Android 蓝牙( Bluetooth)耳机连接分析及实现

Android 实现了对Headset 和Handsfree 两种profile 的支持。其实现核心是BluetoothHeadsetService,在PhoneApp 创建的时候会启动它。  
  
 if (getSystemService(Context.BLUETOOTH_SERVICE) != null) {  
  mBtHandsfree = new BluetoothHandsfree(this, phone);  
  startService(new Intent(this, BluetoothHeadsetService.class));  
 } else {  
  // Device is not bluetooth capable  
  mBtHandsfree = null;  
 }  
BluetoothHeadsetService 通过接收ENABLED_ACTION、BONDING_CREATED_ACTION 、DISABLED_ACTION 和REMOTE_DEVICE_DISCONNECT_REQUESTEDACTION 来改变状态,它也会监听Phone 的状态变化。  
  
IntentFilter filter = new IntentFilter(BluetoothIntent.BONDING_CREATED_ACTION);  
filter.addAction(BluetoothIntent.REMOTE_DEVICE_DISCONNECT_REQUESTED_ACTION);  
filter.addAction(BluetoothIntent.ENABLED_ACTION);  
filter.addAction(BluetoothIntent.DISABLED_ACTION);  
registerReceiver(mBluetoothIntentReceiver, filter);  
mPhone.registerForPhoneStateChanged(mStateChangeHandler,PHONE_STATE_CHANGED, null);  
BluetoothHeadsetService 收到ENABLED_ACTION时,会先向BlueZ注册Headset 和Handsfree 两种profile(通过执行sdptool 来实现的,均作为Audio Gateway),然后让BluetoothAudioGateway 接收RFCOMM 连接,让BluetoothHandsfree 接收SCO连接(这些操作都是为了让蓝牙耳机能主动连上Android)。  
  
 if (action.equals(BluetoothIntent.ENABLED_ACTION)) {  
 // SDP server may not be ready, so wait 3 seconds before  
 // registering records.  
 // TODO: Use a different mechanism to register SDP records,  
 // that actually ACK’s on success, so that we can retry rather  
 // than hardcoding a 3 second guess.  
  mHandler.sendMessageDelayed(mHandler.obtainMessage(REGISTER_SDP_RECORDS),3000);  
  mAg.start(mIncomingConnectionHandler);  
  mBtHandsfree.onBluetoothEnabled();  
 }  
 BluetoothHeadsetService 收到DISABLED_ACTION 时,会停止BluetoothAudioGateway 和BluetoothHandsfree。  
  
 if (action.equals(BluetoothIntent.DISABLED_ACTION)) {  
  mBtHandsfree.onBluetoothDisabled();  
  mAg.stop();  
 }  
  
Android 跟蓝牙耳机建立连接有两种方式。  
  
1. Android 主动跟蓝牙耳机连BluetoothSettings 中和蓝牙耳机配对上之后, BluetoothHeadsetService 会收到BONDING_CREATED_ACTION,这个时候BluetoothHeadsetService 会主动去和蓝牙耳机建立RFCOMM 连接。  
  
 if (action.equals(BluetoothIntent.BONDING_CREATED_ACTION)) {  
  if (mState == BluetoothHeadset.STATE_DISCONNECTED) {  
  // Lets try and initiate an RFCOMM connection  
   try {  
    mBinder.connectHeadset(address, null);  
   } catch (RemoteException e) {}  
  }  
 }  
RFCOMM 连接的真正实现是在ConnectionThread 中,它分两步,第一步先通过SDPClient 查询蓝牙设备时候支持Headset 和Handsfree profile。  
  
 // 1) SDP query  
 SDPClient client = SDPClient.getSDPClient(address);  
 if (DBG) log(”Connecting to SDP server (” + address + “)…”);  
 if (!client.connectSDPAsync()) {  
  Log.e(TAG, “Failed to start SDP connection to ” + address);  
  mConnectingStatusHandler.obtainMessage(SDP_ERROR).sendToTarget();  
  client.disconnectSDP();  
  return;  
 }  
 if (isInterrupted()) {  
  client.disconnectSDP();  
  return;  
 }  
  
 if (!client.waitForSDPAsyncConnect(20000)) { // 20 secs  
  if (DBG) log(”Failed to make SDP connection to ” + address);  
  mConnectingStatusHandler.obtainMessage(SDP_ERROR).sendToTarget();  
  client.disconnectSDP();  
  return;  
 }  
  
 if (DBG) log(”SDP server connected (” + address + “)”);  
 int headsetChannel = client.isHeadset();  
 if (DBG) log(”headset channel = ” + headsetChannel);  
 int handsfreeChannel = client.isHandsfree();  
 if (DBG) log(”handsfree channel = ” + handsfreeChannel);  
 client.disconnectSDP();  
   
第2步才是去真正建立RFCOMM 连接。  
// 2) RFCOMM connect  
  
 mHeadset = new HeadsetBase(mBluetooth, address, channel);  
 if (isInterrupted()) {  
  return;  
 }  
 int result = mHeadset.waitForAsyncConnect(20000, // 20 secs  
 mConnectedStatusHandler);  
 if (DBG) log(”Headset RFCOMM connection attempt took ” +(System.currentTimeMillis() – timestamp) + ” ms”);  
 if (isInterrupted()) {  
  return;  
 }  
 if (result < 0) {  
  Log.e(TAG, “mHeadset.waitForAsyncConnect() error: ” + result);  
  mConnectingStatusHandler.obtainMessage(RFCOMM_ERROR).sendToTarget();  
  return;  
 } else if (result == 0) {  
  Log.e(TAG, “mHeadset.waitForAsyncConnect() error: ” + result +”(timeout)”);  
  mConnectingStatusHandler.obtainMessage(RFCOMM_ERROR).sendToTarget();  
  return;  
 } else {  
  if (DBG) log(”mHeadset.waitForAsyncConnect() success”);  
  mConnectingStatusHandler.obtainMessage(RFCOMM_CONNECTED).sendToTarget();  
 }  
当RFCOMM连接成功建立后,BluetoothHeadsetDevice 会收到RFCOMM_CONNECTED消息,它会调用BluetoothHandsfree 来建立SCO 连接,广播通知Headset状态变化的Intent(PhoneApp 和BluetoothSettings 会接收这个Intent)。  
 case RFCOMM_CONNECTED:  
 // success  
 if (DBG) log(”Rfcomm connected”);  
 if (mConnectThread != null) {  
  try {  
   mConnectThread.join();  
  } catch (InterruptedException e) {  
   Log.w(TAG, “Connect attempt cancelled, ignoring  
   RFCOMM_CONNECTED”, e);  
   return;  
  }  
  mConnectThread = null;  
 }  
 setState(BluetoothHeadset.STATE_CONNECTED,BluetoothHeadset.RESULT_SUCCESS);  
 mBtHandsfree.connectHeadset(mHeadset, mHeadsetType);  
 break;  
  
   
  
BluetoothHandsfree 会先做一些初始化工作,比如根据是Headset 还是Handsfree 初始化不同的ATParser,并且启动一个接收线程从已建立的RFCOMM上接收蓝牙耳机过来的控制命令(也就是AT 命令),接着判断如果是在打电话过程中,才去建立SCO 连接来打通数据通道。  
  
   
  
 /* package */  
 void connectHeadset(HeadsetBase headset, int headsetType) {  
  mHeadset = headset;  
  mHeadsetType = headsetType;  
  if (mHeadsetType == TYPE_HEADSET) {  
   initializeHeadsetAtParser();  
  } else {  
   initializeHandsfreeAtParser();  
  }  
  headset.startEventThread();  
  configAudioParameters();  
  if (inDebug()) {  
   startDebug();  
  }  
  if (isIncallAudio()) {  
   audioOn();  
  }  
 }  
  
   
  
建立SCO 连接是通过SCOSocket 实现的  
  
 /** Request to establish SCO (audio) connection to bluetooth 
 * headset/handsfree, if one is connected. Does not block. 
 * Returns false if the user has requested audio off, or if there 
 * is some other immediate problem that will prevent BT audio. 
 */  
 /* package */  
 synchronized boolean audioOn() {  
  mOutgoingSco = createScoSocket();  
  if (!mOutgoingSco.connect(mHeadset.getAddress())) {  
   mOutgoingSco = null;  
  }  
  return true;  
 }  
当SCO 连接成功建立后,BluetoothHandsfree 会收到SCO_CONNECTED 消息,它就会去调用AudioManager 的setBluetoothScoOn函数,从而通知音频系统有个蓝牙耳机可用了。  
到此,Android 完成了和蓝牙耳机的全部连接。  
  
 case SCO_CONNECTED:  
 if (msg.arg1 == ScoSocket.STATE_CONNECTED && isHeadsetConnected()&&mConnectedSco == null) {  
  if (DBG) log(”Routing audio for outgoing SCO conection”);  
  mConnectedSco = (ScoSocket)msg.obj;  
  mAudioManager.setBluetoothScoOn(true);  
 } else if (msg.arg1 == ScoSocket.STATE_CONNECTED) {  
  if (DBG) log(”Rejecting new connected outgoing SCO socket”);  
  ((ScoSocket)msg.obj).close();  
  mOutgoingSco.close();  
 }  
 mOutgoingSco = null;  
 break;  
  
   
  
2. 蓝牙耳机主动跟Android 连首先BluetoothAudioGateway 会在一个线程中收到来自蓝牙耳机的RFCOMM 连接,然后发送消息给BluetoothHeadsetService。  
  
   
  
 mConnectingHeadsetRfcommChannel = -1;  
 mConnectingHandsfreeRfcommChannel = -1;  
 if(waitForHandsfreeConnectNative(SELECT_WAIT_TIMEOUT) == false) {  
  if (mTimeoutRemainingMs > 0) {  
   try {  
    Log.i(tag, “select thread timed out, but ” +  
    mTimeoutRemainingMs + “ms of  
    waiting remain.”);  
    Thread.sleep(mTimeoutRemainingMs);  
   } catch (InterruptedException e) {  
    Log.i(tag, “select thread was interrupted (2),  
    exiting”);  
    mInterrupted = true;  
   }  
  }  
 }  
   
BluetoothHeadsetService 会根据当前的状态来处理消息,分3 种情况,第一是当前状态是非连接状态,会发送RFCOMM_CONNECTED 消息,后续处理请参见前面的分析。  
 case BluetoothHeadset.STATE_DISCONNECTED:  
 // headset connecting us, lets join  
 setState(BluetoothHeadset.STATE_CONNECTING);  
 mHeadsetAddress = info.mAddress;  
 mHeadset = new HeadsetBase(mBluetooth, mHeadsetAddress,info.mSocketFd,info.mRfcommChan,mConnectedStatusHandler);  
 mHeadsetType = type;  
 mConnectingStatusHandler.obtainMessage(RFCOMM_CONNECTED).sendToTarget();  
 break;  
如果当前是正在连接状态, 则先停掉已经存在的ConnectThread,并直接调用BluetoothHandsfree 去建立SCO 连接。  
 case BluetoothHeadset.STATE_CONNECTING:  
 // If we are here, we are in danger of a race condition  
 // incoming rfcomm connection, but we are also attempting an  
 // outgoing connection. Lets try and interrupt the outgoing  
 // connection.  
 mConnectThread.interrupt();  
 // Now continue with new connection, including calling callback  
 mHeadset = new HeadsetBase(mBluetooth,mHeadsetAddress,info.mSocketFd,info.mRfcommChan,mConnectedStatusHandler);  
 mHeadsetType = type;  
 setState(BluetoothHeadset.STATE_CONNECTED,BluetoothHeadset.RESULT_SUCCESS);  
 mBtHandsfree.connectHeadset(mHeadset,mHeadsetType);  
 // Make sure that old outgoing connect thread is dead.  
 break;  
   
如果当前是已连接的状态,这种情况是一种错误case,所以直接断掉所有连接。  
 case BluetoothHeadset.STATE_CONNECTED:  
 if (DBG) log(”Already connected to ” + mHeadsetAddress + “,disconnecting” +info.mAddress);  
 mBluetooth.disconnectRemoteDeviceAcl(info.mAddress);  
 break;  
蓝牙耳机也可能会主动发起SCO 连接, BluetoothHandsfree 会接收到一个SCO_ACCEPTED消息,它会去调用AudioManager 的setBluetoothScoOn 函数,从而通知音频系统有个蓝牙耳机可用了。到此,蓝牙耳机完成了和Android 的全部连接。  
  
   
  
 case SCO_ACCEPTED:  
 if (msg.arg1 == ScoSocket.STATE_CONNECTED) {  
  if (isHeadsetConnected() && mAudioPossible && mConnectedSco ==null) {  
   Log.i(TAG, “Routing audio for incoming SCO connection”);  
   mConnectedSco = (ScoSocket)msg.obj;  
   mAudioManager.setBluetoothScoOn(true);  
  } else {  
   Log.i(TAG, “Rejecting incoming SCO connection”);  
   ((ScoSocket)msg.obj).close();  
  }  
 } // else error trying to accept, try again  
 mIncomingSco = createScoSocket();  
 mIncomingSco.accept();  
 break;  
原文地址:https://www.cnblogs.com/Free-Thinker/p/4566219.html