cocos3 动作回调函数

FiniteTimeAction *actionOne = Sequence::create(
        CCScaleTo::create(1.0f,0.5f,1.5f),
        CCFadeIn::create(1.0f),
        CCCallFunc::create(this,callfunc_selector(HelloWorld::actionCallBack)),
        NULL
        );
    sp->runAction(actionOne);
原文地址:https://www.cnblogs.com/yufenghou/p/4166626.html