关于HuffmanCoding的简单分析

1.what's problem we faced?

/**
*    Q: what's problem we faced?
*
*    A: Data compression is still a problem, even now. we want to compress
*        the space of data. This desire is more and more stronger when we
*        need to deal with some operation about data transmission. Before
*        we start this article, it may be helpful if you try to provide a valid way
*        to compress data . I tried, but failed obviously. That why I write this
*        article. ^_^
*/

2. How can I solve it?

/**
*    Q: How can I solve it?
*
*    A: Where have problem is where have an answer, although it not always
*        the best one. In 1951, a algorithm was introduced by David A. Huffman.
*        It is different from the normal code and is a variable length code, which
*        have different length of code for different symbol. Now, there are two
*        problems:
*
*        No.1: is  variable length code possible? How can we know the length
*                of current symbol?
*
*                The answer is prefix code. Think about this, a tree like following:
*
*                                        
*                                         O
*                                   1 /     0
*                                    O       O
*                               1 /    0   c
*                                O      O
*                                a       b
*
*                This is a simple binary tree. There are three leaf node: a, b ,and c.we
*                label all of left branch as 1, and all of right branch as 0. So if we want
*                to arrive the leaf node a, the path is 11. In a similar way, we can get
*                all of nodes:
*                        a : 11
*                        b : 10
*                        c : 0
*
*                By accident, we get a variable length code.
*
*
*        No.2: How can we use variable length code to compress a series of symbol?


*
*                Now that we have a ability about variable length code. Some funny thing
*                will happen. Image this, In a data, which consist of a series of symbols,
*                some of symbols have occur at high proportion. some of symbols has occur
*                at low proportion. If we use some shorter code to indicate those symbols
*                which have a high proportion, the space of data will smaller than ever.
*                That is what we want.
*
*        Now, we have been know that we could compress a data by use variable length
*        code. However, the next problem is what kind of variable length code is what we
*        want. what kind of code is optimal ?
*/

3. What is HuffmanCoding ?

/**
*    Q: What is HuffmanCoding ?


*
*    A:Now,the problem is how can I create a optimal tree ? Do you have any idea?


*        Huffman was introduced a algorithm. It is looks like greedy algorithm. It is may
*        be simple, but the result is valid( this will be demonstrated below). The simplest
*        construction algorithm use a priority queue where the node with lowest probability
*        is given highest priority, the steps as following:
*
*        1. create a leaf node for each symbol, and add it to the priority queue.
*        2. while there is more than one node in the queue:
*            1. remove two nodes that have the highest priority.
*            2. create a new node as the parent node of the two nodes above. the
*                probability of this one is equal to the sum of the two nodes' probabilities.
*            3. add the new node to the queue.
*        3. the remaining node is the root of this tree. Read it's code as we do above.
*
*/

4. is it optimal ?

/**
*    Q: is it optimal ?
*
*    A: Hard to say. I haven't a valid method to measure this. About this issue, it is necessary to hear
*        about other people's advice. I believe there must be some exciting advice. By the way, this article
*        is just talk about compress of independent symbol, another important issue is about related symbol.
*        That maybe a serious problem.
*
*/

5. source code

/**
*    Here is an simple example
*/

#include <stdio.h>
#include <iostream>


/**
*    In a Huffman tree, some of nodes is valid symbol, and other is a combine node, which
*    haven't a valid symbol. we need to label it in our nodes.
*/
enum ELEM_TYPE {
        ET_VALID,
        ET_INVALID,
        ET_MAX,
};

typedef int    INDEX;

/**
*    this is a container, we push all of element to it, and pop element by a priority. It is
*    a class template since we don't know the type of data element.
*/
template <class ELEM>
class Container {
        public:
                Container( int capacity);
                ~Container( );
                /*
            *    push a element to this container.
            */
                bool push( ELEM item);
                /*
            *    pop a element from this container, the smallest one have the most priority.
            *    Of course, the element must have provide a reload function for operator '<'.
            */
                bool pop( ELEM &item );
		
        private:
                bool _find_idle( INDEX &num);
                bool _set_elem( INDEX num, ELEM &elem);
                bool _get_elem( INDEX num, ELEM &elem);
		
                ELEM                *ele;
                ELEM_TYPE    *stat;
                int                        cap;
};

template <class ELEM>
Container<ELEM>::Container(  int capacity)
{
        this->ele = new ELEM[capacity] ;
        this->stat = new ELEM_TYPE[capacity];

        int        i;
        for( i=0; i<capacity; i++)
                this->stat[i] = ET_INVALID;

        this->cap = capacity ;
}

template <class ELEM>
Container<ELEM>::~Container(  )
{
        if( this->ele!=NULL )
                delete []this->ele;

        if( this->stat!=NULL )
                delete []this->stat;

        this->cap = 0;
}

template <class ELEM>
bool Container<ELEM>::push( ELEM item)
{
        INDEX        num = -1;

        if( (!this->_find_idle( num))
                ||(!this->_set_elem( num, item)))
                return false;

        return true;
}

template <class ELEM>
bool Container<ELEM>::pop( ELEM &item )
{
        INDEX    i = 0;
        INDEX    Min;

        /*
       *    find the first valid element.
       */
        while( (this->stat[i]!=ET_VALID)
                        &&( i<this->cap))
                            i++;

        for( Min = i ; i<this->cap; i++)
        {
                if(  ( this->stat[i]==ET_VALID)
                      &&( this->ele[i]<this->ele[Min]))
                    {
                            Min = i;
                    }
        }

        return this->_get_elem( Min, item);
}


template <class ELEM>
bool Container<ELEM>::_find_idle( INDEX &num)
{
        INDEX        i;
        for( i=0; i<this->cap; i++)
        {
                if( this->stat[i]==ET_INVALID )
                {
                        num = i;
                        return true;
                }
        }

        return false;
}

template <class ELEM>
bool Container<ELEM>::_set_elem( INDEX num, ELEM &elem)
{
        if( (num>=this->cap)
                ||(num<0) )
                    return false;

        this->stat[num] = ET_VALID;
        this->ele[num] = elem;

        return true;
}

template <class ELEM>
bool Container<ELEM>::_get_elem( INDEX num, ELEM &elem)
{
        if( (num<0)
                ||(num>=this->cap))
                    return false;

        this->stat[num] = ET_INVALID;
        elem =  this->ele[num];

        return true;
}

/**
*    define a type of symbol. It will be used to record all information about a symbol.
*/
typedef char SYMINDEX;
typedef int SYMFRE;

class Symbol {
        public:
                /*
            *    In the Huffman tree, we need to compute the sum of two child symbol.
            *    For convenience,build a reload function is necessary.
            */
                Symbol operator + ( Symbol &s);
                SYMINDEX        sym;
                SYMFRE            freq;
};

Symbol Symbol::operator +( Symbol &s)
{
        Symbol        ret;
        ret.sym = '';
        ret.freq = this->freq + s.freq;
        return ret;
}

/**
*    define a node of binary tree. It will be used to create a Huffman tree.
*/
class HTreeNode {
        public:
                /*
            *    In the container, we need compare two nodes. So this node must
            *    provide a reload function about '<'.
            */
                bool operator< ( HTreeNode &n);

                HTreeNode        *lchild;
                HTreeNode        *rchild;
                Symbol                sym;
};

bool HTreeNode::operator < ( HTreeNode &n)
{

        return this->sym.freq<n.sym.freq?

true: false; } /** * This is the core structure. It will build a Huffman coding based on our input symbol. */ class HuffmanCoding { public: HuffmanCoding( ); ~HuffmanCoding( ); bool Set( Symbol s[], int num); bool Work( void); private: /* * create a Huffman tree. */ bool CreateTree(Symbol s[], int num ); bool DestroyTree( ); /* * read Huffman coding from a Huffman tree. */ bool ReadCoding( ); bool TravelTree( HTreeNode *parent, char *buf, INDEX cur); Symbol *sym ; int sym_num ; HTreeNode *root ; }; HuffmanCoding::HuffmanCoding( ) { this->sym = NULL; this->sym_num = 0; this->root = NULL; } HuffmanCoding::~HuffmanCoding( ) { if( this->sym!=NULL) delete []this->sym; this->sym_num = 0; this->DestroyTree( ); } /** * receive data from outside. Actually, this function is not necessary.But for make the * algorithm looks like more concise,maybe this function is necessary. */ bool HuffmanCoding::Set( Symbol s [ ], int num) { this->DestroyTree( ); this->sym = new Symbol[num]; for( int i=0; i<num; i++) this->sym[i] = s[i]; if( NULL!=this->sym) { this->sym_num = num; return true; } else { this->sym_num = 0; return false; } } /** * The core function. In this function, we create a Huffman tree , then read it. */ bool HuffmanCoding::Work( void) { //Create a Huffman tree if( !this->CreateTree( this->sym, this->sym_num)) return false; //read Huffman coding if( !this->ReadCoding( )) return false; return true; } bool HuffmanCoding::CreateTree( Symbol s[], int num) { /* * create a priority tank. It always pop the element of the highest priority in the tank. */ Container<HTreeNode> tank(num); for( int i=0; i<this->sym_num; i++) { HTreeNode node; node.lchild = NULL; node.rchild = NULL; node.sym = s[i]; tank.push( node); } /* * always pop two nodes, if fail, that's means there is only one node remain and it * is the root node of this Huffman tree. */ HTreeNode node1; HTreeNode node2; while( tank.pop( node1) && tank.pop( node2) ) { HTreeNode parent; parent.lchild = new HTreeNode; parent.rchild = new HTreeNode; *parent.lchild = node1; *parent.rchild = node2; parent.sym = node1.sym + node2.sym; /* * push new node to the tank. */ tank.push( parent); } this->root = new HTreeNode(node1); return true; } bool HuffmanCoding::DestroyTree( ) { return false; } bool HuffmanCoding::ReadCoding( ) { char *code; code = new char[this->sym_num + 1]; /* * travel the Huffman tree and print the code of all valid symbols. */ this->TravelTree( this->root, code, 0); delete []code; return true; } #define LCHAR '1' #define RCHAR '0' bool HuffmanCoding::TravelTree( HTreeNode *parent, char *buf, INDEX cur) { buf[cur] = ''; if( (parent->lchild==NULL) &&(parent->rchild==NULL) ) {//end node printf("[ %c] : %s ", parent->sym.sym, buf); } if( parent->lchild!=NULL ) { buf[cur] = LCHAR; this->TravelTree( parent->lchild, buf, cur + 1); } if( parent->rchild!=NULL ) { buf[cur] = RCHAR; this->TravelTree( parent->rchild, buf, cur + 1); } return true; } static Symbol sArr[ ] = { { '0', 0}, { '1', 1}, { '2', 2}, { '3', 3}, { '4', 4}, { '5', 5}, { '6', 6}, { '7', 7}, { '8', 8}, { '9', 9}, }; int main() { HuffmanCoding hcoding; hcoding.Set( sArr, 10); hcoding.Work( ); return 0; }


 

原文地址:https://www.cnblogs.com/yangykaifa/p/7140457.html