简单Linux C线程池2

  线程池的原理及意义,请移步这篇博文:http://www.cnblogs.com/venow/archive/2012/11/22/2779667.html

  下面,介绍的这个线程池与上面提到的那个线程池有一部分相似的地方。

  主要区别为:

    1、线程池中的每个线程都有自己的互斥量和条件变量,而不是线程池共享一个。

    2、线程池中的线程在程序结束时,等待线程池中线程停止的机制不同。

  该程序主要由两个文件构成,分别为ThreadPool.h和ThreadPool.cpp文件。

  ThreadPool.h文件:

#define MAXT_IN_POOL 200
#define BUSY_THRESHOlD 0.5
#define MANAGE_INTREVAL 2

class ThreadPool;

typedef void (*dispatch_fn)(void*);    

//线程函数参数
typedef struct tagThread           
{
    pthread_t thread_id;           //线程ID
    pthread_mutex_t thread_mutex;  //信号量
    pthread_cond_t thread_cond;    //条件变量
    dispatch_fn do_job;            //调用的函数,任务
    void* args;                    //函数参数
    ThreadPool *parent;            //线程池指针
}_thread;

//线程池
class ThreadPool
{    
public:
    //================================================================================================
    //函数名:                  ThreadPool
    //函数描述:                构造函数
    //输入:                    [in] max_threads_in_pool 线程池最大线程数
    //输入:                    [in] min_threads_in_pool 线程池最小问题数
    //输出:                    无
    //返回:                    无
    //================================================================================================
    ThreadPool(unsigned int max_threads_in_pool, unsigned int min_threads_in_pool = 2);
    ~ThreadPool();
    
    //================================================================================================
    //函数名:                  dispatch_threadpool
    //函数描述:                将任务加入线程池,由线程池进行分发
    //输入:                    [in] dispatch_me 调用的函数地址
    //输入:                    [in] dispatch_me 函数参数
    //输出:                    无
    //返回:                    无
    //================================================================================================
    void dispatch_threadpool(dispatch_fn dispatch_me, void* dispatch_me);
private:
    pthread_mutex_t tp_mutex;  //信号量
    pthread_cond_t tp_idle;    //线程池中线程有空闲线程的条件变量
    pthread_cond_t tp_full;    //线程池中线程为满的条件变量 
    pthread_cond_t tp_empty;   //线程池中线程为空的条件变量
    int tp_min;                //线程池的最小线程数
    int tp_max;                //线程池的最大线程数
    int tp_avail;              //线程池中空闲的线程数
    int tp_total;              //线程池中已创建的线程数
    _thread** tp_list;         //指向线程池中所有空闲线程的参数的指针
    bool tp_stop;              //线程池是否已停止
    
    //================================================================================================
    //函数名:                  add_avail
    //函数描述:                加入空闲线程
    //输入:                    [in] avail 线程的参数
    //输出:                    无
    //返回:                    成功:true,失败:false
    //================================================================================================
    bool add_avail(_thread* avail);
    
    //================================================================================================
    //函数名:                  work_thread
    //函数描述:                线程函数
    //输入:                    [in] args 参数
    //输出:                    无
    //返回:                    无
    //================================================================================================
    static void* work_thread(void* args);
    
    //================================================================================================
    //函数名:                  add_thread
    //函数描述:                添加一个线程
    //输入:                    [in] dispatch_me 函数指针
    //输入:                    [in] args        函数参数
    //输出:                    无
    //返回:                    无
    //================================================================================================
    bool add_thread(dispatch_fn dispatch_me, void* args);
    
    //================================================================================================
    //函数名:                  syn_all
    //函数描述:                等待线程池中所有线程空闲
    //输入:                    无
    //输出:                    无
    //返回:                    无
    //================================================================================================
    void syn_all();    
};

  ThreadPool.cpp文件:

ThreadPool::ThreadPool(unsigned int max_threads_in_pool, unsigned int min_threads_in_pool)
{
    pthread_t manage_id;

    if (min_threads_in_pool <= 0 || max_threads_in_pool < 0 || min_threads_in_pool > max_threads_in_pool || max_threads_in_pool > MAXT_IN_POOL)
    {
        return ;
    }

    tp_avail = 0;      //初始化线程池
    tp_total = 0;
    tp_min = min_threads_in_pool;
    tp_max = max_threads_in_pool;
    tp_stop = false;
    tp_list = (_thread * *)    malloc(sizeof(void *) * max_threads_in_pool);    
    if (NULL == tp_list)
    {
        return;
    }
    memset(tp_list, 0, sizeof(void *) * max_threads_in_pool);
    
    pthread_mutex_init(&tp_mutex, NULL);
    pthread_cond_init(&tp_idle, NULL);
    pthread_cond_init(&tp_full, NULL);
    pthread_cond_init(&tp_empty, NULL);
}

bool ThreadPool::add_avail(_thread* avail)
{
    bool ret = false;

    pthread_mutex_lock(&tp_mutex);
    if (tp_avail < tp_max)
    {
        tp_list[tp_avail] = avail;
        tp_avail++;        
        pthread_cond_signal(&tp_idle);  //线程池中有线程为空闲
        if (tp_avail >= tp_total)
        {
            pthread_cond_signal(&tp_full); //线程池中所有线程都为为空闲
        }
        ret = true;
    }
    pthread_mutex_unlock(&tp_mutex);
    
    return ret;
}

void* ThreadPool::work_thread(void* args)
{
    _thread* thread = (_thread*) args;
    ThreadPool *pool = thread->parent;
    while (pool->tp_stop == false) 
    {
        thread->do_job(thread->args);
        pthread_mutex_lock(&thread->thread_mutex); //执行完任务之后,添加到空闲线程队列中
        if (pool->add_avail(thread))
        {    
            pthread_cond_wait(&thread->thread_cond, &thread->thread_mutex);
            pthread_mutex_unlock(&thread->thread_mutex);
        }
        else
        {
            pthread_mutex_unlock(&thread->thread_mutex);
            pthread_mutex_destroy(&thread->thread_mutex);
            pthread_cond_destroy(&thread->thread_cond);
            free(thread);
            break;
        }
    }

    pthread_mutex_lock(&pool->tp_mutex);
    pool->tp_total--;
    if (pool->tp_total <= 0)
    {
        pthread_cond_signal(&pool->tp_empty);
    }
    pthread_mutex_unlock(&pool->tp_mutex);

    return NULL;
}

bool ThreadPool::add_thread(dispatch_fn dispatch_me, void* args)  //添加一个线程
{
    _thread* thread = NULL;
    pthread_attr_t attr;
    
    thread = (_thread *) malloc(sizeof(_thread));
    if (NULL == thread)
    {
        return false;
    }

    pthread_mutex_init(&thread->thread_mutex, NULL);
    pthread_cond_init(&thread->thread_cond, NULL);
    thread->do_job = dispatch_me;
    thread->args = args;
    thread->parent = this;
    pthread_attr_init(&attr);
    pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);

    if (pthread_create(&thread->thread_id, &attr, work_thread, (void *) thread) != 0)
    {
        pthread_mutex_destroy(&thread->thread_mutex);
        pthread_cond_destroy(&thread->thread_cond);
        pthread_attr_destroy(&attr);
        free(thread);
        return false;
    }                
    tp_total++;

    return true;
}

void ThreadPool::dispatch_threadpool(dispatch_fn dispatch_me, void* args)
{
    _thread* thread = NULL;

    pthread_mutex_lock(&tp_mutex);
    
    if (tp_avail <= 0 && tp_total >= tp_max) //无可用线程,而且线程数已达最大值,等待空闲线程
    {
        pthread_cond_wait(&tp_idle, &tp_mutex);
    }

    if (tp_avail <= 0)  //无可用线程,而且线程数未达最大值,添加线程
    {
        if (!add_thread(dispatch_me, args))
        {
            return;
        }
    }
    else   //有可用线程
    {
        tp_avail--;
        thread = tp_list[tp_avail];
        tp_list[tp_avail] = NULL;        
        thread->do_job = dispatch_me;
        thread->args = args;

        pthread_mutex_lock(&thread->thread_mutex);
        pthread_cond_signal(&thread->thread_cond);
        pthread_mutex_unlock(&thread->thread_mutex);
    }

    pthread_mutex_unlock(&tp_mutex);
}


void ThreadPool::syn_all()
{    
    if (tp_avail < tp_total)   //等待线程池中所有线程都为空闲状态
    {
        pthread_cond_wait(&tp_full, &tp_mutex);
    }    
    
    tp_stop = true;    
    int i = 0;    
    for (i = 0; i < tp_avail; i++)  //唤醒线程池中所有线程
    {
        _thread *thread = tp_list[i];        
        pthread_mutex_lock(&thread->thread_mutex);
        pthread_cond_signal(&thread->thread_cond);
        pthread_mutex_unlock(&thread->thread_mutex);
    }    
    if (tp_total > 0)
    {
        pthread_cond_wait(&tp_empty, &tp_mutex);  //等待线程池中所有线程都结束
    }
}

ThreadPool::~ThreadPool()
{
    sleep(MANAGE_INTREVAL);
    pthread_mutex_lock(&tp_mutex);
    syn_all();                        //等待线程池为空
    int i = 0;
    for (i = 0; i < tp_total; i++)  //资源释放
    {
        free(tp_list[i]);
        tp_list[i] = NULL;
    }
    pthread_mutex_unlock(&tp_mutex);
    pthread_mutex_destroy(&tp_mutex);
    pthread_cond_destroy(&tp_idle);
    pthread_cond_destroy(&tp_full);
    pthread_cond_destroy(&tp_empty);
    free(tp_list);
}
原文地址:https://www.cnblogs.com/venow/p/2809846.html