iOS或去平米分辨率 以及放大模式、高清模式

自己暂时没有遇到这样的问题 搜索资料的时候看到的 觉得不错就收藏下来了

原文:http://blog.csdn.net/xiaoyuanzhiying/article/details/44080667

CGRect rect_screen = [[UIScreen mainScreen]bounds];  
    CGSize size_screen = rect_screen.size;  
      
    CGFloat scale_screen = [UIScreen mainScreen].scale;  
      
    CGFloat width = size_screen.width*scale_screen;  
    CGFloat height = size_screen.height*scale_screen;  
      
    NSLog(@"%f",width);  
    NSLog(@"height:%f",height);  
  
2015-03-04 15:35:06.340 reader[10697:179349] 640.000000  
2015-03-04 15:35:06.341 reader[10697:179349] height:1136.000000  

上述情况在iphone6和iPhone6 Plus的缩放模式下,和iPhone5S获取到的分辨率是一样的。

别忘记iphone 6 6+有放大模式和,正常模式

#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)

//放大版的iphone6等于Iphone5的分辨率《求区别办法》

#define iPhone6 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? (CGSizeEqualToSize(CGSizeMake(750, 1334), [[UIScreen mainScreen] currentMode].size) || CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size)) : NO)

#define iPhone6plus ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? (CGSizeEqualToSize(CGSizeMake(1125, 2001), [[UIScreen mainScreen] currentMode].size) || CGSizeEqualToSize(CGSizeMake(1242, 2208), [[UIScreen mainScreen] currentMode].size)) : NO)

原文地址:https://www.cnblogs.com/yipingios/p/5530281.html