html5 canvas贝塞尔曲线篇(下)

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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>html5 canvas贝塞尔曲线篇</title>
<script src="js/modernizr.js"></script>
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<body>
<h1>html5 canvas贝塞尔曲线篇</h1>

<script type="text/javascript">
window.addEventListener('load',eventWindowLoaded,false);
function eventWindowLoaded(){
	canvasApp();
}
function canvasSupport(){
	return Modernizr.canvas;
}
function canvasApp(){
	if(!canvasSupport()){
		return;
	}else{
		var theCanvas = document.getElementById('canvas')
		var context = theCanvas.getContext("2d")

	}
	drawScreen();
    function drawScreen(){
	     context.beginPath();
	     context.strokeStyle="red";
         context.lineWidth=2;
		 context.moveTo(150,0); 
		 
		 context.bezierCurveTo(0,125,300,175,150,300); 
		 context.stroke();
		 context.closePath();
		 //创建多弧点的贝塞尔曲线
		 
		 context.beginPath();
	         context.strokeStyle="black";
                 context.lineWidth=2;
		 context.moveTo(0,150);  //从0,150开始
		 
		 context.bezierCurveTo(150,0,175,300,300,150); 
		 context.stroke();
		 context.closePath();
	}
}


</script>
<canvas id="canvas" width="500" height="500">
你的浏览器无法使用canvas
你的支持是我最大的快乐!!
</canvas>
</body>
</html>

 这一篇主要是创建多弧点的贝塞尔曲线

 (150,0),(175,300)

记得半年前我看着这2个点的位置看了半天都没反应过来

后来百度贝塞尔曲线的选取点才发现原来是多点的贝塞尔曲线的2个弧度坐标是用起始点和终点的弧度切线这样看的

如下图

原文地址:https://www.cnblogs.com/LoveOrHate/p/4390395.html