抽象工厂模式

有工厂模式引出抽象工厂模式,先看工厂模式实例代码:

 public abstract class Product
    {
        public abstract void work();
    }
    public class ProductA : Product
    {
        public override void work()
        {
            Console.Write("ProductA");
        }
    }
    public class ProductB : Product
    {
        public override void work()
        {
            Console.Write("ProductB");
        }
    }

    public abstract class FactoryMethods
    {
        public abstract Product newproduct();
    }
    //对不同产品的实例化,由不同的工厂来具体实现,每一个工厂生产具体的商品
    public class FactoryMethodA : FactoryMethods//具体工厂
    {
        public override Product newproduct()
        {
            return new ProductA();//实现具体的实例化
        }
    }
    public class FactoryMethodB : FactoryMethods//具体工厂
    {
        public override Product newproduct()
        {
            return new ProductB();//实现具体的实例化
        }
    }

    public class FactoryMethodClient
    {
        public static void GetFactoryMethod()
        {
            //产品种类是变化的,如果发生变化,新增一个工厂就可以了,在调用的地方掉用新的方法
            //体现出对修改封闭,对扩展开放,新增新的功能对原来的没有影响
            FactoryMethods factorysubA = new FactoryMethodA();
            FactoryMethods factorysubB = new FactoryMethodB();

            Product pruductA = factorysubA.newproduct();
            Product pruductB = factorysubB.newproduct();

            pruductA.work();
            pruductB.work();
        }
    }

抽象工厂模式实例:

/*其实工厂和抽象工厂没有多大区别,只不过是抽象工厂生产的商品是多个而已
    通俗的说,就是抽象工厂模式的具体工厂里面会有多个实例具体对象的方法
    更直观的就是,抽象工厂模式每个工厂一次造多个玩意,而工厂模式的每个工厂只造一个玩意*/
    public abstract class Product
    {
        public abstract void work();
    }
    public class ProductA : Product
    {
        public override void work()
        {
            Console.Write("ProductA");
        }
    }
    public class ProductB : Product
    {
        public override void work()
        {
            Console.Write("ProductB");
        }
    }
    public abstract class Car
    {
        public abstract void Build();
    }
    public class CarA : Car
    {
        public override void Build()
        {
            Console.Write("Build CarA");
        }
    }
    public class CarB : Car
    {
        public override void Build()
        {
            Console.Write("Build CarB");
        }
    }
    public abstract class AbstractFactory
    {
        //工厂生产多个对象
        public abstract Product newproduct();
        public abstract Car newCar();
    }
    public class AbstractFactoryA : AbstractFactory
    {
        public override Product newproduct()
        {
            return new ProductA();//子类里面实现具体的实例化
        }
        public override Car newCar()
        {
            return new CarA();
        }
    }
    public class AbstractFactoryB : AbstractFactory
    {
        public override Product newproduct()
        {
            return new ProductB();//子类里面实现具体的实例化
        }
        public override Car newCar()
        {
            return new CarB();
        }
    }

    public class AbstractFactoryClient
    {
        public static void GetFactoryMethod()
        {
            AbstractFactory factorysubA = new AbstractFactoryA();
            AbstractFactory factorysubB = new AbstractFactoryA();

            Product pruductA = factorysubA.newproduct();
            Product pruductB = factorysubB.newproduct();
            Car factorycarA = factorysubA.newCar();

            factorycarA.Build();

            pruductA.work();
            pruductB.work();
        }
    }

可以看出来,工厂模式的工厂,实例化的对象只有一个,如果实例化的对象是多个,就成了抽象工厂模式,其实工厂模式和抽象工厂也就这点区别,抽象工厂的问题是如果有创建对象变化的时候,还是要变化代码,重新生成,后面会介绍用反射解决这个问题

原文地址:https://www.cnblogs.com/xiepeixing/p/2931564.html