objc_msgSend arm64 崩溃问题

http://blog.csdn.net/chenyong05314/article/details/42121001

转载自:  http://iloss.me/post/kai-fa/2014-12-09-objc_msgsend

之前一直用objc_msgSend,但是没注意apple的文档提示,所以突然objc_msgSend crash了。

之前32位的时候没问题,然后转换为64位之后就会发生EXC_BAD_ACCESS问题。

当然apple再文档(64-Bit Transition Guide for Cocoa Touch中有)中也有提到:

Dispatch Objective-C Messages Using the Method Function’s Prototype
An exception to the casting rule described above is when you are calling the objc_msgSend function or any other similar functions in the Objective-C runtime that send messages. Although the prototype for the message functions has a variadic form, the method function that is called by the Objective-C runtime does not share the same prototype. The Objective-C runtime directly dispatches to the function that implements the method, so the calling conventions are mismatched, as described previously. Therefore you must cast the objc_msgSend function to a prototype that matches the method function being called.

Listing 2-14 shows the proper form for dispatching a message to an object using the low-level message functions. In this example, the doSomething: method takes a single parameter and does not have a variadic form. It casts the objc_msgSend function using the prototype of the method function. Note that a method function always takes an id variable and a selector as its first two parameters. After the objc_msgSend function is cast to a function pointer, the call is dispatched through that same function pointer

你必须先定义原型才可以使用,这样才不会发生崩溃

id Fun(int x,id y,...);
id (*action)(int,id) = (id (*)(int,id)) Fun;
action(1,@"s");

如果没有返回值id改为void

原来我们这么写:

objc_msgSend(self,@selector(doSomething:), 0);

按照apple的规范:

- (int) doSomething:(int) x { ... }
- (void) doSomethingElse {
    int (*action)(id, SEL, int) = (int (*)(id, SEL, int)) objc_msgSend;
    action(self, @selector(doSomething:), 0);
}

最终简化之后64位调用:

((void(*)(id, SEL,int))objc_msgSend)(self, @selector(doSomething:), 0);
原文地址:https://www.cnblogs.com/xuejinhui/p/4599935.html