Java 集合类

1、Java中的三大类集合list、set、map

  其中list和set均实现了collection接口,并且应用了泛型;

public interface List<E> extends Collection<E>
public interface Set<E> extends Collection<E>

2、collection接口

  

3、list接口

  

  list的两个主要特点:有序、可重复;另外还提供了ListIterator访问元素的方法,ListIterator接口中定义的方法如下:

  

  list中set和add方法的区别:set-替换该位置的元素,返回之前的元素;add在该位置增加元素,并改变该位置及其右面位置的元素位置;

3、set接口

  

   set接口没有什么特别的方法,和collection接口声明的方法完全一致。

 4、常见的list的三个实现类:arraylist、LinkedList、vector

  4.1 arraylist

  arraylist中的变量

  默认大小--

/**
 * Default initial capacity.
 */
private static final int DEFAULT_CAPACITY = 10;

  空列表--

/**
 * Shared empty array instance used for empty instances.
 */
    private static final Object[] EMPTY_ELEMENTDATA = {};

   数组,用于存储数据----

/**
     * The array buffer into which the elements of the ArrayList are stored.
     * The capacity of the ArrayList is the length of this array buffer. Any
     * empty ArrayList with elementData == EMPTY_ELEMENTDATA will be expanded to
     * DEFAULT_CAPACITY when the first element is added.
     */
    private transient Object[] elementData;

  arraylist大小---

/**
     * The size of the ArrayList (the number of elements it contains).
     *
     * @serial
     */
    private int size;

  array最大值----

/**
     * The maximum size of array to allocate.
     * Some VMs reserve some header words in an array.
     * Attempts to allocate larger arrays may result in
     * OutOfMemoryError: Requested array size exceeds VM limit
     */
    private static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8;

   一些方法解读:

  去除list中不用的存储----减少内存浪费

/**
     * Trims the capacity of this <tt>ArrayList</tt> instance to be the
     * list's current size.  An application can use this operation to minimize
     * the storage of an <tt>ArrayList</tt> instance.
     */
    public void trimToSize() {
        modCount++;
        if (size < elementData.length) {
            elementData = Arrays.copyOf(elementData, size);
        }
    }

  增加存储空间---

/**
     * Increases the capacity of this <tt>ArrayList</tt> instance, if
     * necessary, to ensure that it can hold at least the number of elements
     * specified by the minimum capacity argument.
     *
     * @param   minCapacity   the desired minimum capacity
     */
    public void ensureCapacity(int minCapacity) {
        int minExpand = (elementData != EMPTY_ELEMENTDATA)
            // any size if real element table
            ? 0
            // larger than default for empty table. It's already supposed to be
            // at default size.
            : DEFAULT_CAPACITY;

        if (minCapacity > minExpand) {
            ensureExplicitCapacity(minCapacity);
        }
    }

    private void ensureCapacityInternal(int minCapacity) {
        if (elementData == EMPTY_ELEMENTDATA) {
            minCapacity = Math.max(DEFAULT_CAPACITY, minCapacity);
        }

        ensureExplicitCapacity(minCapacity);
    }

    private void ensureExplicitCapacity(int minCapacity) {
        modCount++;

        // overflow-conscious code
        if (minCapacity - elementData.length > 0)
            grow(minCapacity);
    }

  增加存储空间方法---默认扩展为原来的两倍

    /**
     * Increases the capacity to ensure that it can hold at least the
     * number of elements specified by the minimum capacity argument.
     *
     * @param minCapacity the desired minimum capacity
     */
    private void grow(int minCapacity) {
        // overflow-conscious code
        int oldCapacity = elementData.length;
        int newCapacity = oldCapacity + (oldCapacity >> 1);
        if (newCapacity - minCapacity < 0)
            newCapacity = minCapacity;
        if (newCapacity - MAX_ARRAY_SIZE > 0)
            newCapacity = hugeCapacity(minCapacity);
        // minCapacity is usually close to size, so this is a win:
        elementData = Arrays.copyOf(elementData, newCapacity);
    }

  返回元素第一次|最后一次出现的位置-----

/**
     * Returns the index of the first occurrence of the specified element
     * in this list, or -1 if this list does not contain the element.
     * More formally, returns the lowest index <tt>i</tt> such that
     * <tt>(o==null&nbsp;?&nbsp;get(i)==null&nbsp;:&nbsp;o.equals(get(i)))</tt>,
     * or -1 if there is no such index.
     */
    public int indexOf(Object o) {
        if (o == null) {
            for (int i = 0; i < size; i++)
                if (elementData[i]==null)
                    return i;
        } else {
            for (int i = 0; i < size; i++)
                if (o.equals(elementData[i]))
                    return i;
        }
        return -1;
    }



/**
     * Returns the index of the last occurrence of the specified element
     * in this list, or -1 if this list does not contain the element.
     * More formally, returns the highest index <tt>i</tt> such that
     * <tt>(o==null&nbsp;?&nbsp;get(i)==null&nbsp;:&nbsp;o.equals(get(i)))</tt>,
     * or -1 if there is no such index.
     */
    public int lastIndexOf(Object o) {
        if (o == null) {
            for (int i = size-1; i >= 0; i--)
                if (elementData[i]==null)
                    return i;
        } else {
            for (int i = size-1; i >= 0; i--)
                if (o.equals(elementData[i]))
                    return i;
        }
        return -1;
    }

  增加元素---set  和  add的区别

    /**
     * Replaces the element at the specified position in this list with
     * the specified element.
     *
     * @param index index of the element to replace
     * @param element element to be stored at the specified position
     * @return the element previously at the specified position
     * @throws IndexOutOfBoundsException {@inheritDoc}
     */
    public E set(int index, E element) {
        rangeCheck(index);

        E oldValue = elementData(index);
        elementData[index] = element;
        return oldValue;
    }

    /**
     * Appends the specified element to the end of this list.
     *
     * @param e element to be appended to this list
     * @return <tt>true</tt> (as specified by {@link Collection#add})
     */
    public boolean add(E e) {
        ensureCapacityInternal(size + 1);  // Increments modCount!!
        elementData[size++] = e;
        return true;
    }

    /**
     * Inserts the specified element at the specified position in this
     * list. Shifts the element currently at that position (if any) and
     * any subsequent elements to the right (adds one to their indices).
     *
     * @param index index at which the specified element is to be inserted
     * @param element element to be inserted
     * @throws IndexOutOfBoundsException {@inheritDoc}
     */
    public void add(int index, E element) {
        rangeCheckForAdd(index);

        ensureCapacityInternal(size + 1);  // Increments modCount!!
        System.arraycopy(elementData, index, elementData, index + 1,
                         size - index);
        elementData[index] = element;
        size++;
    }

   4.2 LinkedList

  linkedlist结构看起来并不复杂,主要成员变量如下:

 transient int size = 0;
/**
     * Pointer to first node.
     * Invariant: (first == null && last == null) ||
     *            (first.prev == null && first.item != null)
     */
    transient Node<E> first;

    /**
     * Pointer to last node.
     * Invariant: (first == null && last == null) ||
     *            (last.next == null && last.item != null)
     */
    transient Node<E> last;

  Node的实现如下:

private static class Node<E> {
        E item;
        Node<E> next;
        Node<E> prev;

        Node(Node<E> prev, E element, Node<E> next) {
            this.item = element;
            this.next = next;
            this.prev = prev;
        }
    }

  也就是说在linkeedlist中,只记录了头节点和尾节点,通过节点之间的传递关系来维持整个linkedlist;

增加头节点的方法-----

 /**
  * Links e as first element.
  */
    private void linkFirst(E e) {
            //拷贝旧的头节点
        final Node<E> f = first;
        //创建一个新节点 指向原先的头节点
        final Node<E> newNode = new Node<>(null, e, f);
        //将此节点作为头节点
        first = newNode;
        //如果原先的头节点为null 则加入后头尾节点是同一个节点
        if (f == null)
            last = newNode;
        //否则将原先的头节点的前置连接修改为新的头节点
        else
            f.prev = newNode;
        //总数目+1
        size++;
        modCount++;
    }

增加尾节点的方法------

    /**
     * Links e as last element.
     */
    void linkLast(E e) {
        final Node<E> l = last;
        final Node<E> newNode = new Node<>(l, e, null);
        last = newNode;
        if (l == null)
            first = newNode;
        else
            l.next = newNode;
        size++;
        modCount++;
    }

   在一个元素前面增加一个元素-----

/**
     * Inserts element e before non-null Node succ.
     */
    void linkBefore(E e, Node<E> succ) {
        // assert succ != null;
        final Node<E> pred = succ.prev;
        final Node<E> newNode = new Node<>(pred, e, succ);
        succ.prev = newNode;
        if (pred == null)
            first = newNode;
        else
            pred.next = newNode;
        size++;
        modCount++;
    }

  在一个元素后面增加一个元素(个人所写)

public void linkAfter(E e,Node<E> succ){
    Node oldAfter = succ.next;
    Node newNode= new Node(succ,e,oldAfter);
    succ.next = newNode;
    if(oldAfter!=null)
        oldAfter.pre = newNode
    else
        last=newNode;
    size++
}

   remove元素

/**
     * Unlinks non-null first node f.
     */
    private E unlinkFirst(Node<E> f) {
        // assert f == first && f != null;
        final E element = f.item;
        final Node<E> next = f.next;
        f.item = null;
        f.next = null; // help GC
        first = next;
        if (next == null)
            last = null;
        else
            next.prev = null;
        size--;
        modCount++;
        return element;
    }

    /**
     * Unlinks non-null last node l.
     */
    private E unlinkLast(Node<E> l) {
        // assert l == last && l != null;
        final E element = l.item;
        final Node<E> prev = l.prev;
        l.item = null;
        l.prev = null; // help GC
        last = prev;
        if (prev == null)
            first = null;
        else
            prev.next = null;
        size--;
        modCount++;
        return element;
    }

    /**
     * Unlinks non-null node x.
     */
    E unlink(Node<E> x) {
        // assert x != null;
        final E element = x.item;
        final Node<E> next = x.next;
        final Node<E> prev = x.prev;

        if (prev == null) {
            first = next;
        } else {
            prev.next = next;
            x.prev = null;
        }

        if (next == null) {
            last = prev;
        } else {
            next.prev = prev;
            x.next = null;
        }

        x.item = null;
        size--;
        modCount++;
        return element;
    }

   总结一下,删除元素有四点注意,

      前节点或者是后节点是否为null,

      将删除的元素置为null,以便GC回收

      最后增删元素后可能需要修改null节点;

      修改size大小

下面都是个人模仿写的一些代码,留作记录

public void linkedfirst(E e){
    Node f = first;
    Node newFirst = Node(null,E,f);
    first = newFirst;
    if(f!=null)
        f.pre = newFirst;
    else
        last=newFirst;
        
    size++;    
}

public void linkLast(E){
    Node l = last;
    Node newNode = new Node(last,E,null);
    last = newNode;
    if(last==null){
        first = newNode;
    }else{
        l.next = newNode;
    }
}

public void linkAfter(E e,E succ){
    Node oldAfter = succ.next;
    Node newNode= new Node(succ,e,oldAfter);
    succ.next = newNode;
    if(oldAfter!=null)
        oldAfter.pre = newNode
    else
        last=newNode;
    size++
}

public element unlinklast{
    Node pre = last.pre;
    last.item = null;
    last.pre = null;
    last = pre;
    if(pre!=null)
        pre.next = null;
    else
        first = null;
}

public unlike (Node e){
    Node pre = e.pre;
    Node next = e.next;
    Node item = e.item
    if(pre == null)
        first = next;
    else
        pre.next = next;
        
    if(next == null)
        last = pre;
    else
        next.pre = pre;
    
    e.pre = null;
    e.next = null;
    e.next = null;
    size--;
}
View Code

 根据索引位置获取元素,索引位置大于中位置,从后向前,否则从前向后

/**
     * Returns the (non-null) Node at the specified element index.
     */
    Node<E> node(int index) {
        // assert isElementIndex(index);

        if (index < (size >> 1)) {
            Node<E> x = first;
            for (int i = 0; i < index; i++)
                x = x.next;
            return x;
        } else {
            Node<E> x = last;
            for (int i = size - 1; i > index; i--)
                x = x.prev;
            return x;
        }
    }

弹出一个元素,区别在于list为空的时候,返回null还是抛出异常:

    /**
     * Retrieves and removes the head (first element) of this list.
     *
     * @return the head of this list, or {@code null} if this list is empty
     * @since 1.5
     */
    public E poll() {
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    }

    /**
     * Retrieves and removes the head (first element) of this list.
     *
     * @return the head of this list
     * @throws NoSuchElementException if this list is empty
     * @since 1.5
     */
    public E remove() {
        return removeFirst();
    }

 向链表头或者尾部增加元素:

/**
     * Adds the specified element as the tail (last element) of this list.
     *
     * @param e the element to add
     * @return {@code true} (as specified by {@link Queue#offer})
     * @since 1.5
     */
    public boolean offer(E e) {
        return add(e);
    }

    // Deque operations
    /**
     * Inserts the specified element at the front of this list.
     *
     * @param e the element to insert
     * @return {@code true} (as specified by {@link Deque#offerFirst})
     * @since 1.6
     */
    public boolean offerFirst(E e) {
        addFirst(e);
        return true;
    }

  

/**
* Inserts the specified element at the end of this list.
*
* @param e the element to insert
* @return {@code true} (as specified by {@link Deque#offerLast})
* @since 1.6
*/
public boolean offerLast(E e) {
addLast(e);
return true;
}

 

压入和弹出元素

/**
     * Pushes an element onto the stack represented by this list.  In other
     * words, inserts the element at the front of this list.
     *
     * <p>This method is equivalent to {@link #addFirst}.
     *
     * @param e the element to push
     * @since 1.6
     */
    public void push(E e) {
        addFirst(e);
    }

    /**
     * Pops an element from the stack represented by this list.  In other
     * words, removes and returns the first element of this list.
     *
     * <p>This method is equivalent to {@link #removeFirst()}.
     *
     * @return the element at the front of this list (which is the top
     *         of the stack represented by this list)
     * @throws NoSuchElementException if this list is empty
     * @since 1.6
     */
    public E pop() {
        return removeFirst();
    }

 4.3 Vector

  成员变量,数组 + 容量 + 增量值:

/**
     * The array buffer into which the components of the vector are
     * stored. The capacity of the vector is the length of this array buffer,
     * and is at least large enough to contain all the vector's elements.
     *
     * <p>Any array elements following the last element in the Vector are null.
     *
     * @serial
     */
    protected Object[] elementData;

    /**
     * The number of valid components in this {@code Vector} object.
     * Components {@code elementData[0]} through
     * {@code elementData[elementCount-1]} are the actual items.
     *
     * @serial
     */
    protected int elementCount;

    /**
     * The amount by which the capacity of the vector is automatically
     * incremented when its size becomes greater than its capacity.  If
     * the capacity increment is less than or equal to zero, the capacity
     * of the vector is doubled each time it needs to grow.
     *
     * @serial
     */
    protected int capacityIncrement;

  构造函数,初始化为10:

/**
     * Constructs an empty vector with the specified initial capacity and
     * capacity increment.
     *
     * @param   initialCapacity     the initial capacity of the vector
     * @param   capacityIncrement   the amount by which the capacity is
     *                              increased when the vector overflows
     * @throws IllegalArgumentException if the specified initial capacity
     *         is negative
     */
    public Vector(int initialCapacity, int capacityIncrement) {
        super();
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal Capacity: "+
                                               initialCapacity);
        this.elementData = new Object[initialCapacity];
        this.capacityIncrement = capacityIncrement;
    }

    /**
     * Constructs an empty vector with the specified initial capacity and
     * with its capacity increment equal to zero.
     *
     * @param   initialCapacity   the initial capacity of the vector
     * @throws IllegalArgumentException if the specified initial capacity
     *         is negative
     */
    public Vector(int initialCapacity) {
        this(initialCapacity, 0);
    }

    /**
     * Constructs an empty vector so that its internal data array
     * has size {@code 10} and its standard capacity increment is
     * zero.
     */
    public Vector() {
        this(10);
    }

vector是线程安全的容器,大部分方法都是同步的!

原文地址:https://www.cnblogs.com/tengpan-cn/p/5877075.html