win32 多线程基础

// MultiThead.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include<windows.h>
#include<iostream>
using namespace std;

DWORD WINAPI Fun1Proc(
					  LPVOID lpParameter	//thread data

					  );

DWORD WINAPI Fun2Proc(
					  LPVOID lpParameter	//thread data

					  );
int index=0;
int tickets=100;
HANDLE hMutex;

int _tmain(int argc, _TCHAR* argv[])
{
	HANDLE hThread1;
	HANDLE hThread2;
	hThread1=CreateThread(NULL,0,Fun1Proc,NULL,0,NULL);
	hThread2=CreateThread(NULL,0,Fun2Proc,NULL,0,NULL);
	CloseHandle(hThread1);
	CloseHandle(hThread2);

	//while(index++<=100)
	//cout<<"main thread is running\n"<<endl;
	//Sleep(100);
	//getchar();
	//hMutex=CreateMutex(NULL,FALSE,NULL);

	hMutex=CreateMutex(NULL,TRUE,"tickets");
	if(hMutex)//单例模式
	{
		if(ERROR_ALREADY_EXISTS==GetLastError())//看这个互斥对象是否已经创建出来了
		{
			cout<<"only instance can run!!!"<<endl;
			return 0;
		}
	}

	WaitForSingleObject(hMutex,INFINITE);
	ReleaseMutex(hMutex);
	ReleaseMutex(hMutex);
    Sleep(4000);//主线程放弃了执行时间



	system("pause");
	return 0;
}

DWORD WINAPI Fun1Proc(
	LPVOID lpParameter	//thread data

					  )
{
	/*
	while(index++<=100)
	cout<<"thread1 is running"<<endl;
	return 0;
	
	while(true)
	{
		WaitForSingleObject(hMutex,INFINITE);//有信号状态,
		if(tickets>0)
		{
			cout<<"thread1 sell ticket :"<<tickets--<<endl;

		}
		else 
			break;
		ReleaseMutex(hMutex);//好像是可以自动释放的
	}
	*/

	WaitForSingleObject(hMutex,INFINITE);
	cout<<"thread1 is running"<<endl;
	return 0;
}
DWORD WINAPI Fun2Proc(
	LPVOID lpParameter	//thread data

					  )
{
	/*
	while(index++<=100)
	cout<<"thread2 is running"<<endl;
	return 0;
	
	while(true)
	{
		WaitForSingleObject(hMutex,INFINITE);
		if(tickets>0)
		{
			cout<<"thread2 sell ticket :"<<tickets--<<endl;

		}
		else 
			break;
		ReleaseMutex(hMutex);
	}
	*/
	WaitForSingleObject(hMutex,INFINITE);
	cout<<"thread2 is running"<<endl;
	return 0;
}


但是不知道,为啥,结果和孙鑫视频里的结果不一样。
原文地址:https://www.cnblogs.com/wuyida/p/6301484.html