java之接口interface

接口

1、多个无关的类可以实现同一个接口

2、一个类可以实现多个无关的接口

3、与继承关系类似,接口与实现类之间存在多态性

4、定义java类的语法格式

< modifier> class < name>[extends< superclass>][implements< interface>[, interface]*]{

  <declarations>*

}

  

附:

1、接口(interface)是抽象方法和常亮值的定义的结合。

2、从本质上讲,接口是一种特殊的抽象类,这种抽象类中只包含常亮和方法的定义,而没有变量和方法的实现。

3、接口定义举例:

public interface Runner{
    public static final int id = 1;
    public void strrt();
    public void run();
    public void stop();
}

接口特性:

1、接口可以实现多重继承

2、接口声明的属性默认为public static final 的;也只能是public static final 的;

3、接口中只能定义抽象方法,而且这些方法默认为public 的、也只能是public的;

4、接口可以继承其他接口,并添加新的属性和抽象方法;

接口的使用以及接口实现多态:

public class TestInterface{
    public static void main(String args[]){
        Singer student = new Student("studentName");
        student.sing();
        student.sleep();
        
        Teacher teacher = new Teacher("TeacherName");
        teacher.painter();
        teacher.eat();
        
        Painter painter = (Painter)teacher;
        painter.painter();
        painter.eat();
        //下面是实现多态的部分
        TestInterface t1 = new TestInterface();
        t1.f(student);
        t1.f(teacher);
    }
    public void f(Singer s){
        s.sing();
    }
}
interface Singer{
    public void sing();
    public void sleep();
}
interface Painter{
    public void painter();
    public void eat();
}
class Student implements Singer{
    private String name;
    public Student(String name){
        this.name = name;
    }
    public String getName(){
        return name;
    }
    public void Study(){
        System.out.println("studying...");
    }
    public void sing(){
        System.out.println("study is singing");
    }
    public void sleep(){
        System.out.println("study is sleeping");
    }
}
class Teacher implements Singer,Painter{
    private String name;
    public Teacher(String name){
        this.name = name;
    }
    public String getName(){
        return name;
    }
    public void sing(){
        System.out.println("teacher is singing");
    }
    public void sleep(){
        System.out.println("teacher is sleeping");
    }
    public void painter(){
        System.out.println("teacher is paintering");
    }
    public void eat(){
        System.out.println("teacher is eating");
    }
}

运行结果:

内存分析图:

示例:下面实现了一个三种不同的人给动物喂食和玩的多态,用接口实现。

public class TestDynamic{
    public static void main(String args[]){
        
        HelpAnimal farmer = new Farmer("farmer");
        HelpAnimal worker = new Worker("worker");
        HelpAnimal goverment = new Goverment("goverment");
        
        TestDynamic test = new TestDynamic();
        test.f(farmer);
        test.f(worker);
        test.f(goverment);
        
    }
    public void f(HelpAnimal animal){
            animal.play();
            animal.eat();
    }
}

interface HelpAnimal{
    public void eat();
    public void play();
}

class Farmer implements HelpAnimal{
    private String name;
    public Farmer(String name){
        this.name = name;
    }
    public void eat(){
        System.out.println("Farmer eat");
    }
    public void play(){
        System.out.println("Farmer play");
    }
}

class Worker    implements HelpAnimal{
    private String name;
    public Worker(String name){
        this.name = name;
    }
    public void eat(){
        System.out.println("Worker eat");
    }
    public void play(){
        System.out.println("Worker play");
    }
}

class Goverment    implements HelpAnimal{
    private String name;
    public Goverment(String name){
        this.name = name;
    }
    public void eat(){
        System.out.println("Goverment eat");
    }
    public void play(){
        System.out.println("Goverment play");
    }
}
原文地址:https://www.cnblogs.com/Gaojiecai/p/4035450.html