SuperSocket.ClientEngine介绍

项目地址:https://github.com/kerryjiang/SuperSocket.ClientEngine

其中需要引入的SuperSocket.ProtoBase项目:SuperSocket.ProtoBase是流数据的一个协议分析库。

地址:https://github.com/kerryjiang/SuperSocket.ProtoBase

用法:

1、根据你的网络协议创建ReceiveFilter的实现。

SuperSocket.ClientEngine提供了一些有用的基本ReceiveFilter类(在命名空间“SuperSocket.ProtoBase”下),以帮助您简化协议分析:

  • TerminatorReceiveFilter ,结束符协议
  • CountSpliterReceiveFilter ,固定数量分隔符协议
  • FixedSizeReceiveFilter, 固定请求大小的协议
  • BeginEndMarkReceiveFilter,带起止符的协议
  • FixedHeaderReceiveFilter, 头部格式固定并且包含内容长度的协议 

基于SuperSocket.ClientEngine提供的基本接收过滤器,您应该根据你自己协议的详细信息来设计您自己的ReceiveFilter:

class MyReceiveFilter : TerminatorReceiveFilter<StringPackageInfo>
{
    public MyReceiveFilter()
    : base(Encoding.ASCII.GetBytes("||")) // two vertical bars as package terminator
    {
    }
    
    // other code you need implement according yoru protocol details
}

2、创建EasyClient实例,并使用前一步中创建的ReceiveFilter来初始化它。

var client = new EasyClient();

// Initialize the client with the receive filter and request handler
client.Initialize(new MyReceiveFilter(), (request) => {
    // handle the received request
    Console.WriteLine(request.Key);
});

3、建立连接,然后开始通信。

// Connect to the server
var connected = await client.ConnectAsync(new IPEndPoint(IPAddress.Parse("192.168.10.11"), 25));

if (connected)
{
    // Send data to the server
    client.Send(Encoding.ASCII.GetBytes("LOGIN kerry"));
}
原文地址:https://www.cnblogs.com/springsnow/p/9414665.html