cocos2d 特效, effect

    //在test当中有很多的例子可以尝试
    CCSprite* sprite=CCSprite::create("s_hurt.png");
    sprite->setPosition(ccp(size.width/2,size.height/2));
    this->addChild(sprite);
    CCGridAction* action=CCShaky3D::create(5.0f,ccp(5,5),5,false);
    sprite->runAction(action);
原文地址:https://www.cnblogs.com/yufenghou/p/3643289.html