MSMQ消息队列

1.什么是消息队列

  消息队列是消息的传输过程中保存消息的容器。

  在项目中使用消息队列,可以对消息提供方和消息消费方进行解耦,提高系统的灵活性和可拓展性。

  先创建队列,再使用队列,队列中的消息,发送一个多一个,接收一个少一个,先进先出。

2.安装

  

  安装完后,打开任务管理器->服务

  

  看看有没有这两个东西(消息队列、消息队列触发器),如果没有自动运行,就手动给跑一下

3.创建消息队列

  这里使用wcf演示

  新建wcf 应用

  创建一个类MQHelper

using System;
using System.Messaging;

namespace WpfApp1
{
    public class MQHelper
    {
        /// <summary>
        /// 创建一个消息队列
        /// </summary>
        /// <param name="name">消息队列的名称</param>
        /// <returns>是否创建成功</returns>
        public static bool CreateNewMQ(string name)
        {
            if (!MessageQueue.Exists(".\private$\" + name))
            {

                MessageQueue mq = MessageQueue.Create(".\private$\" + name);
                mq.Label = "private$\" + name;
                return true;
            }
            else
            {
                return false;
            }
        }
        /// <summary>
        /// 删除一个消息队列
        /// </summary>
        /// <param name="name">消息队列的名称</param>
        /// <returns>是否创建成功</returns>
        public static bool DeleteNewMQ(string name)
        {
            if (!MessageQueue.Exists(".\private$\" + name))
            {
                MessageQueue.Delete(".\private$\" + name);
                return true;
            }
            else
            {
                return false;
            }
        }
        /// <summary>
        /// 发送消息到指定消息队列
        /// </summary>
        /// <param name="mq_name">消息队列名称</param>
        /// <param name="msg_lable">消息头</param>
        /// <param name="msg_body">消息体</param>
        public static void SendMessage(string mq_name, string msg_lable, string msg_body)
        {
            MessageQueue mq = new MessageQueue(@".private$" + mq_name);
            Message message = new Message();
            message.Label = msg_lable;
            message.Body = msg_body;
            mq.Send(message);
        }
        /// <summary>
        /// 从指定消息队列获取第一条消息
        /// </summary>
        /// <param name="mq_name">消息队列名称</param>
        /// <returns>Message</returns>
        public static Message ReceiveMessage(string mq_name)
        {
            MessageQueue mq = new MessageQueue(@".private$" + mq_name);
            if (mq.GetAllMessages().Length > 0)
            {
                Message message = mq.Receive();
                if (message != null)
                {
                    message.Formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
                }
                return message;
            }
            else
            {
                return null;
            }
        }
    }
}

  设计MainWindows

  

    <Grid>
        <TextBox HorizontalAlignment="Left" Height="26" TextWrapping="Wrap" Text="" VerticalAlignment="Top" Width="681" Name="inputText" Margin="5,3,0,0"/>
        <Button Content="Send" HorizontalAlignment="Left" VerticalAlignment="Top" Width="75" Margin="699,7,0,0" Name="btn_Send" Click="btn_Send_Click"/>
        <TextBox HorizontalAlignment="Left" Height="370" TextWrapping="Wrap" Text="" VerticalAlignment="Top" Width="678" Margin="4,36,0,0" Name="outputText"/>
        <Button Content="ShowWindows1" HorizontalAlignment="Left" VerticalAlignment="Top" Width="75" Margin="701,54,0,0" x:Name="btn_ShowWindows1" Click="btn_ShowWindows1_Click"/>
    </Grid>

  后台代码:

using System;
using System.Timers;
using System.Windows;

namespace WpfApp1
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        private static readonly string mq_name = "textMQ";
        public MainWindow()
        {
            InitializeComponent();
            MQHelper.CreateNewMQ(mq_name);

            Timer timer = new Timer(10000);
            timer.Elapsed += new ElapsedEventHandler(flash);
            timer.Start();
        }

        private void btn_Send_Click(object sender, RoutedEventArgs e)
        {
            string mq_content = inputText.Text;
            //发送一条消息到消息队列
            MQHelper.SendMessage(mq_name, "test", mq_content);
            inputText.Text = "";
        }

        //循环获取消息队列中的消息,并展现到TextBox中
        private void flash(object sender, ElapsedEventArgs e)
        {
            var message = MQHelper.ReceiveMessage(mq_name);
            if (message != null)
            {
                Action hide = delegate ()
                {
                    outputText.Text += message.Id + " " + message.Label + " " + message.Body + "
";
                };
                this.Dispatcher.BeginInvoke(hide);
            }
        }

        private void btn_ShowWindows1_Click(object sender, RoutedEventArgs e)
        {
            Window1 window = new Window1();
            window.Show();
        }
    }
}

  运行,我们用send手动给消息队列发送消息

  并每隔十秒接收一次(outputText展示)

  消息队列的消息被接收后就会清空,所以,当我们再打开一个窗口一起接收,消息就会分散开来给两个窗口

原文地址:https://www.cnblogs.com/wskxy/p/10857769.html