为MapX的某个图层添加一个矩形


代码如下:

// x1, y1, x2, y2为在地图中选定的两个点坐标

// 分别作为要绘制矩形框的左下角和右上角两个点

x1 
= 20741.798;

x2 
= 20739.798;

y1 
= 3401.866;

y2 
= 3409.866;

pt.Set(x1, y1);

pts.Add(pt);

pt.Set(x1, y2);

pts.Add(pt);

pt.Set(x2, y2);

pts.Add(pt);

pt.Set(x2, y1);

pts.Add(pt);

sty 
= m_MapXFeature.GetStyle();// 获取Style

lyr 
= m_ctrlMapX.GetLayers().Item("TEMP1");// 获取要添加的图层

DrawRect(lyr, pts, sty);
// 调用DrawRect函数绘制矩形框



// DrawRect函数,绘制矩形框

void DrawRect(CMapXLayer lyr, CMapXPoints pts, CMapXStyle sty)

{

try {

CMapXFeatureFactory fac;

CMapXFeature ftr, ftr2;

COleVariant vtPts, vtSty;



fac 
= m_ctrlMapX.GetFeatureFactory();

// Points Variant

vtPts.vt 
= VT_DISPATCH;

vtPts.pdispVal 
= pts.m_lpDispatch;

vtPts.pdispVal
->AddRef();

// Style Variant

vtSty.vt 
= VT_DISPATCH;

vtSty.pdispVal 
= sty.m_lpDispatch;

vtSty.pdispVal
->AddRef();



ftr 
= fac.CreateRegion(vtPts, vtSty);

ftr2 
= lyr.AddFeature(ftr);

ftr2.Update();

lyr.Refresh();

}
 catch (COleDispatchException *e) {

e
->ReportError();

e
->Delete();

}
 catch (COleException *e) {

e
->ReportError();

e
->Delete();

}


}


原文地址:https://www.cnblogs.com/strinkbug/p/683806.html