iOS视频压缩存储至本地并上传至服务器

最近做了一个项目,我把其中的核心功能拿出来和大家分享一下,重点还是自己梳理一下。

这里关于视频转码存储我整理了两个方法,这两个方法都是针对相册内视频进行处理的。 
1、该方法没有对视频进行压缩,只是将视频原封不动地从相册拿出来放到沙盒路径下,目的是拿到视频的NSData以便上传

这里我传了一个URL,这个URL有点特别,是相册文件URL,所以我说过只针对相册视频进行处理

//将原始视频的URL转化为NSData数据,写入沙盒     
+ (void)videoWithUrl:(NSString *)url withFileName:(NSString *)fileName     {           
    ALAssetsLibrary *assetLibrary = [[ALAssetsLibrary alloc] init];          
    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0),^{            
        if (url) {              
            [assetLibrary assetForURL:[NSURL URLWithString:url] resultBlock:^(ALAsset *asset) {             
            ALAssetRepresentation *rep = [asset defaultRepresentation];            
            NSString *pathDocuments = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];            NSString *imagePath = [NSString stringWithFormat:@"%@/Image", pathDocuments];            NSString *dbFilePath = [imagePath stringByAppendingPathComponent:fileName];            char const *cvideoPath = [dbFilePath UTF8String];             
            FILE *file = fopen(cvideoPath, "a+");            
            if (file) {                
                const int bufferSize = 11024 * 1024;                // 初始化一个1M的buffer                 
                Byte *buffer = (Byte*)malloc(bufferSize);                
                NSUInteger read = 0, offset = 0, written = 0;                
                NSError* err = nil;                
                if (rep.size != 0)                 {                    
                    do {                         
                        read = [rep getBytes:buffer fromOffset:offset length:bufferSize error:&err];                         
                        written = fwrite(buffer, sizeof(char), read, file);                         
                        offset += read;                     
                     } while (read != 0 && !err);//没到结尾,没出错,ok继续                 
                }                // 释放缓冲区,关闭文件                 
                free(buffer);                 
                buffer = NULL;                 
                fclose(file);                 
                file = NULL;             
            }         
        } failureBlock:nil];     
     } 
  });
}

2、推荐使用该方法,该方法对视频进行压缩处理,压缩的程度可调

这里我传的是模型过去,将我的URL带过去的,然后压缩完毕用模型把NSData带出来,数据大家根据自己需求自由发挥

+ (void) convertVideoWithModel:(RZProjectFileModel *) model {     
    model.filename = [NSString stringWithFormat:@"%ld.mp4",RandomNum];    //保存至沙盒路径    NSString *pathDocuments = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];    NSString *videoPath = [NSString stringWithFormat:@"%@/Image", pathDocuments];     
    model.sandBoxFilePath = [videoPath stringByAppendingPathComponent:model.filename];    //转码配置    AVURLAsset *asset = [AVURLAsset URLAssetWithURL:model.assetFilePath options:nil];    AVAssetExportSession *exportSession= [[AVAssetExportSession alloc] initWithAsset:asset presetName:AVAssetExportPresetMediumQuality];     
    exportSession.shouldOptimizeForNetworkUse = YES;     
    exportSession.outputURL = [NSURL fileURLWithPath:model.sandBoxFilePath];     
    exportSession.outputFileType = AVFileTypeMPEG4;     
    [exportSession exportAsynchronouslyWithCompletionHandler:^{          
        int exportStatus = exportSession.status;        
        RZLog(@"%d",exportStatus);         
        switch (exportStatus)         {            
            case AVAssetExportSessionStatusFailed:             
            {                
                // log error to text view                
                NSError *exportError = exportSession.error;                
                NSLog (@"AVAssetExportSessionStatusFailed: %@", exportError);                
                break;             
            }            
            case AVAssetExportSessionStatusCompleted:             
            {                
                RZLog(@"视频转码成功");                
                NSData *data = [NSData dataWithContentsOfFile:model.sandBoxFilePath];                 
                model.fileData = data;             
            }         
        }         
        }];  
}

在这里你可以修改压缩比例,苹果官方都封装好了,根据需求调整

AVAssetExportSession *exportSession= [[AVAssetExportSession alloc] initWithAsset:asset presetName:AVAssetExportPresetMediumQuality];

在这里修改输出类型,正常情况下选MP4不会有什么问题的

exportSession.outputFileType = AVFileTypeMPEG4;

Mark一下图片压缩用这个,image是图片,0.4是比例,大小可调

model.fileData = UIImageJPEGRepresentation(image, 0.4);

这样你就很愉快地拿到转码过后的NSData了,然后播放一下试试

MPMoviePlayerViewController* playerView = [[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:sandBoxFilePath]]; 
[superVC presentViewController:playerView animated:YES completion:nil];

备注一下

可以发现我这里使用了沙盒存储,在下一节我整理一下用代码管理应用沙盒。 
更新

最近发现好多人联系我,问我要Demo,最近我也整理了一下,目前挂在github上,望大神们指正。https://github.com/Snoopy008/SelectVideoAndConvert

文/Snoopy008(简书作者) 
原文链接:http://www.jianshu.com/p/1eeaec2ae0fa

转自:http://blog.5ibc.net/p/89566.html

原文地址:https://www.cnblogs.com/xiaoxiaoyublogs/p/5855887.html