Android实现动画循环的方式

每次想到循环播放、重复执行时,脑海中总是冒出在while(true)的实现方式。

Thread thread = new Thread(new Runnable(){
    public void run(){
        while(true){
        // do animation operation
        }
    }
}).start();

但这种方式总给人一种不可靠的感觉。

为此,在这多记录几种实现方式,方便以后参考。

第一种:使用属性动画实现(ObjectAnimator)

Path path = new Path();
path.addOval(100, -500, 500, -100, Path.Direction.CW);
ObjectAnimator ivGreenObjectAnimator = ObjectAnimator.ofFloat(ivRed, View.TRANSLATION_X, View.TRANSLATION_Y, path);        ivGreenObjectAnimator.setDuration(5000).setRepeatCount(ValueAnimator.INFINITE);
ivGreenObjectAnimator.setRepeatMode(ValueAnimator.RESTART);
ivGreenObjectAnimator.start();

效果:绿色小球沿着椭圆循环运动。

第二种:使用属性动画实现(ViewPropertyAnimator)

private void startAnimateByViewAnimationProperty() {
        ViewPropertyAnimator ivGreenAnimate = ivGreen.animate();int[] positions = new int[]{600, 100, 100, 400};
        ivGreenAnimate.translationX(400).setDuration(500).setListener(new ComplexAnimatorListener(ivGreen, positions));
    }

static class ComplexAnimatorListener implements Animator.AnimatorListener {
        View view;
        int[] positions;
        int times = 0;
        public ComplexAnimatorListener(View view, int[] positions) {
            this.view = view;
            this.positions = positions;
        }

        @Override
        public void onAnimationStart(Animator animation) {

        }

        @Override
        public void onAnimationEnd(Animator animation) {
            Log.v("qian", "repeat running!");
            times++;
            if (times % 4 == 1) {
                view.animate().translationY(positions[0]).setDuration(500).setListener(this);
            } else if (times % 4 == 2) {
                view.animate().translationX(positions[1]).setDuration(500).setListener(this);
            } else if (times % 4 == 3) {
                view.animate().translationY(positions[2]).setDuration(500).setListener(this);
            } else
                view.animate().translationX(positions[3]).setDuration(500).setListener(this);
        }

        @Override
        public void onAnimationCancel(Animator animation) {

        }

        @Override
        public void onAnimationRepeat(Animator animation) {

        }
    }

效果:绿色小球沿着矩形循环运动。

第三种:使用一般动画实现(TranslateAnimation)

TranslateAnimation translateAnimation = new TranslateAnimation(-400, -100, -400, -100);
translateAnimation.setRepeatCount(Animation.INFINITE);
translateAnimation.setRepeatMode(Animation.REVERSE);
ivGreen.startAnimation(translateAnimation);

效果:小球沿着矩形循环运动。

第四种:使用handler及其callback递归调用实现

    Handler handler = new Handler(new Handler.Callback() {
        @Override
        public boolean handleMessage(Message msg) {
            if(msg.what==1){
                startAnimation();
            }
            return false;
        }
    });

    private void startAnimation(){
        //do animation operation
        Message message = new Message();
        message.what = 1;
        handler.sendMessage(message);
    }

一次执行完又执行

第五种:使用handler及其runnable递归调用实现

Handler handler = new Handler();

Runnable runnable = new Runnable() {
        @Override
        public void run() {
            ViewPropertyAnimator animate = binding.ivBlue.animate();
            animate.translationXBy(-200).translationYBy(-200).scaleX(2.0f).scaleY(2.0f).
                    setInterpolator(new AccelerateDecelerateInterpolator()).setDuration(500).start();
            printProperty(binding.ivBlue);
            handler.postDelayed(this, 500);
        }
    };

private void startAnimation(){
  
handler.postDelayed(this, 500);
}

递归调用postDelayed方法。

原文地址:https://www.cnblogs.com/xiangxing/p/6036245.html