VtkTransform 和 SetPosition的区别

想要对原始数据进行位置操作,一定要搞清楚VtkTransform 和 SetPosition的区别啊!!!SetPosition这是改变Actor的显示位置,原始数据的位置是不变的,而VtkTransform是对原始数据进行平移,旋转的,是改变原始数据位置的,切记别入坑。

 1 #include <vtkSmartPointer.h>
 2 #include <vtkSphereSource.h>
 3 #include <vtkPolyData.h>
 4 #include <vtkTransform.h>
 5 #include <vtkTransformPolyDataFilter.h>
 6 #include <vtkPolyDataMapper.h>
 7 #include <vtkActor.h>
 8 #include <vtkProperty.h>
 9 #include <vtkRenderWindow.h>
10 #include <vtkRenderer.h>
11 #include <vtkRenderWindowInteractor.h>
12  
13 //如果出现错误请加上下面的声明
14 #include "vtkAutoInit.h" 
15 VTK_MODULE_INIT(vtkRenderingOpenGL2); // VTK was built with vtkRenderingOpenGL2
16 VTK_MODULE_INIT(vtkInteractionStyle);
17  
18 int main(int, char *[])
19 {
20     // Create the polydata geometry
21  
22     vtkSmartPointer<vtkSphereSource> sphereSource =
23         vtkSmartPointer<vtkSphereSource>::New();
24     sphereSource->Update();
25  
26     // Set up the actor to display the untransformed polydata
27  
28     vtkSmartPointer<vtkPolyDataMapper> originalMapper =
29         vtkSmartPointer<vtkPolyDataMapper>::New();
30     originalMapper->SetInputConnection(sphereSource->GetOutputPort());
31  
32     vtkSmartPointer<vtkActor> originalActor =
33         vtkSmartPointer<vtkActor>::New();
34     originalActor->SetMapper(originalMapper);
35     originalActor->GetProperty()->SetColor(1, 0, 0);
36  
37     // Set up the transform filter   
38     vtkSmartPointer<vtkTransform> translation = vtkSmartPointer<vtkTransform>::New(); 
39     translation->Translate(1.0, 2.0, 3.0); //tran  
40     vtkSmartPointer<vtkTransformPolyDataFilter> transformFilter =    vtkSmartPointer<vtkTransformPolyDataFilter>::New();  
41     transformFilter->SetInputConnection(sphereSource->GetOutputPort()); 
42     transformFilter->SetTransform(translation);  
43     transformFilter->Update(); 
44     // Set up the actor to display the transformed polydata
45  
46     vtkSmartPointer<vtkPolyDataMapper> transformedMapper =
47         vtkSmartPointer<vtkPolyDataMapper>::New();
48     transformedMapper->SetInputConnection(transformFilter->GetOutputPort());
49     vtkSmartPointer<vtkActor> transformedActor =
50         vtkSmartPointer<vtkActor>::New();
51     transformedActor->SetMapper(transformedMapper);  transformedActor->GetProperty()->SetColor(0, 1, 0);
52  
53     // Set up the rest of the visualization pipeline
54  
55     vtkSmartPointer<vtkRenderer> renderer =
56         vtkSmartPointer<vtkRenderer>::New();
57     renderer->AddActor(originalActor);
58     renderer->AddActor(transformedActor);  renderer->SetBackground(.3, .6, .3); // Set renderer's background color to green
59  
60     vtkSmartPointer<vtkRenderWindow> renderWindow =
61         vtkSmartPointer<vtkRenderWindow>::New();
62     renderWindow->AddRenderer(renderer);
63  
64     vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
65         vtkSmartPointer<vtkRenderWindowInteractor>::New();
66     renderWindowInteractor->SetRenderWindow(renderWindow)`````````````
67 ``
68 renderWindowInteractor->Start();
69  
70     return EXIT_SUCCESS;
71 }

原文地址:https://www.cnblogs.com/ybqjymy/p/13953371.html