[转]JS小游戏_9格的棋

转自:http://blog.163.com/jtomcat_jack/blog/static/222887692007850584541/

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
 <HEAD>
  <TITLE> New Document </TITLE>
  <META NAME="Generator" CONTENT="EditPlus">
  <META NAME="Author" CONTENT="">
  <META NAME="Keywords" CONTENT="">
  <META NAME="Description" CONTENT="">
 </HEAD>

 <BODY>
   <Style Type="Text/CSS">
 <!--
 Input{}
 .blokje{
 Height:48px;
 Width:48px;
 Font-Size:16pt;
 Font-Weight:900;
 Font-Family:Comic Sans MS,Arial,Verdana;
 Text-Align:Center;
 }
 .knopje{
 Width:144px;
 }
 -->
 </Style>
<Center>
<Form>
<Input Type="Button" Title="Click here to play again" Name="beurten" Width="164px" Class="knopje" Value="Player 1" onClick="wie = 'Player 1'; initieer()">
<Table CellPadding="0" CellSpacing="0" Border="0">

<Script Language="JavaScript">
<!--//
for (i = 1; i < 10; i++) {
if (i % 3 == 1) {document.write('<Tr>');}
document.write('<Td><Input Type="Button" Name="' + i + '" Value="    " Class="blokje" onClick="wijzig(this.form,this)"></Td>');
if (i % 3 == 0) {document.write('</Tr>');}
}
//-->
</Script>

</Table>

<Input Type="CheckBox" Title="Click here to change from 2 players or computergame" Name="automaat" Value="2 players" Id="autmat" onClick="if (this.value == 'Computer') {this.value = '2 players'; auto = 0} else {this.value = 'Computer'; auto = 1}; wie = 'Player 1'; initieer();"><Label For="autmat">与电脑对玩?</Label>

<Table CellPadding="0" CellSpacing="0" Border="1">
<Tr BgColor="Silver">
<Td Align="Center"> 玩家 1 胜</Td>
<Td Align="Center"> 玩家 2 胜</Td>
<Td Align="Center"> 平局 </Td>
</Tr>
<Tr BgColor="Silver">
<Td Align="Center"><Input Style="BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center" Type="Text" Size="3" ReadOnly Title="Player 1" Name="speler1" Value="0"></Td>
<Td Align="Center"><Input Style="BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center" Type="Text" Size="3" ReadOnly Title="Player 2" Name="speler2" Value="0"></Td>
<Td Align="Center"><Input Style="BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center" Type="Text" Size="3" ReadOnly Title="Remise" Name="remise" Value="0"></Td>
</Tr>
</Table>
</Form>
</Center>

<Script Language="JavaScript">
<!--//

timerID = xtal = ytal = ztal = auto = 0;
wie = 'Player 1';

function initieer(){
 clearTimeout(timerID);
 cel = new Array(0,0,0,0,0,0,0,0,0,0);
 aanv = new Array(); strat = verd = leeg = aanv;
 beurt = wissel = 1; wint = keren = 0;
 document.forms[0].speler1.value = xtal;
 document.forms[0].speler2.value = ytal;
 document.forms[0].remise.value = ztal;
 if (wie != 'Start') {
 for (i in cel) {
   cel[i] = 0; if (i > 0) {document.forms[0].elements[i].value = ''};
   }
 }
 document.forms[0].beurten.value = wie;
}

function zetten() {
    clearTimeout(timerID);
    if (aanv[0] > 0) {
  slag = aanv[Math.floor(Math.random() * 10) % aanv.length]
    } else if (verd[0] > 0) {
  slag = verd[Math.floor(Math.random() * 10) % verd.length];
    } else if (strat[0] > 0) {
  slag = strat[Math.floor(Math.random() * 10) % strat.length];
    } else {
  slag = leeg[Math.floor(Math.random() * 10) % leeg.length];
    }

    if (beurt == 0 && slag > 0) {document.forms[0].elements[slag].click()};
}


function win() {
  if ( cel[1] + cel[2] + cel[3] == 3 ||
 cel[4] + cel[5] + cel[6] == 3 ||
 cel[7] + cel[8] + cel[9] == 3 ||
 cel[1] + cel[4] + cel[7] == 3 ||
 cel[2] + cel[5] + cel[8] == 3 ||
 cel[3] + cel[6] + cel[9] == 3 ||
 cel[1] + cel[5] + cel[9] == 3 ||
 cel[3] + cel[5] + cel[7] == 3
     ) {
 
 if (confirm("玩家一: 你赢了一局 !!\n还想要继续玩吗?"))
 {
 wint = 1;
 xtal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)
 } else {
 xtal++; wie = 'Start'; timerID = setTimeout('initieer()',800)
 };
    } 
  if ( cel[1] + cel[2] + cel[3] == 30 ||
 cel[4] + cel[5] + cel[6] == 30 ||
 cel[7] + cel[8] + cel[9] == 30 ||
 cel[1] + cel[4] + cel[7] == 30 ||
 cel[2] + cel[5] + cel[8] == 30 ||
 cel[3] + cel[6] + cel[9] == 30 ||
 cel[1] + cel[5] + cel[9] == 30 ||
 cel[3] + cel[5] + cel[7] == 30
     ) {
 if (confirm(((auto == 1) ? ('电脑赢啦!!!') : ('玩家二: 你赢了一局 !!')) + "!\n还想要继续玩吗?")) {
 ytal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)
 } else {
 ytal++; wie = 'Start'; timerID = setTimeout('initieer()',800)
 };
   }
}

function wisselen(beurt){
  if (wissel == 1)  {
    if (beurt == 0) {
        beurt = 1;
        wie = "Player " + 1
    }
    else {
        if (auto == 0) {beurt = 0;
 wie = "Player " + 2} else {beurt = 0; wie = "Computer";}
    }
      if (keren == 9
     ) {
 if (confirm("打平了!!!\n\n还想要继续玩吗?")) {
 ztal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)} else
 {ztal++; wie = 'Start'; timerID = setTimeout('initieer()',800)};
      }

  }
  else {
    beurt = beurt;
  }
  wissel = 1;
  return(beurt);
}

function wijziging(klik) {

plek = cel[klik]; geklikt = klik;

if (plek == 0){
   if (beurt == 0){
 xo = "O";
 plek = 10;
   } else {
 xo = "X";
 plek = 1;
   }
cel[klik] = plek; keren++;
}
else {
   if (plek == 10){
       xo = "O";}
   if (plek == 1){
       xo = "X";}
   wissel = 0
}
return(xo);
}

function verdedig() {leeg = new Array(); verd = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 1;
  if ( (cel[1] + cel[2] + cel[3] == 3 ||
 cel[4] + cel[5] + cel[6] == 3 ||
        cel[7] + cel[8] + cel[9] == 3 ||
        cel[1] + cel[4] + cel[7] == 3 ||
        cel[2] + cel[5] + cel[8] == 3 ||
        cel[3] + cel[6] + cel[9] == 3 ||
        cel[1] + cel[5] + cel[9] == 3 ||
        cel[3] + cel[5] + cel[7] == 3) && oud == 0
     ) { verd[verd.length] = i}
   cel[i] = oud;
   if (cel[i] == 0) {
   if (keren != 1) {leeg[leeg.length] = i} else
   if (cel[5] == 0) {leeg[0] = 5; leeg[1] = 10 - geklikt} else
   if (i % 2 != 0) {leeg[leeg.length] = i}
   };
}
}

function aanval() {aanv = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 10;
  if ( (cel[1] + cel[2] + cel[3] == 30 ||
 cel[4] + cel[5] + cel[6] == 30 ||
        cel[7] + cel[8] + cel[9] == 30 ||
        cel[1] + cel[4] + cel[7] == 30 ||
        cel[2] + cel[5] + cel[8] == 30 ||
        cel[3] + cel[6] + cel[9] == 30 ||
        cel[1] + cel[5] + cel[9] == 30 ||
        cel[3] + cel[5] + cel[7] == 30) && oud == 0
     ) { aanv[aanv.length] = i}
cel[i] = oud;
}
}

function strategie() {strat = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 10;
  if ( (cel[1] + cel[2] + cel[3] == 20 ||
 cel[4] + cel[5] + cel[6] == 20 ||
        cel[7] + cel[8] + cel[9] == 20 ||
        cel[1] + cel[4] + cel[7] == 20 ||
        cel[2] + cel[5] + cel[8] == 20 ||
        cel[3] + cel[6] + cel[9] == 20 ||
        cel[1] + cel[5] + cel[9] == 20 ||
        cel[3] + cel[5] + cel[7] == 20) && oud == 0
     ) {
     if (keren != 3) {strat[strat.length] = i} else if (i % 2 != 0) {strat[strat.length] = i}
     }
cel[i] = oud;
}
}

function wijzig(form,element){
    wijziging(element.name);
    element.value = xo;
    beurt = wisselen(beurt);
    form.beurten.value = wie;
    verdedig(); aanval(); strategie(); win();
    if (auto == 0 || wint == 1) {return} else {
    timerID = setTimeout('zetten()',600)
    }
}

initieer();

//-->
</Script>


 </BODY>
</HTML>

原文地址:https://www.cnblogs.com/xjyggd/p/1347410.html