private void button1_Click(object sender, EventArgs e)
{
System.Threading.Thread th = new System.Threading.Thread(fun);
th.Start();
button1.Enabled = false;
}
private delegate void MessageDelegate(string message);
private void AddTalkMessage(string message)
{
if (button1.InvokeRequired)
{
MessageDelegate d = new MessageDelegate(AddTalkMessage);
button1.Invoke(d, new object[] { message });
}
else
{
button1.Text = message;
button1.Enabled = true;
}
}
void fun()
{
System.Threading.Thread.Sleep(2000);
AddTalkMessage("我是其它线程设置的");
}
{
System.Threading.Thread th = new System.Threading.Thread(fun);
th.Start();
button1.Enabled = false;
}
private delegate void MessageDelegate(string message);
private void AddTalkMessage(string message)
{
if (button1.InvokeRequired)
{
MessageDelegate d = new MessageDelegate(AddTalkMessage);
button1.Invoke(d, new object[] { message });
}
else
{
button1.Text = message;
button1.Enabled = true;
}
}
void fun()
{
System.Threading.Thread.Sleep(2000);
AddTalkMessage("我是其它线程设置的");
}