37解数独

题目: 编写一个程序,通过已填充的空格来解决数独问题。

来源: https://leetcode-cn.com/problems/sudoku-solver/

法一: 自己的代码 注意board全局变量的用法

思路: 利用回溯法典型的模板,对没有填空的逐个遍历,测试用例的时候一定要注意边界条件,这个题的边界条件是九宫格的最后一个空,要分空和非空进行测试.回溯的时候有两种情况需要返回,一是全部填完了需要返回结果,二是某个格子没有可以填的数字,这时需要结束本次回溯,当用回溯法只返回一种情况的时候(如60题第K个排列),这时要把回溯函数写在return后面,当有两种及以上情况时,可以返回不同的值,用if语句进行判断,分别处理.

# 执行用时 :260 ms, 在所有 python3 提交中击败了34.63% 的用户
# 内存消耗 :12.8 MB, 在所有 python3 提交中击败了97.83%的用户
import typing as List
class Solution:
    def solveSudoku(self, board):
        def cannot_place(row,col):
            # 如果为'.',说明可以放置数字,返回False,如果到最后一个或超出边界了,说明所有的都填满了
            if (board[row][col] == '.') or ([row,col] in [[8,8],[9,0]]):
                return False
            else:
                return True
        def move_to_next_number(row,col):
            # 注意这里边界条件的设定,非常重要,很容易错
            if col<8:
                return row,col+1
            # 只有到了每行的最后一列,才会执行这个判断,
            elif row<8:
                col = 0
                return row+1,col
            else:
                return 8,8
        # 求(row,col)处可以填的数字
        def diff_set(row,col):
            # a记录位置(row,col)所在行和列的数字
            a = board[row] + [board[i][col] for i in range(9)]
            # k记录位置(row,col)所在九宫格的数字
            p = int(row / 3)
            q = int(col / 3)
            dict = {0: (0, 3), 1: (3, 6), 2: (6, 9)}
            m, n = dict[p]
            u, v = dict[q]
            a = sum([i[u:v] for i in board[m:n]], []) + a
            a = set(a)
            if '.' in a:
                set(a).remove('.')
            b = [str(i+1) for i in range(9)]
            return list(set(b) - set(a))
        def backtrack(row,col):
            # 如果当前位置有数字,则移到下一个
            while cannot_place(row,col):
                row,col = move_to_next_number(row,col)
            # 如果到最后一个格子了,且该格不为空,则结束
            if (row==8) & (col==8) & (board[8][8] != '.'):
                return True
            # 利用三个限定条件,减少数字的遍历数目
            nums = diff_set(row,col)
            # 如果这个格子没有数字可以填了,则返回False回溯
            if len(nums) == 0:
                return False
            for i in nums:
                board[row][col] = i
                # 这里为了避免重复判断,提前将空格移动到下一个,当前空格已经有数字了,
                # 无需在下一次的回溯中用while判断了,由于这里没有用while,要放止越界
                p,q = move_to_next_number(row,col)
                # 这里的写法非常巧妙,因为回溯函数有两种情况需要中断,所以用一个if条件来判断
                # 如果遇到nums为0,无法继续回溯,则返回False进行下一个,
                # 如果是找到合适的了,则返回True,结束程序
                if backtrack(p,q):
                    return True
                board[row][col] = '.'
        backtrack(row=0,col=0)
if __name__ == '__main__':
    # data=[["5","3",".",".","7",".",".",".","."],
    #      ["6",".",".","1","9","5",".",".","."],
    #      [".","9","8",".",".",".",".","6","."],
    #      ["8",".",".",".","6",".",".",".","3"],
    #      ["4",".",".","8",".","3",".",".","1"],
    #      ["7",".",".",".","2",".",".",".","6"],
    #      [".","6",".",".",".",".","2","8","."],
    #      [".",".",".","4","1","9",".",".","5"],
    #      [".",".",".",".","8",".",".","7","9"]]
    data = [[".",".","9","7","4","8",".",".","."],
            ["7",".",".",".",".",".",".",".","."],
            [".","2",".","1",".","9",".",".","."],
            [".",".","7",".",".",".","2","4","."],
            [".","6","4",".","1",".","5","9","."],
            [".","9","8",".",".",".","3",".","."],
            [".",".",".","8",".","3",".","2","."],
            [".",".",".",".",".",".",".",".","6"],
            [".",".",".","2","7","5","9",".","."]]
    duixiang = Solution()
    duixiang.solveSudoku(data)
    print(data)
View Code

结合官方的字典方法修改后的,注意Do not return anything, modify board in-place instead.意思是直接修改board的值,不需要返回值,运行程序后,官方会根据传入board时的地址直接检查board地址的内容.即使把board的值赋值给另一个变量返回,再把board的值修改,结果也不会正确.

# 自己的代码  结合官网代码修改后的
# 执行用时 :272 ms, 在所有 python3 提交中击败了33.21% 的用户
# 内存消耗 :12.8 MB, 在所有 python3 提交中击败了97.83%的用户
import typing as List
from collections import defaultdict
class Solution:
    def solveSudoku(self, board):
        def cannot_place(row,col):
            # 如果为'.',说明可以放置数字,返回False,如果到最后一个或超出边界了,说明所有的都填满了
            if (board[row][col] == '.') or ([row,col] in [[8,8],[9,0]]):
                return False
            else:
                return True
        def move_to_next_number(row,col):
            # 注意这里边界条件的设定,非常重要,很容易错
            if col<8:
                return row,col+1
            # 只有到了每行的最后一列,才会执行这个判断,
            elif row<8:
                col = 0
                return row+1,col
            else:
                return 8,8
        # 求(row,col)处可以填的数字
        def diff_set(row,col):
            a = list(set(range(1,10)) - (set(rows[row].keys()) | set(columns[col].keys()) | set(boxes[box_index(row, col)].keys())))
            return a
        # 给三个字典中添加值,并把字符添加到board中
        def place_number(d, row, col):
            rows[row][d] += 1
            columns[col][d] += 1
            boxes[box_index(row, col)][d] += 1
            board[row][col] = str(d)
        # 删除三个字典中的值,并删除board中的字符
        def remove_numver(d, row, col):
            del rows[row][d]
            del columns[col][d]
            del boxes[box_index(row, col)][d]
            board[row][col] = '.'
        def backtrack(row,col):
            # 如果当前位置有数字,则移到下一个
            while cannot_place(row,col):
                row,col = move_to_next_number(row,col)
            # 如果到最后一个格子了,且该格不为空,则结束
            if (row==8) & (col==8) & (board[8][8] != '.'):
                return True
            # 利用三个限定条件,减少数字的遍历数目
            nums = diff_set(row,col)
            # 如果这个格子没有数字可以填了,则返回False回溯
            if len(nums) == 0:
                return False
            for i in nums:
                place_number(d=i, row=row, col=col)
                # 这里为了避免重复判断,提前将空格移动到下一个,当前空格已经有数字了,
                # 无需在下一次的回溯中用while判断了,由于这里没有用while,要放止越界
                p,q = move_to_next_number(row,col)
                # 这里的写法非常巧妙,因为回溯函数有两种情况需要中断,所以用一个if条件来判断
                # 如果遇到nums为0,无法继续回溯,则返回False进行下一个,
                # 如果是找到合适的了,则返回True,结束程序
                if backtrack(p,q):
                    return True
                remove_numver(d=i, row=row, col=col)
        n = 3
        N = 9
        box_index = lambda row, col: (row // n) * n + col // n
        rows = [defaultdict(int) for i in range(N)]
        columns = [defaultdict(int) for i in range(N)]
        boxes = [defaultdict(int) for i in range(N)]
        for i in range(N):
            for j in range(N):
                if board[i][j] != '.':
                    d = int(board[i][j])
                    place_number(d, i, j)
        backtrack(row=0,col=0)
if __name__ == '__main__':
    # data=[["5","3",".",".","7",".",".",".","."],
    #      ["6",".",".","1","9","5",".",".","."],
    #      [".","9","8",".",".",".",".","6","."],
    #      ["8",".",".",".","6",".",".",".","3"],
    #      ["4",".",".","8",".","3",".",".","1"],
    #      ["7",".",".",".","2",".",".",".","6"],
    #      [".","6",".",".",".",".","2","8","."],
    #      [".",".",".","4","1","9",".",".","5"],
    #      [".",".",".",".","8",".",".","7","9"]]
    data = [[".",".","9","7","4","8",".",".","."],
            ["7",".",".",".",".",".",".",".","."],
            [".","2",".","1",".","9",".",".","."],
            [".",".","7",".",".",".","2","4","."],
            [".","6","4",".","1",".","5","9","."],
            [".","9","8",".",".",".","3",".","."],
            [".",".",".","8",".","3",".","2","."],
            [".",".",".",".",".",".",".",".","6"],
            [".",".",".","2","7","5","9",".","."]]
    duixiang = Solution()
    duixiang.solveSudoku(data)
    print(data)
View Code

法二: 官方代码

思路: 建三个字典,每个字典分别存放行,列,九宫格的数字.要学会用字典存储数据的技巧.

from collections import defaultdict
class Solution:
    def solveSudoku(self, board):
        def could_place(d, row, col):
            # 判断是否可以放置,这里用字典来实现
            return not (d in rows[row] or d in columns[col] or 
                        d in boxes[box_index(row, col)])
        # 对放置的数字做标记1
        def place_number(d, row, col):
            rows[row][d] += 1
            columns[col][d] += 1
            boxes[box_index(row, col)][d] += 1
            board[row][col] = str(d)
        # 不满足条件时,删除字典中的key
        def remove_number(d, row, col):
            del rows[row][d]
            del columns[col][d]
            del boxes[box_index(row, col)][d]
            board[row][col] = '.'
        def place_next_numbers(row, col):
            # 如果上一个放置的是最后一个格子,说明放满了,结束回溯
            if col == N - 1 and row == N - 1:
                nonlocal sudoku_solved
                # global sudoku_solved 错误写法
                sudoku_solved = True
            else:
                if col == N - 1:
                    backtrack(row + 1, 0)
                else:
                    backtrack(row, col + 1)
        def backtrack(row=0, col=0):
            # 如果为空开始遍历回溯
            if board[row][col] == '.':
                # iterate over all numbers from 1 to 9
                for d in range(1, 10):
                    if could_place(d, row, col):
                        place_number(d, row, col)
                        place_next_numbers(row, col)
                        # sudoku_solved为全局变量,默认为False,
                        # 如果not sudoku_solved为真,说明对row,col格子全部遍历后仍未找到满足条件的解,删除它回溯继续寻找
                        if not sudoku_solved:
                            remove_number(d, row, col)
            else:
                place_next_numbers(row, col)
        # box size
        n = 3
        # row size
        N = n * n
        # lambda function to compute box index
        box_index = lambda row, col: (row // n) * n + col // n
        # 建立三个字典
        rows = [defaultdict(int) for i in range(N)]
        columns = [defaultdict(int) for i in range(N)]
        boxes = [defaultdict(int) for i in range(N)]
        # 将原有的数字记录进三个字典中
        for i in range(N):
            for j in range(N):
                if board[i][j] != '.':
                    d = int(board[i][j])
                    place_number(d, i, j)
        sudoku_solved = False
        backtrack()
if __name__ == '__main__':
    # data=[["5","3",".",".","7",".",".",".","."],
    #      ["6",".",".","1","9","5",".",".","."],
    #      [".","9","8",".",".",".",".","6","."],
    #      ["8",".",".",".","6",".",".",".","3"],
    #      ["4",".",".","8",".","3",".",".","1"],
    #      ["7",".",".",".","2",".",".",".","6"],
    #      [".","6",".",".",".",".","2","8","."],
    #      [".",".",".","4","1","9",".",".","5"],
    #      [".",".",".",".","8",".",".","7","9"]]
    data = [[".",".","9","7","4","8",".",".","."],
            ["7",".",".",".",".",".",".",".","."],
            [".","2",".","1",".","9",".",".","."],
            [".",".","7",".",".",".","2","4","."],
            [".","6","4",".","1",".","5","9","."],
            [".","9","8",".",".",".","3",".","."],
            [".",".",".","8",".","3",".","2","."],
            [".",".",".",".",".",".",".",".","6"],
            [".",".",".","2","7","5","9",".","."]]
    duixiang = Solution()
    duixiang.solveSudoku(data)
    print(data)
View Code

法三: 别人的代码

思路: 先把没有填数的位置都找出来,然后逐个回溯遍历,利用字典和set()实现非常巧妙!回溯结束的条件是没有填数的位置都遍历完了!

    def solveSudoku(self, board: List[List[str]]) -> None:
        row = [set(range(1, 10)) for _ in range(9)]  # 行剩余可用数字
        col = [set(range(1, 10)) for _ in range(9)]  # 列剩余可用数字
        block = [set(range(1, 10)) for _ in range(9)]  # 块剩余可用数字

        empty = []  # 收集需填数位置
        for i in range(9):
            for j in range(9):
                if board[i][j] != '.':  # 更新可用数字
                    val = int(board[i][j])
                    row[i].remove(val)
                    col[j].remove(val)
                    block[(i // 3)*3 + j // 3].remove(val)
                else:
                    empty.append((i, j))

        def backtrack(iter=0):
            if iter == len(empty):  # 处理完empty代表找到了答案
                return True
            i, j = empty[iter]
            b = (i // 3)*3 + j // 3
            for val in row[i] & col[j] & block[b]:
                row[i].remove(val)
                col[j].remove(val)
                block[b].remove(val)
                board[i][j] = str(val)
                if backtrack(iter+1):
                    return True
                row[i].add(val)  # 回溯
                col[j].add(val)
                block[b].add(val)
            return False
        backtrack()


作者:yybeta
链接:https://leetcode-cn.com/problems/sudoku-solver/solution/pythonsethui-su-chao-guo-95-by-mai-mai-mai-mai-zi/
来源:力扣(LeetCode)
著作权归作者所有。商业转载请联系作者获得授权,非商业转载请注明出处。
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ttt

原文地址:https://www.cnblogs.com/xxswkl/p/12077616.html