JS的OOP--继承之prototype

function SuperFun(){
  this.proper = '1';
}
SuperFun.localProper = 'a';
SuperFun.prototype.name = 'supperName';
SuperFun.prototype.getName = function(){console.info(this.name);};
var superInstance = new SuperFun();
function SubFun(){
  this.subProper = '2';
}
SubFun.prototype.subName = 'subName';
SubFun.prototype = new SuperFun();
var subInstance = new SubFun();

console.info(superInstance.localProper); //undefined,这是来捣乱的,localProper是S构造函数的静态属性,实例是访问不了的
console.info(subInstance.subName);       //undefined,因为在SubFun继承SuperFun的时候,SubFun.prototype先被赋值为{},之前原型的属性都没了
console.info(subInstance.subProper);     //可以被访问的到
console.info(subInstance.name);          //可以被访问的到
console.info(subInstance.proper);        //可以被访问的到
console.info(subInstance.__proto__); 
console.info(subInstance.__proto__.__proto__); 
console.info(subInstance.__proto__.__proto__.__proto__);   //找到了Object的prototype,到最顶层了
console.info(subInstance.constructor); 

 输出结果如下:

console.info(subInstance.__proto__); 输出为:

在SubFun没有继承之前,SubFun的原型是SubFun.prototype,继承时,进行如下三步操作:
SubFun.prototype = {}
SubFun.Prototy.__proto__ = SuperFun.prototype
SuperFun.call(SubFun.prototype),这步执行后,将SuperFun构造函数的super属性添加到了SubFun.prototype中去。



原文地址:https://www.cnblogs.com/wangxuehao/p/6560757.html