使用NativeExtension向AIR app 添加Activity和BroadCastReceiver(2)

开发:

Android项目

新建一个针对NativeExtensionAndroid项目,实现相应的FREContextFREExtensionFREFunction等方法,同时新建一个Activity和一个BroadCastReceiver。对于如何配置Android项目来开发NativeExtension,参考http://sswilliam.blog.163.com/blog/static/1896963832011910101142574/

 

Android项目目录和代码如下:

 

 

  

CallBackExtension

CallBackExtensionNativeExtension的入口,实现了FREExtension接口,直接返回一个CallBackContext的对象实例,没啥好说的

package net.sswilliam.ane.callback;

 

import com.adobe.fre.FREContext;

import com.adobe.fre.FREExtension;

 

public class CallBackExtension implements FREExtension {

 

      @Override

      public FREContext createContext(String arg0) {

            // TODO Auto-generated method stub

            return new CallBackContext();

      }

 

      @Override

      public void dispose() {

            // TODO Auto-generated method stub

 

      }

 

      @Override

      public void initialize() {

            // TODO Auto-generated method stub

 

      }

 

}

 

 

CallBackContext

CallBackContext是整个扩展Java部分的上下文,扩展了FREContext。首先先定义一些常量:

常量名

说明

REGISTER_RECEIVER_FUNCTION

注册BroadCastReceiver函数的Key

START_ACTIVITY_FUNCTION

开启Activity函数的Key

DATA_RECEIVE

返回给AS端的事件

 

CallBackContext中主要需要实现getFunctions()方法,用来返回具体的java函数的映射:

      @Override

      public Map<String, FREFunction> getFunctions() {

            // TODO Auto-generated method stub

            if(functionMaps == null){

                  functionMaps = new HashMap<String, FREFunction>();

                  functionMaps.put(REGISTER_RECEIVER_FUNCTION, new RegisterReceiverFunction());

                  functionMaps.put(START_ACTIVITY_FUNCTION, new StartActivityFunction());

            }

            return functionMaps;

      }

 

RegisterReceiverFunction

RegisterReceiverFunction实现了FREFunction接口。其功能是向Android系统注册一个BroadCastReceiver。这里我们直接通过registerReceiver函数动态注册BroadCastReceiver而非是在AndroidManifest.xml中静态注册,主要原因是这个BroadCastReceiver的生命周期也就是这个app的生命周期,并且需要与AppFREContext进行交互,注册为静态的不是很合适。当然在AIR开发的Android程序中,也是支持在AndroidManifest.xml中静态注册BroadCastReceiver的。我们会在后面静态的注册一个Activity,静态注册BroadCastReceiver的方法和注册Activity的方法一样,因此这里就不赘述了。就像正常Android程序开发一样,Log也适用于AIR开发的Android app,可以在Logcat中查看。

@Override

      public FREObject call(FREContext arg0, FREObject[] arg1) {

            // TODO Auto-generated method stub

            Log.d("YZ", "register receiver");

            MyReceiver receiver = new MyReceiver(arg0);

            arg0.getActivity().registerReceiver(receiver, new IntentFilter(MyReceiver.MYARECEIVER_ACTION));

            return null;

      }

 

StartActivityFunction

StartActivityFunction实现了FREFunction接口。其功能是打开一个我们自定义的Activity。我们会定义一个自定义的ACTION。然后在AndroidManifest.xml将这个ACTION和这个Activity进行绑定。这样我们用startActivity方法发送一个Intent,就可以开启这个Activity

@Override

      public FREObject call(FREContext arg0, FREObject[] arg1) {

            // TODO Auto-generated method stub

            Intent intent = new Intent(MyActivity.MYACTIVITY_ACTION);

            arg0.getActivity().startActivity(intent);

            return null;

      }

 

 

MyActivity

MyActivity就是我们自定义的用来返回结果的Activity。首先会定义MyActivity的开启的ACTIONMYACTIVITY_ACTION = "net.sswilliam.ane.callback.myactivity".

然后重写onCreate函数构建界面,并添加事件侦听。这里我们适用java编码的方式构建界面,因为我们在新建项目时,就把gen这个目录已经剔除了。我的考虑可能是因为R中存储的都是资源的地址,在原生Android的应用中没有问题,但是AIR会重新编译和打包,所以在Android中的R里的地址可能在AIR中就变了,所以R也不能用。这只是一个猜的,具体还需要实验论证,等有时间了实验论证后再公布出来。

package net.sswilliam.ane.callback;

 

import android.app.Activity;

import android.content.Intent;

import android.os.Bundle;

import android.view.View;

import android.view.View.OnClickListener;

import android.widget.Button;

import android.widget.EditText;

import android.widget.LinearLayout;

 

public class MyActivity extends Activity implements OnClickListener{

      //声明开启Activity的Action

      public static final String MYACTIVITY_ACTION = "net.sswilliam.ane.callback.myactivity";

     

      private LinearLayout layout;

      private EditText inputEdit;

      private Button submit;

      @Override

      protected void onCreate(Bundle savedInstanceState) {

            // TODO Auto-generated method stub

            //构建界面

            super.onCreate(savedInstanceState);

            layout = new LinearLayout(this);

            inputEdit = new EditText(this);

            submit = new Button(this);

            submit.setText("return");

            layout.addView(inputEdit);

            layout.addView(submit);

            this.setContentView(layout);

            //添加事件侦听

            submit.setOnClickListener(this);

      }

      @Override

      public void onClick(View v) {

            // TODO Auto-generated method stub

            //像预先注册过的BroadCastReceiver发送Intent以返回数据

            Intent intent = new Intent(MyReceiver.MYARECEIVER_ACTION);

           

            intent.putExtra("data",this.inputEdit.getText().toString());

            this.sendBroadcast(intent);

            this.finish();

           

           

      }

 

}

 

 

MyReceier

MyReceiver是我们自定义的BroadCastReceiver,会被动态的注册到系统中从而侦听相应的Intent,首先我们定义需要侦听的IntentACTIONMYARECEIVER_ACTION = "net.sswilliam.ane.callback.myreceiver"。同时我们会传入CallBackContext的引用。这样可以在处理Intent时向Actionscript端抛出事件。

注意FREContext中有一个dispatchStatusEventAsync方法可以从java代码向Actionscript端抛出ActionScript的事件。具体请查看NaiveExtension事件机制章节。

package net.sswilliam.ane.callback;

 

import com.adobe.fre.FREContext;

 

import android.content.BroadcastReceiver;

import android.content.Context;

import android.content.Intent;

 

public class MyReceiver extends BroadcastReceiver {

      private FREContext context;

      public static final String MYARECEIVER_ACTION = "net.sswilliam.ane.callback.myreceiver";

      public MyReceiver(FREContext context){

            this.context = context;

      }

 

      @Override

      public void onReceive(Context arg0, Intent arg1) {

            // TODO Auto-generated method stub

            String data = arg1.getExtras().getString("data");

            this.context.dispatchStatusEventAsync(CallBackContext.DATE_RECEIVE, data);

 

      }

 

}

 

原文地址:https://www.cnblogs.com/Free-Thinker/p/3303490.html