.net 中使用socket (c#)

前几天在网上看到关于使用socket 编写聊天程序的一个例子,学习了一下,网上的例子是VB.NET的,自己改写成了C#的 大同小异,只作为记录 :

发送端
================================
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
 
namespace CSClientTest
{
     ///<summary>
     /// sendform 的摘要说明。
     ///</summary>
     public class sendform : System.Windows.Forms.Form
     {
         private System.Windows.Forms.TextBox textBox1;
         private System.Windows.Forms.Button button1;
         private System.Windows.Forms.Label label1;
         ///<summary>
         ///必需的设计器变量。
         ///</summary>
         private System.ComponentModel.Container components = null;
 
         public sendform()
         {
              //
              // Windows 窗体设计器支持所必需的
              //
              InitializeComponent();
 
              //
              // TODO: 在 InitializeComponent 调用后添加任何构造函数代码
              //
         }
 
         ///<summary>
         ///清理所有正在使用的资源。
         ///</summary>
         protected override void Dispose( bool disposing )
         {
              if( disposing )
              {
                   if(components != null)
                   {
                       components.Dispose();
                   }
              }
              base.Dispose( disposing );
         }
 
         #region Windows 窗体设计器生成的代码
         ///<summary>
         ///设计器支持所需的方法 - 不要使用代码编辑器修改
         ///此方法的内容。
         ///</summary>
         private void InitializeComponent()
         {
              this.textBox1 = new System.Windows.Forms.TextBox();
              this.button1 = new System.Windows.Forms.Button();
              this.label1 = new System.Windows.Forms.Label();
              this.SuspendLayout();
              //
              // textBox1
              //
              this.textBox1.Location = new System.Drawing.Point(96, 144);
              this.textBox1.Name = "textBox1";
              this.textBox1.Size = new System.Drawing.Size(200, 21);
              this.textBox1.TabIndex = 0;
              this.textBox1.Text = "";
              //
              // button1
              //
              this.button1.Location = new System.Drawing.Point(320, 144);
              this.button1.Name = "button1";
              this.button1.TabIndex = 1;
              this.button1.Text = "sender";
              this.button1.Click += new System.EventHandler(this.button1_Click);
              //
              // label1
              //
              this.label1.Location = new System.Drawing.Point(0, 0);
              this.label1.Name = "label1";
              this.label1.Size = new System.Drawing.Size(608, 112);
              this.label1.TabIndex = 2;
              //
              // sendform
              //
              this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
              this.ClientSize = new System.Drawing.Size(616, 238);
              this.Controls.Add(this.label1);
              this.Controls.Add(this.button1);
              this.Controls.Add(this.textBox1);
              this.Name = "sendform";
              this.Text = "sendform";
              this.Load += new System.EventHandler(this.sendform_Load);
              this.ResumeLayout(false);
 
         }
         #endregion
 
         private void sendform_Load(object sender, System.EventArgs e)
         {
             
         }
 
         private void button1_Click(object sender, System.EventArgs e)
         {
              //定义一个socket对象
              System.Net.Sockets.Socket socket= new System.Net.Sockets.Socket(System.Net.Sockets.AddressFamily.InterNetwork,System.Net.Sockets.SocketType.Stream,System.Net.Sockets.ProtocolType.Tcp);
             
              //定义一个字节数组
              byte[] b = new byte[1024];
             
              //从文本框中获得数据转换为字节数组后存入b
              b=System.Text.Encoding.UTF8.GetBytes(textBox1.Text);
             
              //定义目的端的IP和端口
              System.Net.IPEndPoint ep = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("127.0.0.1"),1022);
 
              try
              {
                   //连接到目的端
                   socket.Connect(ep);
 
                   //用socket的send方法发送数据,该方法返回发送的数据的字节数
                   label1.Text="数据已发送,总共:"+socket.Send(b).ToString()+"字节";
                  
                   //禁止并关闭socket
                   socket.Shutdown(System.Net.Sockets.SocketShutdown.Both);
 
                   socket.Close();
              }
              catch(System.Exception ex)
              {
                   label1.Text=ex.Message.ToString();
              }
         }
 
     }
}
 
 
接收端
================================
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
 
namespace CSClientTest
{
     ///<summary>
     /// receive 的摘要说明。
     ///</summary>
     public class receive : System.Windows.Forms.Form
     {
         private System.Windows.Forms.Button button1;
         private System.Windows.Forms.TextBox textBox1;
         ///<summary>
         ///必需的设计器变量。
         ///</summary>
         private System.ComponentModel.Container components = null;
 
         //定义一个全局的socket以便监听和接收数据
         System.Net.Sockets.Socket socket = new System.Net.Sockets.Socket(System.Net.Sockets.AddressFamily.InterNetwork,System.Net.Sockets.SocketType.Stream,System.Net.Sockets.ProtocolType.Tcp);
 
         public receive()
         {
              //
              // Windows 窗体设计器支持所必需的
              //
              InitializeComponent();
 
              //
              // TODO: 在 InitializeComponent 调用后添加任何构造函数代码
              //
         }
 
         ///<summary>
         ///清理所有正在使用的资源。
         ///</summary>
         protected override void Dispose( bool disposing )
         {
              if( disposing )
              {
                   if(components != null)
                   {
                       components.Dispose();
                   }
              }
              base.Dispose( disposing );
         }
 
         #region Windows 窗体设计器生成的代码
         ///<summary>
         ///设计器支持所需的方法 - 不要使用代码编辑器修改
         ///此方法的内容。
         ///</summary>
         private void InitializeComponent()
         {
              this.button1 = new System.Windows.Forms.Button();
              this.textBox1 = new System.Windows.Forms.TextBox();
              this.SuspendLayout();
              //
              // button1
              //
              this.button1.Location = new System.Drawing.Point(448, 184);
              this.button1.Name = "button1";
              this.button1.TabIndex = 0;
              this.button1.Text = "接受";
              this.button1.Click += new System.EventHandler(this.button1_Click);
              //
              // textBox1
              //
              this.textBox1.Location = new System.Drawing.Point(224, 184);
              this.textBox1.Name = "textBox1";
              this.textBox1.Size = new System.Drawing.Size(208, 21);
              this.textBox1.TabIndex = 1;
              this.textBox1.Text = "";
              //
              // receive
              //
              this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
              this.ClientSize = new System.Drawing.Size(664, 266);
              this.Controls.Add(this.textBox1);
              this.Controls.Add(this.button1);
              this.Name = "receive";
              this.Text = "receive";
              this.Load += new System.EventHandler(this.receive_Load);
              this.ResumeLayout(false);
 
         }
         #endregion
 
         private void receive_Load(object sender, System.EventArgs e)
         {
              //定义本地接收端IP和端口
              System.Net.IPEndPoint ep = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("127.0.0.1"),1022);
             
              //socket绑定本地接收端
              socket.Bind(ep);
 
              //监听,监听挂起10
              socket.Listen(10);
         }
 
         private void button1_Click(object sender, System.EventArgs e)
         {
              try
              {
                   if(socket.Blocking)
                   {
                       //为新建连接创建新的 Socket
                       System.Net.Sockets.Socket socket1=socket.Accept();
 
                       //定义一个字节数组
                       byte[] b = new byte[1024];
             
                       //将接收到的字节数组存入b中
                       socket1.Receive(b);
 
                       //将B中的数据转换为字符串后显示到textbox
                       textBox1.Text = System.Text.Encoding.UTF8.GetString(b);
 
                       //禁止并关闭这个新的socket连接
                       socket1.Shutdown(System.Net.Sockets.SocketShutdown.Both);
                       socket1.Close();
                   }
              }
              catch
              {
                   textBox1.Text = "无数据";
              }
         }
 
        
     }
}
 
原文地址:https://www.cnblogs.com/ZetaChow/p/2237425.html