unity 播放音乐

创建一个AudioSource组件,拖一个mp3组件到这个组建上

新建一个脚本,拖audiosource到audiosource的声明上

using UnityEngine;
using System.Collections;

public class audios : MonoBehaviour {

    public AudioSource music;

	void Start () {
        //music.Play();
	}

    void OnGUI()
    {
       
        if (GUI.Button(new Rect(100, 100, 200, 100),"play"))
        {
            music.Play();
        }
    }
	
	// Update is called once per frame
	void Update () {
	
	}
}
原文地址:https://www.cnblogs.com/yufenghou/p/5745779.html