PaperVision3D 尝鲜



哈哈,我的第一个PV3D,很久以前就想试试Flash3D了,废话不多说,上图

源码如下(请自行下载PV3D类库):
package {
import flash.display.Sprite;
import flash.events.Event;

import org.papervision3d.cameras.FreeCamera3D;
import org.papervision3d.materials.BitmapFileMaterial;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.objects.primitives.Sphere;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.Viewport3D;

public class Main extends Sprite {
  
   private var viewport:Viewport3D;
   private var scene:Scene3D ;
   private var camera:FreeCamera3D ;
   private var renderer:BasicRenderEngine ;
  
   private var sphere:Sphere
   public function Main():void {
    stage ? init() : addEventListener(Event.ADDED_TO_STAGE, init);
   }

   private function init(e:Event = null):void {
    removeEventListener(Event.ADDED_TO_STAGE, init);
    // entry point
    viewport= new Viewport3D(400, 400);//初始化窗口
    scene= new Scene3D();//初始化场景
    camera= new FreeCamera3D();//初始化摄像机
    renderer= new BasicRenderEngine();//初始化渲染器
   
    addChild(viewport);
    sphere= new Sphere(new BitmapFileMaterial("pic.jpg"),400,12,12)
    scene.addChild(sphere);
    stage.addEventListener(Event.ENTER_FRAME, enterFrame);
   }
  
   private function enterFrame(e:Event):void
   {
    sphere.rotationY += 1;
    renderer.renderScene(scene, camera, viewport);//渲染
   }

}

}

原文地址:https://www.cnblogs.com/akweb/p/13331921.html