【mpeg2】mpeg2解码器开源实现:libmpeg2

Date:2018.10.11


1、libmpeg2介绍及其源码下载

project homepage: http://libmpeg2.sourceforge.net/
sourcecode download: https://sourceforge.net/projects/libmpeg2/
github sourcecode download: https://github.com/aholtzma/mpeg2dec/tree/master
开源协议: GNU General Public License version 2.0(GPLv2)

摘抄自:http://libmpeg2.sourceforge.net/
About libmpeg2
   libmpeg2 is a free library for decoding mpeg-2 and mpeg-1 video streams. It is released under the terms of the GPL license.

The main goals in libmpeg2 development are:

  1. Conformance - libmpeg2 is able to decode all mpeg streams that conform to certain restrictions: “constrained parameters” for mpeg-1, and “main profile” for mpeg-2. In practice, this is what most people are using. For streams that follow these restrictions, we believe libmpeg2 is 100% conformant to the mpeg standards - and we have a pretty extensive test suite to check this.
  2. Speed - there has been huge efforts there, and we believe libmpeg2 is the fastest library around for what it does. Please tell us if you find a faster one! With typical video streams as found on DVD’s, and doing only decoding with no display, you should be able to get about 110 fps on a PIII/666, or 150 fps on an Athlon/950. This is less than 20 cycles per output pixel. In a real player program, the display routines will probably take as much time as the actual decoding!Speed - there has been huge efforts there, and we believe libmpeg2 is the fastest library around for what it does. Please tell us if you find a faster one! With typical video streams as found on DVD’s, and doing only decoding with no display, you should be able to get about 110 fps on a PIII/666, or 150 fps on an Athlon/950. This is less than 20 cycles per output pixel. In a real player program, the display routines will probably take as much time as the actual decoding!
  3. Portability - most of the code is written in C, and when we use platform-specific optimizations (typically assembly routines, currently used for the motion compensation and the inverse cosine transform stages) we always have a generic C routine to fall back on. This should be portable to all architectures - at least we have heard reports from people running this code on x86, ppc, sparc, arm and sh4. Assembly-optimized implementations are available on x86 (MMX) and ppc (AltiVec) architectures. Ultrasparc (VIS) is probably the next on the list - we’ll see.
  4. Reuseability - we do not want libmpeg2 to include any project-specific code, but it should still include enough features to be used by very diverse projects. We are only starting to get there - the best way to help here is to give us some feedback!
    The project homepage is at http://libmpeg2.sourceforge.net/

优化说明:
   开源mpeg2解码器libmpeg2进行了x86、arm、ppc、alpha和sparc架构的优化,没有进行aarch64的优化。

2、多平台编译测试

当前最新版本是libmpeg2-0.5.1。
libmpeg2解码库主要在Windows、Linux和ARM平台进行编译和性能测试。

2.1 Linux平台

编译很简单:

./configure
make 

编译生成的mpeg2解码器路径为: ./src/.libs/mpeg2dec

./mpeg2dec  -h
libmpeg2-0.5.1 - by Michel Lespinasse <walken@zoy.org> and Aaron Holtzman
usage: /home/soaringlee/Desktop/codecs/libmpeg2-0.5.1/src/.libs/lt-mpeg2dec [-h] [-o <mode>] [-s [<track>]] [-t <pid>] [-p] [-c] 
		[-v] [-b <bufsize>] <file>
	-h	display help and available video output modes
	-s	use program stream demultiplexer, track 0-15 or 0xe0-0xef
	-t	use transport stream demultiplexer, pid 0x10-0x1ffe
	-p	use pva demultiplexer
	-c	use c implementation, disables all accelerations
	-v	verbose information about the MPEG stream
	-b	set input buffer size, default 4096 bytes
	-o	video output mode
			null
			nullslice
			nullskip
			nullrgb16
			nullrgb32
			pgm
			pgmpipe
			md5
2.2 Windows平台

源码中没有windows平台的vs工程,首先需要建立库和demo的vs工程。
代码提取可以参考我的博客:
libmpeg2开源解码器的Windows工程搭建和编译

2.3 ARM平台

ARM32位:

./configure --host=arm-hisiv500-linux
make

ARM64位:

./configure --host=aarch64-unknown-linux
make
3、性能测试
3.1 Windows平台

测试配置:Intel® Core™ i5-6500 CPU @3.20GHZ
win32

分辨率 目标码率 平均解码帧率(汇编优化)/fps
720P 512k 532
720P 1024k 490
720P 1536k 473
720P 2048k 440
3.2 Linux平台

测试配置:Intel® Xeon® CPU E5-2667 v3 @3.2GHZ 32核

Linux32位平均性能:

分辨率 目标码率 平均解码帧率(纯C)fps 平均解码帧率(汇编优化)fps
720P 512k 874 2483
720P 1024k 730 2086
720P 1536k 669 1456
720P 2048k 640 1518

Linux64位平均性能:

分辨率 目标码率 平均解码帧率(纯C)fps 平均解码帧率(汇编优化)fps
720P 512k 1049 3267
720P 1024k 934 2400
720P 1536k 839 1975
720P 2048k 821 2086
3.3 ARM平台

测试配置:Hisi3519 ARMv7 32位架构
双核: A7@800MHZ, 32KB I-Cache
A17@1.25GHZ,32KB I-Cache
内存: 1GB
测试配置:Hisi3559 ARMv8 64位架构

ARM32位平均性能:

分辨率 目标码率 平均解码帧率(纯C)fps 平均解码帧率(汇编优化)fps
720P 512k 105 189
720P 1024k 94 150
720P 1536k 90 141
720P 2048k 90 140

ARM64位平均性能:

分辨率 目标码率 平均解码帧率(纯C)fps
720P 512k 248
720P 1024k 213
720P 1536k 201
720P 2048k 198
4、主要耗时模块分析

   通过gprof工具对Linux平台和Arm平台进行分析可知,libmpeg2解码器的主要耗时模块包括:插值模块、IDCT模块和Iquant模块。


THE END!

原文地址:https://www.cnblogs.com/SoaringLee/p/10532339.html