初学socket,c语言写的简单局域网聊天

在客户端所在的目录新建一个IP.bwj的文件,写上服务端的IP,不要带空格,保存。双方都打开一个客户端和一个服务端就可以聊天了,(可以写自己的IP,自己跟自己聊。。)没有第三方服务器,服务端所在的电脑就是服务器。程序通过AF_INET协议族,监听7464端口,没写任何错误处理,这样便于突出主要矛盾嘛。。初学见笑。。

不知道死循环应该怎么退出,客户端可以通过输入的buffer写一个退出命令,不知道服务端怎么办,调用kbhit也不行,因为recvfrom一直在监听,我再想想。。

客户端

#include<stdio.h>
#include<winsock.h>
#pragma comment (lib,"wsock32.lib")

int main()
{
    char IPAdd[30];
    FILE *readIP = fopen("IP.bwj", "r");
    fscanf(readIP, "%s", IPAdd);
    fclose(readIP);
    char buffer[1024];
    WSADATA data;
    WSAStartup(MAKEWORD(2,0), &data);
    SOCKET mySocket;
    struct sockaddr_in server;
    int len = sizeof(server);
    server.sin_family = AF_INET;
    server.sin_port = htons(7464);
    server.sin_addr.s_addr = inet_addr(IPAdd);
    mySocket = socket(AF_INET, SOCK_DGRAM, 0);
    while(1)
    {
        scanf("%s", buffer);
        if(strcmp(buffer, "exit") == 0)break;
        sendto(mySocket, buffer, sizeof(buffer), 0,(struct sockaddr*)&server, len);
    }
    closesocket(mySocket);
    WSACleanup();
    return 0;
}
View Code

服务端

#include <stdio.h>
#include <winsock.h>
#pragma comment (lib, "wsock32.lib")
int main()
{
    char buffer[1024];
    WSADATA data;
    WSAStartup(MAKEWORD(2,0), &data);
    SOCKET mySocket;
    struct sockaddr_in local;
    struct sockaddr_in from;
    local.sin_family = AF_INET;
    local.sin_port = htons(7464);
    local.sin_addr.s_addr = INADDR_ANY;
    mySocket = socket(AF_INET, SOCK_DGRAM, 0);
    bind(mySocket, (struct sockaddr*)&local, sizeof(local));
    int len = sizeof(from);
    while(1)
    {
        recvfrom(mySocket, buffer, sizeof(buffer), 0, (struct sockaddr*)&from, &len);
        printf("Received from %s :
%s
", inet_ntoa(from.sin_addr), buffer);
    }
    closesocket(mySocket);
    WSACleanup();
    return 0;
}
View Code
原文地址:https://www.cnblogs.com/wolfred7464/p/3140978.html