【NX二次开发】获取相邻面UF_MODL_ask_adjac_faces

 获取箭头指示的面的相邻面

源码:

 1 extern DllExport void ufsta(char *param, int *returnCode, int rlen)
 2 {
 3     UF_initialize();
 4     tag_t tagFace=47466;
 5     uf_list_p_t adjacent_faces;
 6     UF_MODL_ask_adjac_faces(tagFace, &adjacent_faces);    //获得相邻面
 7     int list_count = 0;
 8     UF_MODL_ask_list_count(adjacent_faces, &list_count);
 9     for (int i = 0; i < list_count; i++)
10     {
11         tag_t tFace = NULL_TAG;
12         UF_MODL_ask_list_item(adjacent_faces, i, &tFace);
13         UF_DISP_set_highlight(tFace, TRUE);
14     }
15     UF_MODL_delete_list(&adjacent_faces);        
16     
17     UF_terminate();
18 }
19 
20 extern int ufusr_ask_unload(void)
21 {
22     return (UF_UNLOAD_IMMEDIATELY);
23 }

不知道这个函数之前自己也可以封装一个函数使用:

 1 int get_NeighborFaces(tag_t tagFace, vector<tag_t> *vecFaces)
 2 {
 3     vector<tag_t> vecAllFaces;
 4     vector<tag_t> vecEdges;
 5     //获取面的边【自定义函数】
 6     get_face_edges(tagFace, 0, &vecEdges);
 7     for (int i = 0; i < vecEdges.size(); i++)
 8     {
 9         vector<tag_t> vecTempFaces;
10         //获取边的面【自定义函数】
11         get_edge_faces(vecEdges[i], &vecTempFaces);
12         for (int j = 0; j < vecTempFaces.size(); j++)
13         {
14 
15             vecAllFaces.push_back(vecTempFaces[j]);
16         }
17     }
18     //排序去重【自定义函数】
19     Setting_Order(vecAllFaces, vecFaces, 3);
20 
21     for (vector<tag_t>::iterator itor = (*vecFaces).begin(); itor != (*vecFaces).end(); /*++itor*/)
22     {
23         if (*itor == tagFace)
24         {
25             itor = (*vecFaces).erase(itor);
26         }
27         else
28         {
29             ++itor;
30         }
31     }
32     return 0;
33 }
原文地址:https://www.cnblogs.com/KMould/p/13754574.html