ServerBootstrapAcceptor

ServerBootstrapAcceptor

 

书接上文,讲到SingleThreadEventExecutor.this.run();即NioEventLoop.run()方法。

服务器启动后,等待事件,如果有连接事件,strategy为1。就会去执行processSelectedKeys方法。

 这里的selectedKeys是做了封装的,类型是SelectedSelectionKeySet,方便操作。

 processSelectedKeysOptimized();

private void processSelectedKeysOptimized() {
        for (int i = 0; i < selectedKeys.size; ++i) {
            final SelectionKey k = selectedKeys.keys[i];
            // null out entry in the array to allow to have it GC'ed once the Channel close
            // See https://github.com/netty/netty/issues/2363
            selectedKeys.keys[i] = null;//拿出来后设为null一旦通道关闭就可以释放,否则可能内存泄露

            final Object a = k.attachment();//从附件中获得通道

            if (a instanceof AbstractNioChannel) {
                processSelectedKey(k, (AbstractNioChannel) a);//处理key
            } else {
                @SuppressWarnings("unchecked")
                NioTask<SelectableChannel> task = (NioTask<SelectableChannel>) a;
                processSelectedKey(k, task);
            }

            if (needsToSelectAgain) {
                // null out entries in the array to allow to have it GC'ed once the Channel close
                // See https://github.com/netty/netty/issues/2363
                selectedKeys.reset(i + 1);

                selectAgain();
                i = -1;
            }
        }
    }

processSelectedKey(k, (AbstractNioChannel) a);

找到读或者事件,然后读取数据,这里的unsafe是io.netty.channel.nio.AbstractNioMessageChannel.NioMessageUnsafe类型,通道创建的时候创建的。

private void processSelectedKey(SelectionKey k, AbstractNioChannel ch) {
        final AbstractNioChannel.NioUnsafe unsafe = ch.unsafe();
        if (!k.isValid()) {
            final EventLoop eventLoop;
            try {
                eventLoop = ch.eventLoop();
            } catch (Throwable ignored) {
                // If the channel implementation throws an exception because there is no event loop, we ignore this
                // because we are only trying to determine if ch is registered to this event loop and thus has authority
                // to close ch.
                return;
            }
            // Only close ch if ch is still registered to this EventLoop. ch could have deregistered from the event loop
            // and thus the SelectionKey could be cancelled as part of the deregistration process, but the channel is
            // still healthy and should not be closed.
            // See https://github.com/netty/netty/issues/5125
            if (eventLoop == this) {
                // close the channel if the key is not valid anymore
                unsafe.close(unsafe.voidPromise());
            }
            return;
        }

        try {
            int readyOps = k.readyOps();
            // We first need to call finishConnect() before try to trigger a read(...) or write(...) as otherwise
            // the NIO JDK channel implementation may throw a NotYetConnectedException.
            if ((readyOps & SelectionKey.OP_CONNECT) != 0) {
                // remove OP_CONNECT as otherwise Selector.select(..) will always return without blocking
                // See https://github.com/netty/netty/issues/924
                int ops = k.interestOps();
                ops &= ~SelectionKey.OP_CONNECT;
                k.interestOps(ops);

                unsafe.finishConnect();
            }

            // Process OP_WRITE first as we may be able to write some queued buffers and so free memory.
            if ((readyOps & SelectionKey.OP_WRITE) != 0) {
                // Call forceFlush which will also take care of clear the OP_WRITE once there is nothing left to write
                ch.unsafe().forceFlush();
            }

            // Also check for readOps of 0 to workaround possible JDK bug which may otherwise lead
            // to a spin loop
            if ((readyOps & (SelectionKey.OP_READ | SelectionKey.OP_ACCEPT)) != 0 || readyOps == 0) {
                unsafe.read();
            }
        } catch (CancelledKeyException ignored) {
            unsafe.close(unsafe.voidPromise());
        }
    }

NioMessageUnsafe.read();

public void read() {
            assert eventLoop().inEventLoop();
            final ChannelConfig config = config();
            final ChannelPipeline pipeline = pipeline();
            final RecvByteBufAllocator.Handle allocHandle = unsafe().recvBufAllocHandle();//缓冲区分配器
            allocHandle.reset(config);

            boolean closed = false;
            Throwable exception = null;
            try {
                try {
                    do {
                        int localRead = doReadMessages(readBuf);//读取连接的数据到readBuf,封装为NioSocketChannel,进行管道的事件传递
                        if (localRead == 0) {
                            break;
                        }
                        if (localRead < 0) {
                            closed = true;
                            break;
                        }

                        allocHandle.incMessagesRead(localRead);//总共消息数+1
                    } while (allocHandle.continueReading());
                } catch (Throwable t) {
                    exception = t;
                }

                int size = readBuf.size();
                for (int i = 0; i < size; i ++) {
                    readPending = false;
                    pipeline.fireChannelRead(readBuf.get(i));//遍历传播读事件,参数是NioSocketChannel
                }
                readBuf.clear();
                allocHandle.readComplete();
                pipeline.fireChannelReadComplete();//传播读完成事件

                if (exception != null) {
                    closed = closeOnReadError(exception);

                    pipeline.fireExceptionCaught(exception);
                }

                if (closed) {
                    inputShutdown = true;
                    if (isOpen()) {
                        close(voidPromise());
                    }
                }
            } finally {
                // Check if there is a readPending which was not processed yet.
                // This could be for two reasons:
                // * The user called Channel.read() or ChannelHandlerContext.read() in channelRead(...) method
                // * The user called Channel.read() or ChannelHandlerContext.read() in channelReadComplete(...) method
                //
                // See https://github.com/netty/netty/issues/2254
                if (!readPending && !config.isAutoRead()) {
                    removeReadOp();
                }
            }
        }

NioServerSocketChannel.doReadMessages(List<Object> buf);

protected int doReadMessages(List<Object> buf) throws Exception {
        SocketChannel ch = SocketUtils.accept(javaChannel());//进行接收,返回SocketChannel

        try {
            if (ch != null) {
                buf.add(new NioSocketChannel(this, ch));//创建NioSocketChannel
                return 1;
            }
        } catch (Throwable t) {
            logger.warn("Failed to create a new channel from an accepted socket.", t);

            try {
                ch.close();
            } catch (Throwable t2) {
                logger.warn("Failed to close a socket.", t2);
            }
        }

        return 0;
    }

SocketUtils.accept(final ServerSocketChannel serverSocketChannel);

 public static SocketChannel accept(final ServerSocketChannel serverSocketChannel) throws IOException {
        try {
            return AccessController.doPrivileged(new PrivilegedExceptionAction<SocketChannel>() {
                @Override
                public SocketChannel run() throws IOException {
                    return serverSocketChannel.accept();
                }
            });
        } catch (PrivilegedActionException e) {
            throw (IOException) e.getCause();
        }
    }

pipeline.fireChannelRead(readBuf.get(i))

管道传递读事件,参数就是刚封装的NioSocketChannel,首先调用了通道上下文的invokeChannelRead方法,传入了头上下文head,也就是初始化时候的HeadContext,也就是从头开始传递。

public final ChannelPipeline fireChannelRead(Object msg) {
        AbstractChannelHandlerContext.invokeChannelRead(head, msg);
        return this;
    }

AbstractChannelHandlerContext的invokeChannelRead(final AbstractChannelHandlerContext next, Object msg)

可以传入上下文对象和消息体,让上下文对象去传递消息体。

static void invokeChannelRead(final AbstractChannelHandlerContext next, Object msg) {
        final Object m = next.pipeline.touch(ObjectUtil.checkNotNull(msg, "msg"), next);//看msg是不是引用计数接口ReferenceCounted类型,不是就直接返回msg,其实是做资源泄露检测
        EventExecutor executor = next.executor();//获取next的执行器,如果为null就是通道的NioEventLoop
        if (executor.inEventLoop()) {
            next.invokeChannelRead(m);//如果执行器线程就是当前线程,就调用invokeChannelRead,传入NioSocketChannel
        } else {
            executor.execute(new Runnable() {
                @Override
                public void run() {
                    next.invokeChannelRead(m);
                }
            });
        }
    }

HeadContext的invokeChannelRead(Object msg)

直接的上下文对象传递消息体。

 private void invokeChannelRead(Object msg) {
        if (invokeHandler()) {//是否已经被添加到管道
            try {
                ((ChannelInboundHandler) handler()).channelRead(this, msg);//调用处理器的channelRead方法
            } catch (Throwable t) {
                invokeExceptionCaught(t);
            }
        } else {
            fireChannelRead(msg);//直接传递到下一个可以处理消息的通道上下文
        }
    }

handler();

HeadContext的channelRead(ChannelHandlerContext ctx, Object msg)

直接调用父类的方法,传递到下一个去:

public void channelRead(ChannelHandlerContext ctx, Object msg) {
            ctx.fireChannelRead(msg);//直接传递到下一个可以处理消息的通道上下文
        }

AbstractChannelHandlerContext的fireChannelRead(final Object msg)

public ChannelHandlerContext fireChannelRead(final Object msg) {
        invokeChannelRead(findContextInbound(MASK_CHANNEL_READ), msg);
        return this;
    }

AbstractChannelHandlerContext的findContextInbound(int mask)

mask为标记位,响应不同的事件。

// Using to mask which methods must be called for a ChannelHandler.
    static final int MASK_EXCEPTION_CAUGHT = 1;
    static final int MASK_CHANNEL_REGISTERED = 1 << 1;
    static final int MASK_CHANNEL_UNREGISTERED = 1 << 2;
    static final int MASK_CHANNEL_ACTIVE = 1 << 3;
    static final int MASK_CHANNEL_INACTIVE = 1 << 4;
    static final int MASK_CHANNEL_READ = 1 << 5;
    static final int MASK_CHANNEL_READ_COMPLETE = 1 << 6;
    static final int MASK_USER_EVENT_TRIGGERED = 1 << 7;
    static final int MASK_CHANNEL_WRITABILITY_CHANGED = 1 << 8;
    static final int MASK_BIND = 1 << 9;
    static final int MASK_CONNECT = 1 << 10;
    static final int MASK_DISCONNECT = 1 << 11;
    static final int MASK_CLOSE = 1 << 12;
    static final int MASK_DEREGISTER = 1 << 13;
    static final int MASK_READ = 1 << 14;
    static final int MASK_WRITE = 1 << 15;
    static final int MASK_FLUSH = 1 << 16;

    static final int MASK_ONLY_INBOUND =  MASK_CHANNEL_REGISTERED |
            MASK_CHANNEL_UNREGISTERED | MASK_CHANNEL_ACTIVE | MASK_CHANNEL_INACTIVE | MASK_CHANNEL_READ |
            MASK_CHANNEL_READ_COMPLETE | MASK_USER_EVENT_TRIGGERED | MASK_CHANNEL_WRITABILITY_CHANGED;
    private static final int MASK_ALL_INBOUND = MASK_EXCEPTION_CAUGHT | MASK_ONLY_INBOUND;//入站总mask
    static final int MASK_ONLY_OUTBOUND =  MASK_BIND | MASK_CONNECT | MASK_DISCONNECT |
            MASK_CLOSE | MASK_DEREGISTER | MASK_READ | MASK_WRITE | MASK_FLUSH;
    private static final int MASK_ALL_OUTBOUND = MASK_EXCEPTION_CAUGHT | MASK_ONLY_OUTBOUND;//出站总mask

skipContext

private static boolean skipContext(
            AbstractChannelHandlerContext ctx, EventExecutor currentExecutor, int mask, int onlyMask) {
        // Ensure we correctly handle MASK_EXCEPTION_CAUGHT which is not included in the MASK_EXCEPTION_CAUGHT
        return (ctx.executionMask & (onlyMask | mask)) == 0 ||
                // We can only skip if the EventExecutor is the same as otherwise we need to ensure we offload
                // everything to preserve ordering.
                //
                // See https://github.com/netty/netty/issues/10067
                (ctx.executor() == currentExecutor && (ctx.executionMask & mask) == 0);
    }

executionMask在通道上下文初始化的时候创建

AbstractChannelHandlerContext(DefaultChannelPipeline pipeline, EventExecutor executor,
                                  String name, Class<? extends ChannelHandler> handlerClass) {
        this.name = ObjectUtil.checkNotNull(name, "name");
        this.pipeline = pipeline;
        this.executor = executor;
        this.executionMask = mask(handlerClass);
        // Its ordered if its driven by the EventLoop or the given Executor is an instanceof OrderedEventExecutor.
        ordered = executor == null || executor instanceof OrderedEventExecutor;
    }

mask(handlerClass)

static int mask(Class<? extends ChannelHandler> clazz) {
        // Try to obtain the mask from the cache first. If this fails calculate it and put it in the cache for fast
        // lookup in the future.
        Map<Class<? extends ChannelHandler>, Integer> cache = MASKS.get();
        Integer mask = cache.get(clazz);
        if (mask == null) {
            mask = mask0(clazz);
            cache.put(clazz, mask);
        }
        return mask;
    }

mask0(clazz)

最终处理方法,默认入站和出站是全部的标记

private static int mask0(Class<? extends ChannelHandler> handlerType) {
        int mask = MASK_EXCEPTION_CAUGHT;
        try {
            if (ChannelInboundHandler.class.isAssignableFrom(handlerType)) {
                mask |= MASK_ALL_INBOUND;

                if (isSkippable(handlerType, "channelRegistered", ChannelHandlerContext.class)) {
                    mask &= ~MASK_CHANNEL_REGISTERED;
                }
                if (isSkippable(handlerType, "channelUnregistered", ChannelHandlerContext.class)) {
                    mask &= ~MASK_CHANNEL_UNREGISTERED;
                }
                if (isSkippable(handlerType, "channelActive", ChannelHandlerContext.class)) {
                    mask &= ~MASK_CHANNEL_ACTIVE;
                }
                if (isSkippable(handlerType, "channelInactive", ChannelHandlerContext.class)) {
                    mask &= ~MASK_CHANNEL_INACTIVE;
                }
                if (isSkippable(handlerType, "channelRead", ChannelHandlerContext.class, Object.class)) {
                    mask &= ~MASK_CHANNEL_READ;
                }
                if (isSkippable(handlerType, "channelReadComplete", ChannelHandlerContext.class)) {
                    mask &= ~MASK_CHANNEL_READ_COMPLETE;
                }
                if (isSkippable(handlerType, "channelWritabilityChanged", ChannelHandlerContext.class)) {
                    mask &= ~MASK_CHANNEL_WRITABILITY_CHANGED;
                }
                if (isSkippable(handlerType, "userEventTriggered", ChannelHandlerContext.class, Object.class)) {
                    mask &= ~MASK_USER_EVENT_TRIGGERED;
                }
            }

            if (ChannelOutboundHandler.class.isAssignableFrom(handlerType)) {
                mask |= MASK_ALL_OUTBOUND;

                if (isSkippable(handlerType, "bind", ChannelHandlerContext.class,
                        SocketAddress.class, ChannelPromise.class)) {
                    mask &= ~MASK_BIND;
                }
                if (isSkippable(handlerType, "connect", ChannelHandlerContext.class, SocketAddress.class,
                        SocketAddress.class, ChannelPromise.class)) {
                    mask &= ~MASK_CONNECT;
                }
                if (isSkippable(handlerType, "disconnect", ChannelHandlerContext.class, ChannelPromise.class)) {
                    mask &= ~MASK_DISCONNECT;
                }
                if (isSkippable(handlerType, "close", ChannelHandlerContext.class, ChannelPromise.class)) {
                    mask &= ~MASK_CLOSE;
                }
                if (isSkippable(handlerType, "deregister", ChannelHandlerContext.class, ChannelPromise.class)) {
                    mask &= ~MASK_DEREGISTER;
                }
                if (isSkippable(handlerType, "read", ChannelHandlerContext.class)) {
                    mask &= ~MASK_READ;
                }
                if (isSkippable(handlerType, "write", ChannelHandlerContext.class,
                        Object.class, ChannelPromise.class)) {
                    mask &= ~MASK_WRITE;
                }
                if (isSkippable(handlerType, "flush", ChannelHandlerContext.class)) {
                    mask &= ~MASK_FLUSH;
                }
            }

            if (isSkippable(handlerType, "exceptionCaught", ChannelHandlerContext.class, Throwable.class)) {
                mask &= ~MASK_EXCEPTION_CAUGHT;
            }
        } catch (Exception e) {
            // Should never reach here.
            PlatformDependent.throwException(e);
        }

        return mask;
    }

isSkippable是个判断函数,是否要略过,根据反射出的方法和类的标注,声明了Skip标注,才会去除某个mask事件

private static boolean isSkippable(
            final Class<?> handlerType, final String methodName, final Class<?>... paramTypes) throws Exception {
        return AccessController.doPrivileged(new PrivilegedExceptionAction<Boolean>() {
            @Override
            public Boolean run() throws Exception {
                Method m;
                try {
                    m = handlerType.getMethod(methodName, paramTypes);
                } catch (NoSuchMethodException e) {
                    if (logger.isDebugEnabled()) {
                        logger.debug(
                            "Class {} missing method {}, assume we can not skip execution", handlerType, methodName, e);
                    }
                    return false;
                }
                return m != null && m.isAnnotationPresent(Skip.class);
            }
        });
    }

AbstractChannelHandlerContext.findContextInbound(int mask)

寻找下一个能不能处理这个事件的入站上下文,找不到就返回自己。

private AbstractChannelHandlerContext findContextInbound(int mask) {
        AbstractChannelHandlerContext ctx = this;
        EventExecutor currentExecutor = executor();
        do {
            ctx = ctx.next;
        } while (skipContext(ctx, currentExecutor, mask, MASK_ONLY_INBOUND));//寻找下一个能处理相应事件的
        return ctx;
    }

executor()

 这里就会去找HeadContext的下一个,也就是我们放进去的含有ServerBootstrapAcceptor的上下文DefaultChannelHandlerContext。继续执行AbstractChannelHandlerContext的invokeChannelRead(final AbstractChannelHandlerContext next, Object msg)方法。next为DefaultChannelHandlerContext。执行DefaultChannelHandlerContext的invokeChannelRead(Object msg)方法。这次处理器为ServerBootstrapAcceptor。

 

 ServerBootstrapAcceptor的channelRead(ChannelHandlerContext ctx, Object msg)

 这里就是将NioSocketChannel注册到worker组。

public void channelRead(ChannelHandlerContext ctx, Object msg) {
            final Channel child = (Channel) msg;//得到NioSocketChannel

            child.pipeline().addLast(childHandler);//在得到NioSocketChannel的管道中添加我们自定义的初始化处理器

            setChannelOptions(child, childOptions, logger);//设置选项
            setAttributes(child, childAttrs);//设置属性

            try {//向workerGroupt注册NioSocketChannel并添加完成监听
                childGroup.register(child).addListener(new ChannelFutureListener() {
                    @Override
                    public void operationComplete(ChannelFuture future) throws Exception {
                        if (!future.isSuccess()) {
                            forceClose(child, future.cause());
                        }
                    }
                });
            } catch (Throwable t) {
                forceClose(child, t);
            }
        }

boss组接受连接的事结束,后续就是work组了。

原文地址:https://www.cnblogs.com/xiaojiesir/p/15339126.html