CCArray* arr=CCArray::create(); arr->retain();//如果不加这个东西,CCArray会被清空 arr->addObject(CCSprite::create("s_1.png")); arr->addObject(CCSprite::create("s_2.png")); arr->addObject(CCSprite::create("s_3.png")); arr->addObject(CCSprite::create("s_4.png")); arr->addObject(CCSprite::create("s_5.png")); arr->addObject(CCSprite::create("s_6.png")); arr->addObject(CCSprite::create("s_7.png")); arr->addObject(CCSprite::create("s_8.png")); CCLOG("count:%d",arr->count()); CCSprite* sprite=(CCSprite*)arr->objectAtIndex(3); sprite->setPosition(ccp(size.width*0.5,size.height*0.5)); addChild(sprite);