多线程简单模拟龟兔赛跑

package Thread;

//模拟龟兔赛跑
public class Race implements Runnable {
    //胜利者
    private static String winner;

    @Override
    public void run() {
        for (int i = 0; i <= 100; i++) {
            //模拟兔子休息
            if (Thread.currentThread().getName().equals("兔子") && i%10 == 0){
                try {
                    Thread.sleep(10);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }

            //判断比赛是否结束
            boolean flag = gameOver(i);
            if (flag){
                break;
            }
            //Thread.currentThread().getName():获取线程名
            System.out.println(Thread.currentThread().getName()+"-->跑了"+i+"步");
        }
    }

    //判断是否完成比赛
    private boolean gameOver(int steps){
        //判断是否有胜利者
        if (winner!=null){//已经有胜利者了
            return true;
        }else {
            if (steps>=100){
                winner = Thread.currentThread().getName();
                System.out.println("winner is"+winner);
                return true;
            }
        }
        return false;
    }

    public static void main(String[] args) {
        Race race = new Race();
        new Thread(race,"兔子").start();
        new Thread(race,"乌龟").start();
    }
}

  在这里,由于我们人为的设定了兔子睡眠,所以最后赢的一定是乌龟;

原文地址:https://www.cnblogs.com/xie-qi/p/14106128.html