
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
  • (7) 上面代码其中##在宏里面是表示字符连接的作用,所以回到上面DECLARE_HANDLE(name)代码我们就可以有如下理解
DECLARE_HANDLE(name) 根据实例WinMain实例函数,就变成了DECLARE_HANDLE(HINSTANCE)
再开始宏扩展
DECLARE_HANDLE(HINSTANCE)变成如下:

struct HINSTANCE__ { int unused; }; typedef struct HINSTANCE__ *HINSTANCE

struct HINSTANCE__
{
int unused;
};
typedef struct HINSTANCE__ *HINSTANCE

得到上面的结果,然后我们可以这样理解:

定义了一个结构体HINSTANCE__,这个结构体里面就只有一个int类型的变量;
然后将这个结构体HINSTANCE__变成结构体指针类型:HINSTANCE__* ;
最后才将HINSTANCE__*这个结构体指针类型别名为HINSTANCE;

总结:HINSTANCE是个数据类型,本质就是个结构体指针,里面结构体成员只有一个int类型变量,指向的是PE结构中讲到的ImageBase,仅此而已;

HWND理解

  • 2.变量类型 HWND
  • (1) HWND同样是个数据类型,可以把她看作像是身份证号一样,是唯一的标识,当窗口被创建的时候会分配一个句柄,这个句柄是唯一的,可以通过这个句柄找到窗口的各种属性;
  • (2) HWND可以拆分为H和WND,其中H是Handle,就会是句柄的一些,而WND就是变量对象的描述,全称就是Windows,合起来就是Handle of Windows,缩写就是上面我们所的HWND,翻译为窗口句柄;
  • (3) 同样的操作,包含Windows头文件,选中HWND按住F12进入定义的代码,如下:
路径:C:Program FilesMicrosoft Visual StudioVC98IncludeWINDEF.H
DECLARE_HANDLE            (HWND);

image

  • (4) 看到上面的代码同样定义了DECLARE_HANDLE,而这跟上面HINSTANCE的定义是一样的,所以这里不就再查看重复的代码定义内容,也因为如此,可以得出同样的结论,HWND也是个结构体类型指针,里面定义的类型同样是int类型,只是她这个结构体指针指向的是Windows给其分配的一个唯一的ID而已;

总结:HWND同样是个数据类型,只是改了名称叫法而已,叫做窗口句柄,将其实例化后,就是个整型int类型的数据,只是是用指针的方式指向她,其本质是个结构体指针,里面结构体成员只有一个int类型变量,所以HWND是个带有int类型成员的结构体指针,指向每个不同的窗口,并且给不同的窗口分配唯一的编号,通过这个编号就能找到不同的窗口,仅此而已;

根据实例代码理解

#include "stdafx.h"

HINSTANCE hAppInstance;

LRESULT CALLBACK WindowProc(
                            IN  HWND hwnd,
                            IN  UINT uMsg,
                            IN  WPARAM wParam,
                            IN  LPARAM lParam
                            );

void __cdecl OutputDebugStringF(const char *format, ...)
{
    va_list vlArgs;
    char    *strBuffer = (char*)GlobalAlloc(GPTR, 4096);

    va_start(vlArgs, format);
    _vsnprintf(strBuffer, 4096 - 1, format, vlArgs);
    va_end(vlArgs);
    strcat(strBuffer, "
");
    OutputDebugStringA(strBuffer);
    GlobalFree(strBuffer);
    return;
}

void CreateButton(HWND hwnd)
{
    HWND hwndPushButton;
    HWND hwndCheckBox;
    HWND hwndRadio;

    hwndPushButton = CreateWindow(
        TEXT("button"),
        TEXT("普通按钮"),
        //WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON | BS_DEFPUSHBUTTON,
        //WS_CHILD 表示当前按钮是子窗口
        WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON| BS_DEFPUSHBUTTON,
        10,
        10,
        80,
        20,
        hwnd,
        (HMENU)1001,            //子窗口ID
        hAppInstance,
        NULL
        );

    //获取button的WNDCLASS
    TCHAR szBuffer[0x20];
    GetClassName(hwndPushButton, szBuffer, 0x20);

    WNDCLASS wc;
    GetClassInfo(hAppInstance, szBuffer, &wc);
    OutputDebugStringF("-->%s
", wc.lpszClassName);
    OutputDebugStringF("-->%x
", wc.lpfnWndProc);

    hwndCheckBox = CreateWindow (
        TEXT("button"),
        TEXT("复选框"),
        //WS_CHILD | WS_VISIBLE | BS_CHECKBOX | BS_AUTOCHECKBOX,
        WS_CHILD | WS_VISIBLE | BS_CHECKBOX |BS_AUTOCHECKBOX,
        10, 40,
        80, 20,
        hwnd,
        (HMENU)1002,		    //子窗口ID
        hAppInstance,
        NULL);

    hwndRadio = CreateWindow (
        TEXT("button"),
        TEXT("单选按钮"),
        //WS_CHILD | WS_VISIBLE | BS_RADIOBUTTON | BS_AUTORADIOBUTTON,
        WS_CHILD | WS_VISIBLE | BS_RADIOBUTTON,
        10, 70,
        80, 20,
        hwnd,
        (HMENU)1003,		    //子窗口ID
        hAppInstance,
        NULL);
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    hAppInstance = hInstance;
    TCHAR className[] = TEXT("My First Windows");

    WNDCLASS wndclass = {0};
    wndclass.hbrBackground = (HBRUSH)COLOR_MENU;
    wndclass.lpfnWndProc = WindowProc;
    wndclass.lpszClassName = className;
    wndclass.hInstance = hInstance;

    RegisterClass(&wndclass);

    HWND hwnd = CreateWindow(
        className,
        TEXT("我的第一个窗口"),
        WS_OVERLAPPEDWINDOW,
        10,
        10,
        600,
        300,
        NULL,
        NULL,
        hInstance,
        NULL);

    if(hwnd == NULL)
        return 0;

    CreateButton(hwnd);

    ShowWindow(hwnd, SW_SHOW);

    MSG msg;
    while(GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }

	return 0;
}

LRESULT CALLBACK WindowProc(
                            IN  HWND hwnd,
                            IN  UINT uMsg,
                            IN  WPARAM wParam,
                            IN  LPARAM lParam
                            )
{
    //OutputDebugStringF("%d 
", uMsg);//调试查看Windows消息
    switch(uMsg)
    {
    case WM_CREATE:
        {
//             CREATESTRUCT* p = (CREATESTRUCT*) lParam;
//             OutputDebugStringF("WM_CREATE: %s 
", p->lpszClass);
//             OutputDebugStringF("WM_CREATE: %d 
", uMsg);
            return 0;//这里返回return 0表示消息已经处理过了
        }
    case WM_MOVE:
        {
            //OutputDebugStringF("WM_MOVE: %d 
", uMsg);

//             DWORD xPos = (int)(short) LOWORD(lParam);   // horizontal position
//             DWORD yPos = (int)(short) HIWORD(lParam);   // vertical position
//
//             OutputDebugStringF("%d - %d 
", xPos, yPos);

            return 0;
        }
    case WM_SIZE:
        {
//             DWORD xWidth = (int)(short) LOWORD(lParam);   // horizontal position
//             DWORD yHigh = (int)(short) HIWORD(lParam);   // vertical position
//             OutputDebugStringF("%d - %d 
", xWidth, yHigh);
            return 0;
        }
    case WM_KEYUP:
        {
            // OutputDebugStringF("WM_KEYUP %d %d 
", wParam, lParam);
            return 0;
        }
    case WM_KEYDOWN:
        {
            // OutputDebugStringF("WM_KEYDOWN %d %d 
", wParam, lParam);
            return 0;
        }
    case WM_LBUTTONDOWN:
        {
            OutputDebugStringF("WM_LBUTTONDOWN %d %d 
", wParam, lParam);
            return 0;
        }
    case WM_COMMAND:
        {
            switch(LOWORD(wParam))	//LOWORD取低两位的2个字节
            {
            case 1001:
                MessageBox(hwnd,"Hello Button 1","Demo",MB_OK);
                return 0;
            case 1002:
                MessageBox(hwnd,"Hello Button 2","Demo",MB_OK);
                return 0;
            case 1003:
                MessageBox(hwnd,"Hello Button 3","Demo",MB_OK);
                return 0;
            }
            return DefWindowProc(hwnd,uMsg,wParam,lParam);
        }
    case WM_DESTROY://这个是销毁窗口的消息
        {
            //OutputDebugStringF("WM_DESTROY %d %d 
",wParam,lParam);
            PostQuitMessage(0);

            return 0;
        }
    }
    return DefWindowProc(hwnd, uMsg, wParam, lParam);
}

参考
https://www.cnblogs.com/furzoom/p/hinstance.html
https://blog.csdn.net/ljsr123/article/details/104491368

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原文地址:https://www.cnblogs.com/autopwn/p/15493308.html